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Do you guys think they will add any other DLC the rest of this year? The Playground was the last scheduled DLC content.
I wonder if they add anything else in the next 9 months until the next game? I would think so right?
The game is on sale for 36 dollars on the PSN store. So please tell your friends guys!
I like the scrubbing in SX1 much better. The bike is harder to control in SX2 it seems. I think SX 2 is better overall, but there's a few things I like more in SX1.
Like the camera lighting and lens effects are better in SX1 I think. Still....m SX2 is mostly an improvement.
I am not finding the Monster ENergy Cup invisible tuft block like some are? Good thing I guess.
https://youtu.be/W89pDs5DWMM
Also, FYI, I had tried this same test with settings in the whoops and nothing made a difference that I could find.
I am such a tard. I spent many many hours trying to get the final round done and uploaded but after all is said and done I realized this weekend that I screwed it up. There is one rhythm lane that should go 1/2/3/3/4 and I made it as 1/2/3/4/4. So I will be re-doing that tonight. In the mean time here are some screens you can use for your computer!
Anyways, sucks that the game is still unplayable....
The physics is so bad. Here's my list of gripes, and it's a bummer that the riding sucks, I don't care how much DLC they have for it because I don't want to play it.
Turning: Unpredictable... There's a lag or unpredictability to the turning... It either hooks up like crazy and you overturn, or the guy just won't turn the bike and you shoot wide. It's not so much that it's difficult to learn, you do get used to how crazy it acts. It's that the bike moves so erratically it takes the fun out of it. There's no precision.
Jumping: WTF... The speed of the motorcycle doesn't correlate with how far you expect to launch off the jumps. Like somebody else described, there's somewhat of a slingshot effect. As you take off on the jumps, you're kind of launched forward, like a boost, but then once you're in the air you slow down. Sometimes it feels like you're going so slow, but then it pops you up like crazy over a jump. Conversely, you can also feel like you have a lot of speed over an obstacle and you just don't get the pop that you expect to clear the next one.
Acceleration: When you press the throttle, sometimes it hooks up right away and feels like it you're accelerating, other times it's like you're not even pushing the button and there's this massive delay.The first game is guilty of this too, but it just feels really pronounced in the second one.
Starts: Am I crazy or does everyone else see how the bikes just sit there for about a second after the gate drops? You push the throttle button, the engine is revving, the gear indicator shows neutral for about a second, then it finally takes off. Just weird.
In summary: Very erratic movement of the motorcycle, no precision or predictability of speed or handling, not responsive to input (i.e. throttle, braking, steering), scrubs are trash because it's hard to bring the bike back around, little control... and overall there's just NO FLOW, the whole damn game is all herky jerky. I highly recommend MESX1 over the most recent one. It suffers from many of the same issues but I would say to a lesser degree. You can get SOME flow going in that game.
Starts: Starting in neutral? This tells me you are using the auto transmission in the game. Yes, that's garbage. It's pretty much garbage in any racing game I've ever played - change to manual transmission, use the clutch, and use 1st gear for starts.
Turning: Get the bike dialed in for your preferences. I seem to over-steer really bad on the Honda in the game. IDK if it's the power band on the bike or what but I always seem to slide it out. I don't have this issue on the Suzuki or Husky (I generally use the RMZ in-game). So you need to spend time configuring the bike on to how you want it to perform. I'm super precise on the RMZ in turning. I suck with other bikes...
Scrubs: How are they hard to bring back? You do the normal motion...notice how the bike is flowing in the air...tap the brake and move the stick in the opposite direction to bring it back. It's honestly all you on this one. If you can master the scrubs in this game you can jump under people and gain a lot of time through the air. It's insanely fun to do online to real people once you get it down.
In Summary: Its all you big blue!
Pit Row
http://milestone.it/supporto/?lang=en
After much work I think I finally got Las Vegas done as close to the real thing as possible. That back rhythm section had so many different combos but I think I got it so they are all doable!
Enjoy!.
https://youtu.be/aQLPOo1LCRg
Give me a scenario where it would not be worth getting?
Also ever ride a 450 at the MEC and watch 250s launch right by you on that one jump coming back into the stadium?
Or how about at the coliseum how they (ai) get that burst of speed coming back into the stadium?
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