Monster Energy Supercross 3 (Game)

rawdawgin
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1/4/2020 9:24am
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Second hand embarrassment is a real thing
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Lastander
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1/4/2020 9:24am
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I got to 20 seconds before i had to either kill myself or shut it off
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Zalev
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1/4/2020 9:33am Edited Date/Time 1/4/2020 9:35am
I really dont like the way camera works from what I see on gameplay videos... kinda detached from the bike, bit too high from the ground and too far behind the rear fender. Reminds me of motocross madness or MX vs ATV games. In MES1 it was more like MTX mototrax. I hope they will fix this cause it's a big deal for me... changing the whole feeling of the game.
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-MAVERICK-
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1/4/2020 9:34am
Hey, more power to Enticknap for getting paid.

That said, it was pretty cringeworthy.
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The Shop

VicDaMoan03
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1/7/2020 6:34pm
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Yikes that was cringe worthy.
seraphim
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1/8/2020 4:18am
I don't see much wrong at all when watching skootys gameplay. In fact I'm quite impressed. Man that game is beautiful to the eye. I've gotten used to mx bikes lately.

It looks like they've really improved the rythmn sections and the flow of the track. .and the suspension. I feel like the rider movements look quite a bit different than on the video with the guy at the compound doing backflips.

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22Ryann
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1/8/2020 4:59am
Tylyn said everything you need to know about this recycled POS on his last youtube stream at the end. Go there and see what he had to say if you want truth...
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22Ryann
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1/8/2020 5:01am Edited Date/Time 1/8/2020 5:03am
Let me help you with that, He has the game on PC at the moment already. He has played it.

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daemon616
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1/8/2020 5:08am
Games are for children.
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Markee
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1/8/2020 6:10am
22Ryann wrote:
Tylyn said everything you need to know about this recycled POS on his last youtube stream at the end. Go there and see what he had...
Tylyn said everything you need to know about this recycled POS on his last youtube stream at the end. Go there and see what he had to say if you want truth...
Console comparison to mx sim, mx bikes, reflex in the category of community support is apples to oranges. Free tracks? SX3 will have thousands. Free bikes? I've never bought a bike in a milestone game. Of course a game has a shelf life when another one is on the way a year later. Maybe that is his point? If that is the case he is arguing about a business model more than a game he says is fun.

Is it just recycled POS? To you its obvious and I'm not here to change your mind, but I don't need another person to tell me the "truth", I think people can make their own option on what they want out of a game.

I thought MXGP pro was a total POS. I skipped that latest MXGP and SX2. I thought MXVSATV was total shit until they came out with the Lucas oil pro national tracks, had to try because i've rode Budds Creek many times, in first person mode, they killed it.
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22Ryann
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1/8/2020 7:17am
Markee wrote:
Console comparison to mx sim, mx bikes, reflex in the category of community support is apples to oranges. Free tracks? SX3 will have thousands. Free bikes...
Console comparison to mx sim, mx bikes, reflex in the category of community support is apples to oranges. Free tracks? SX3 will have thousands. Free bikes? I've never bought a bike in a milestone game. Of course a game has a shelf life when another one is on the way a year later. Maybe that is his point? If that is the case he is arguing about a business model more than a game he says is fun.

Is it just recycled POS? To you its obvious and I'm not here to change your mind, but I don't need another person to tell me the "truth", I think people can make their own option on what they want out of a game.

I thought MXGP pro was a total POS. I skipped that latest MXGP and SX2. I thought MXVSATV was total shit until they came out with the Lucas oil pro national tracks, had to try because i've rode Budds Creek many times, in first person mode, they killed it.
Cool story bro
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gt757
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MX
1/8/2020 8:50am
More to come, maybe. Not sure if you'll be able to translate but : http://www.xboxygen.com/Focus/Previews/31946-Preview-Monster-Energy-Supercross-3-un-premier-contact-convaincant
More to come, maybe. Not sure if you'll be able to translate but : http://www.xboxygen.com/Focus/Previews/31946-Preview-Monster-Energy-Sup…





I'm glad they fixed the feet off the pegs all the time thing showed on the compound vid.

At first look it seems to me like the tracks are on point and actually pretty sharp on the faces of the jumps, if you case something you have to slow down to pick it up again but no ruts that work as usual in these games though.

I don't know how much progress that rider has but those scrubs are a little weird or slow maybe and i definitely don't like the start sequence with that suspense music, hope that can be turned off or something.
SPODEBOY
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1/8/2020 9:04am

I am excited that the editor will have some updates.
1
1/8/2020 9:12am
@gt757

I didn't see anything about rider "skills" at the moment.
APerry151
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Seabrook, TX US
1/8/2020 9:33am Edited Date/Time 1/8/2020 11:18am
More to come, maybe. Not sure if you'll be able to translate but : http://www.xboxygen.com/Focus/Previews/31946-Preview-Monster-Energy-Supercross-3-un-premier-contact-convaincant
More to come, maybe. Not sure if you'll be able to translate but : http://www.xboxygen.com/Focus/Previews/31946-Preview-Monster-Energy-Sup…





My observations from the videos...

The Good:

- The sharp jump faces really make a difference. There isn’t one pre-determined line like in the first two games. You can’t blitz rhythms like whoops, and if you case it actually matters now. Which brings me to my next point.

- Momentum and inertia seem to play a bigger role. The bike looks heavier and I think that makes it appear more realistic. At times the bike still does some weird looking things but overall it looks improved.

- Cornering looks great, love the improved ability to cut down.

- Whoops look bigger and more challenging, much improved from the glorified speed-bumps they had before.

- In-air physics look much better. Adding some weight to the bike while unlocking the controls a bit seemed to help in that regard. I saw that on numerous occasions the player was able to set up for the next section in the air, but in a much more real way than past games. You used to be able to totally change direction multiple times and it looked ridiculous.

The Bad:

- Rider posture and body movements still need work, especially the riders head and where he is looking.

- I still don't like the bike sounds, but it isn't a huge bother for me and some people actually seem to think they're pretty good.

- The whips still need a lot of work, but I won't really complain too much because I think as a whole, the in-air stuff is much better.

- Rider collisions are still woefully arcade-like. I want to be able to battle someone or even clean them out without knowing without a doubt that I'm going to wind up off track because of some odd "force-field" like physics around other riders. If I crash because I went in too hot, or landed on someone, or got landed on--that's fine, but leave the other (unrealistic) collision system for their arcade physics mode. The worst is when you land on someone but then end up riding above them for like 5 seconds.

Summary:

Overall, I like what I saw. This will be the first milestone game I’ll buy since SX1.
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peelout
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1/8/2020 10:31am
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Donovan759
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1/8/2020 11:04am
Lastander wrote:
I got to 20 seconds before i had to either kill myself or shut it off
lol rolling right now..
Lastander
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1/8/2020 11:31am
One thing i really dislike compared to lets say mx vs atv is that the option to do different rhythms dont exist.

In all out for instance you could double out of a corner and then do double-triple after that. If you get a really good drive you could triple-triple-single, but here youre stuck to whatever rhythm the track designers wanted you to do.
The bikes are too slow for you to pick your own line, and thats where the issue is, all out is waaaay to fast and youre able to do 4-5-5 in rhythms, where milestone is at a much slower pace and you cant do anything about it.
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MotoMo165
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1/8/2020 11:35am
Lastander wrote:
One thing i really dislike compared to lets say mx vs atv is that the option to do different rhythms dont exist. In all out for...
One thing i really dislike compared to lets say mx vs atv is that the option to do different rhythms dont exist.

In all out for instance you could double out of a corner and then do double-triple after that. If you get a really good drive you could triple-triple-single, but here youre stuck to whatever rhythm the track designers wanted you to do.
The bikes are too slow for you to pick your own line, and thats where the issue is, all out is waaaay to fast and youre able to do 4-5-5 in rhythms, where milestone is at a much slower pace and you cant do anything about it.
Wrong. Instead of me typing a fuck ton, I’ll just give an example of one track that sticks out that allows for 3 different options.. Dallas on sx2. Very first rhythm after finish line. You can triple triple, double triple single, or roll the first jump and double triple. The fastest is the one that sets you up for the next rhythm the best..

If you had sx2 you would know Wink For what it’s worth, I don’t think sx2 is great, sx 1 was better, sx 3 looks a lot better than sx2. But predetermined rhythms? Na lol
APerry151
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Seabrook, TX US
1/8/2020 11:38am Edited Date/Time 1/8/2020 11:40am
Lastander wrote:
One thing i really dislike compared to lets say mx vs atv is that the option to do different rhythms dont exist. In all out for...
One thing i really dislike compared to lets say mx vs atv is that the option to do different rhythms dont exist.

In all out for instance you could double out of a corner and then do double-triple after that. If you get a really good drive you could triple-triple-single, but here youre stuck to whatever rhythm the track designers wanted you to do.
The bikes are too slow for you to pick your own line, and thats where the issue is, all out is waaaay to fast and youre able to do 4-5-5 in rhythms, where milestone is at a much slower pace and you cant do anything about it.
I prefer Milestone's approach over Nordic's to be be honest, even though the feeling of pre-determined rhythms has been a complaint of mine. Pulling a 4-5-5 at 100mph isn't entertaining to me. In SX, most guys are the doing the same lines, and the best of the best can pull some bigger lines. It's the same way in Milestone's game. If you're hauling ass and keeping good momentum, you can pull some big triples or quads that others can't. I like it that way, but I do wish there was a little more opportunity for that than there currently is.
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1/8/2020 11:45am
Lastander wrote:
One thing i really dislike compared to lets say mx vs atv is that the option to do different rhythms dont exist. In all out for...
One thing i really dislike compared to lets say mx vs atv is that the option to do different rhythms dont exist.

In all out for instance you could double out of a corner and then do double-triple after that. If you get a really good drive you could triple-triple-single, but here youre stuck to whatever rhythm the track designers wanted you to do.
The bikes are too slow for you to pick your own line, and thats where the issue is, all out is waaaay to fast and youre able to do 4-5-5 in rhythms, where milestone is at a much slower pace and you cant do anything about it.
It's really different in Supercross 3 because of the improve air phsyics system.

APerry151, I can't be more agree with you.
Honnestly I was really surprised, it feels way better than SX2 except for the scripted scrubs but I didn't used them a lot now that we have let say "decent" air physics.
norcal racer
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Stockton, CA US
1/8/2020 12:06pm
Can they just make all the bikes have the same statistics
xrmark
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Lake Elsinore, CA US
1/8/2020 12:12pm
Can they just make all the bikes have the same statistics
That’s no fun. And nothing like real life. There’s differences in the bikes rhat are noticeable. For example, the husky is the best all around bike, KTM is the fastest but can’t corner for shit, the Honda’s and Suzuki’s corner great not as quick tho as ktm or husky. The Yamaha and Kawi are kinda just there. Not as good as the Honda but better than the suzuki. The bike differences are pretty noticeable and it makes the game a little more fun.
1
1/8/2020 12:16pm
Lastander wrote:
One thing i really dislike compared to lets say mx vs atv is that the option to do different rhythms dont exist. In all out for...
One thing i really dislike compared to lets say mx vs atv is that the option to do different rhythms dont exist.

In all out for instance you could double out of a corner and then do double-triple after that. If you get a really good drive you could triple-triple-single, but here youre stuck to whatever rhythm the track designers wanted you to do.
The bikes are too slow for you to pick your own line, and thats where the issue is, all out is waaaay to fast and youre able to do 4-5-5 in rhythms, where milestone is at a much slower pace and you cant do anything about it.
I can't speak for All-out, MES1, or the plethora of other games pumped out by Milestone.

However I picked up a PS4 just for MES2 really and different rhythms did exist on a lot of tracks.
1/8/2020 12:34pm
I will upload a Daytona 450f race later this week, some tracks are great but some are way too overscaled.
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ProKawi24
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Herald, CA US
1/8/2020 1:58pm
I hate to be that guy but from those videos it seems the same as before. I have both 1 & 2, the cornering was quite a big difference but for $60 I was kinda bummed. If there was a way they could upload each track for the current season like a week before or after the race, that would make it worth the price for me. It would be awesome to ride the same track I'll be watching this weekend or just watched. And sorry but the user created track replicas are just not the same and unfortunately Spodeboy runs on Xbox but I'm ps4. I'm leaning towards waiting for awhile to let the price drop and get some feedback from guys here.
early
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University Heights, OH US
1/8/2020 2:27pm
ProKawi24 wrote:
I hate to be that guy but from those videos it seems the same as before. I have both 1 & 2, the cornering was quite...
I hate to be that guy but from those videos it seems the same as before. I have both 1 & 2, the cornering was quite a big difference but for $60 I was kinda bummed. If there was a way they could upload each track for the current season like a week before or after the race, that would make it worth the price for me. It would be awesome to ride the same track I'll be watching this weekend or just watched. And sorry but the user created track replicas are just not the same and unfortunately Spodeboy runs on Xbox but I'm ps4. I'm leaning towards waiting for awhile to let the price drop and get some feedback from guys here.
Have you played SPODEBOY's tracks?

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