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Anyone know a way to contact them. Clearly they have made as error as it was not like this before the update.
What I've gotten three times this season is dry quali, dry heat, wet main.. That shits me! Actually any time it's wet fucken shits me
They always end for me right after the start (like after 2 seconds)...
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One thing that I have noticed is that when I play this game on my 55" Samsung LED it lags bad. When I play it on my 40" VIZIO junker I get way less lag.
I also understand that there are "gaming" monitors that are even quicker. I have one saved in my cart on Amazon. One day I will be able to pull the trigger.
Some TV's also have settings like "Gaming Mode" etc.. So you can mess with that stuff. I know when I disable the "smooth motion" setting on my SAMSUNG the game does not looks as nice, but it does respond to input quicker.
Hope this helps...
I really wish Millestone would consider these two improvements.
1). Make the bike in the editor the same performance level as the ones in the game.
2). Loosen the spline around the tracks (Custom Tracks) so we can rail turns without getting counted back. It is just way too tight. In many cases you can't even get near the edge of the lane which is already a tad too narrow imho.
I LOVE the game, they have done a great job. But these two fixes would bump it up another notch..
This happened to me last night.
Thanks for clearing up.
Although I still don't think it makes any sense like this.
Pit Row
For example, you’re turning left but your characters eyes and head shift to the right looking in the totally wrong direction. It seems like some tracks are worst than others.
You can forget about holding any inside line vs the AI. They’re just gonna slam into the back of you and do one of two things. Spin you out and make you crash. Or slam you across the track into the tough blocks.
Along with that, you can forget about pinching anyone off from the inside. You might as well take the far inside gate each time because it doesn’t matter if you have half a bike length on the guy inside you, you’re toast.
You can pretty much do the entire track in second gear. Really takes the fun and skill out of it when you can do that. Aside from straight aways, second gear will be everything. You clear the same jumps in second as you do in third.
The AI and yourself can often be faster by just skimming rhythm sections like they’re whoops. I busted out a quad just not too long ago and the computer AI just skimmed the rhythm like it was whoops and blew past me. Just wow.
Kind of with that too, when I do mess up in a rhythm section, I often have to single out the rest of it. I get me not recovering instantly. That’s perfect. But to just force me to single out, often bouncing super high while doing so, is just the dumbest design ever.
If you nail a perfect inside line, you will often get reset because the game things you cut the course and went off track. Extremely frustrating.
The AI just fucks up rhythm jumps and triple jumps every single lap. Casing the triple and finish line jump every lap. Screwing up the rhythm each time. They rarely have a clean lap at all. This in turn fucks you up and makes you crash upon a collision.
Speaking of collisions, holy fuck how did they go backwards from games like MX Unleashed that was released in 2004? I touched on this earlier, but when anyone touches their front tire to my back tire, they should crash. Not me. Not how this game is though. If I land on someone or someone lands on me, at the very least, the person landed on should crash. Not so in this game.
I just don’t understand how these things haven’t been fixed in so many years. And in some cases they’ve even went backwards from what things were like ten years ago. I won’t be playing this game anymore for a long long time. I will eagerly buy the next MX/SX game though like I always do and hope for the best.
SPX 2019 SX R5 SAN DIEGO
SPX 2019 SX R6 MINNEAPOLIS
SPX 2019 SX R7 ARLINGTON
today. Hot lap vids are on my Instagram. YouTube versions Monday.
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