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1) loosen the spline reprimands where you are yanked back onto the track in 1/2 a second and left at a dead stop. Also if you are on the edge of the lane within the tuff blocks you can go out even over a triple? Also when racing your ghost if you test the spline limits that lap then goes red and does not count. This happens even if you don't leave the track and just rail tuff blocks.
2). Yes get rid of "OH AND DOWN HE GOES" or an option to mute.
3). Longer track file names. They still limit them to 15. Funny for a game with a 50 character name.
4). Allow us to move the track cursor piece across the gap between the beginning and the end of the track. MEC1 allowed this..
5). Still need 1/2 lane jumps, and long rollers like 10 feet but only 10 to 12 inches high.
6). Why can we no longer control the weather when setting up a custom tourney/championship?
7). We still need to be able to turn the bars in any direction when we jump. The predetermined bar turn keeps the bars pointing the opposite direction for a millisecond just the wheels make contact with the dirt. So you are never able to land with the front wheel pointing in the direction you want to go after landing. So there is a weight distribution issue, a timing issue as the bike goes from auto-mode to input mode.
8). Make all of the 450 models have the exact same performance. Building tracks using the Husky rocket bike screws up the accuracy of the track when it is imported into the game.
I am very thankful that the guys at Milestone worked very hard to improve the game. I am having a lot of fun with it. But I hope they listen to us.
By the way here is that hotlap I promised.
https://youtu.be/S5AqP_z72Sg
"This patch is all about the community’s feedback, while adding one of your favorite features: the Online Championship.
With the Online Championship you’ll be able to organize a Championship in order to play with your friends. Gather some of your friends and let the race begin! Do you want to challenge your friends on the official tracks or you’re more into picking one of the best tracks made by the community? With the Online Championship you’ll be able to compete at your own rules!
After listening to your feedback, we’ve made some tweaks on the cornering and scrubbing in the game, in order to make them more responsive to your inputs. We’ve even slightly modified the game progression, so you’ll get more value from playing the game! And finally, we have unlocked the Red Plate for the 450 classes!
Talking about customization, we’ve modified the plate numbers so now they can become bigger than before, while the problems with plates, numbers and clothing items are now solved.
We’ve made some improvements with the track editor, as long as modules are concerned.
A fix pass on UI and in-game graphics have been made, with minor fixes implemented.
Here is the summary of the new patch
Add Online Championship
Tweaked physics for cornering and scrub maneuver
Increased credits earnings
Improved track editor modules
Tweaked plate number size customization
Fixed unlock inferno boots
Fixed unlock number 1 in rider customization
Fixed unlock Donald Braap trophy
Fixed red plate for 450 championship
Minor online fixes
Minor UI fixes
Minor graphic fixes"
Have had some killer battles online... glad they fixed the tough block issue.
The only real problem I have with the game at this point are the shitty people who dive bomb you every chance they get / the guys who decide to just park it in the middle of the track to block people they clearly can't beat.
Although every once in a while you get that guy with a high ranking that will try to push you out of the way because he thinks he's the only one that should win. Always fun to be a 30 rank player beating someone in the 80's... even after they spend a whole lap trying to push you wide in the corners.
It'll get way better in a little while when casual fans stop playing.
Not saving and being able to load a setup is #2 in my wtf list.
#1 is online racing lobbies and choosing where you want to go. If I want to race online and get greased 47 times by spodes I would do that, I do not want to do that!!!
Overall the game is quickly fading for me, and it sucks as I was very excited for it.
There is a group of like 8 of us that all battle on all the MX games and those guys feel the same unfortunately.
Pit Row
I hate that messing up in the rhythm sections means you must literally roll every single jump to the end because it doesnt have the pickup and ability to sort of seat bounce and get back in rhythm like you could in the first one.
I wish I could just get all these tracks for the first one. Very disappointed buyer
ffffffaaaaarken frustrating haha
imho I think the update improved the game a lot. The bike is a lot more forgiving. It corners way better now. You spend less time trying to be absolutely perfect on a bike that was very high maintenance in order to ride fast. I had more fun racing online last night with it. Diving inside of turns way better. Thank you Milestone for this. I do scratch my head a little at the appearance of the dirt in the game vs in the editor. The editor dirt is beautiful. The dirt on the game with clear weather is a dry dusty orange color. I'd like to see the dirt from the editor in the game.
As far as the editor changes I'd like to see a list of what was done. The only improvement I saw was that the screen is more clear and detailed. The objects appear to be exactly the same as before. I could be wrong. The rocket bike is still in there too. This just means that I have to test ride all my tracks in the game now since the editor bike is too fast. LoL.
Out of every corner it takes 5 or more seconds for the bike to recenter in the frame. Makes it completely unplayable.
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