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I see a bunch of new stuff. Sand, 1/2 lane jumps, possibly water, and some big grey thing?
Me too! I am always looking for that but it ain't there. ;(
i hate that part of the first game, having to delete half a track just to change a space or not being able to reset the start straight after being placed
Here is the video where it mentions some of the new features including Sand sections.
Pit Row
Ecu, motor tumbling, crankshaft balancing and few others. Then they also have a graphics creator of some sort.
Not being allowed to race for real teams is obviously some kind of breach in licensing. At least we have real teams in this game. But there are probably certain aspects of the license that prohibits this. Just like you can't play the real Justin Barcia on Red Bull KTM. That is licensing and I appreciate the fact that they keep it as real to true life (or to the past year it's based on) as possible.
I've said all along that a game is way more than just physics and ghost racing in exhibition races. Milestone gets it and I'm super thankful they do. This looks super immersive.
I couldn't get into MXGP pro, I jumped back into MESX and I just seemed better to me in the traction area. Pro just had that riding a jet ski feel.
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