Upgrade to enjoy this feature!
Vital MX fantasy is free to play, but Premium users receive great benefits. Premium benefits include:
- View and download rider stats
- Pick trends
- Create a private league
- And more!
Only $10 for all 2026 SX, MX, and SMX series.
I was just pointing out that you can hit the exact line two laps in a row, same speed, same jump, and you’ll crash on one lap and not on the next.
The Shop
DeCal Works Huge Plastic Inventory of UFO and Polisport kits.
Free shipping: VITALMX
Luxon 4-Post Bar Mounts
$189.95 - $239.95
It also helps to, ya know, put some actual time in to learn because there is an adjustment period. We all wanted more of a challenge, and now we get it, and all I see is people whining that they aren’t good enough and actually can make mistakes and crash which is what happens in real motocross. Why should you be able to spin lap after lap and win in dominating fashion every time? How fun is that?
I think the game is fantastic. Yeah, it has a few minor bugs, but nothing that’s going to stop me from playing it. Easily best moto game I’ve played and I’ve had them all since mx 2002 with RC. And no I couldn’t care less about the scrubs. Such a stupidly small part of any moto game.
lol. sorry dude I had to.
I do think the physics and feel of the game are really good, I just can't get the random crashes figured out. Also, do we really have to run the bikes with the stupid ass full bike graphics in career mode? My God, that is just an incredibly stupid idea that I was hoping would not make it into this game.
This seems like another step up from MES to me(which I love). I'm struggling at first like most with the Pro physics, but currently loving the Semi-Pro physics(not a fan of the default rear brake button mapping-can this be changed?).
Can't wait to burn more laps on this one.
nah, i'll save my money. i gave them my money the last 4 times hoping for something improved.
but one thing we can count on is another rehash in 6 months. enjoy your polished turd.
although i would argue that is using the front brake lol, good one. i think a lot of players are used to the “lean back everywhere” days of moto games. i played the game for a half hour and, as many, kept sliding out. i started leaning forward and it stopped. lol. and in relation to the overjump crashing....if you guys remeber doing the training portion of the game where you have to land correctly, you’ll remeber theres a very low threshold during that training for landing “properly”. you basically have to land perfect with both wheels touching the ground at the same time. not saying that’s correct or real, but i think that’s what the game wants you to do
for the first time ever i can relate to flatout....i’m enjoying racing the ai more then i ever have. and the roughness on a couple of the tracks i played was super refreshing
When you hit the same jump at the same spots and the same speeds, and fall every other time on the landing, it’s a consistency problem that needs to be worked out. I’ll still keep playing it, it’s a fun game, that just needs some issues worked out that’s all. It’s literally just values in the code that need to be changed so that the threshold for how far you can jump can be more realistic and consistent.
Has anyone had problems with audio? The bike revving is totally laggy and pretty much useless. I’d be better off just muting the TV lol.
No Audio problems for me unless spectating.
“ My gripe is just with the random potholes or walls that cause you to crash, or the OJing. I don’t need more playing time ”
Hey bro I use to hit random potholes and invisible rocks and now I never do. Think you need more controller time to fix it
Pit Row
The game needs help. Yea we all asked for more difficulty in games but me specifically, I was asking for a tougher AI. Not shitting physics that make it harder to not crash. For the majority of the cornering and in air physics, it reacts nothing like real life. I literally have raced since I was 4 years old, and was at the level of racing a lot of now-pro guys. I think I know how the shit reacts in real life.
And why are we forced to learn a whole new way of physics with every new title? I feel like the milestone and nordic dont just build off of what they once had. Me personally, I think mxgp 3 felt the nicest as far as being able to rail corners and have somewhat of ruts and lines. But, that's just my opinion.
Regardless, I'm learning the game. I'm really loving the career mode and the competition in the AI. They are tough to beat. And the top real life guys are there on top in the game every week. Making the points race fun.
As far as landing correctly with both tires on the ground at the same time, I can see the reasoning behind that. Although in real life most of the time landing with the front end a hair higher is good but in the game hurts your flow. If they build off this system instead of trying to reinvent themselves once again with the next game, it could be a hell of a lot of fun.
I'm thankful to Milestone for what they do. Some may enjoy All Out and I admit I like the physics but I seriously never play it because it's honestly just a p vs p game and I just want a deeper experience in a full season mode that actually makes sense and recreates the real series.
But hey, to each his own. I'm just glad we're getting new MX games frequently now!!
I finally get to play Pro tomorrow!!
That said, I still applaud Milestone for continuing to make these games. I just wish they would take into consideration the customer’s feedback a little more often.
I’m just saying the game is glitchy for me. I’m on a day one Xbox one edition, so I’m not sure if that helps the cause. Even MES was glitchy but like I said my console is the release edition.
And I can promise you I have more lap times in the top 50 on all the MXGP games and MES than you. And more playing time for that matter. Get outta here.
Just needed to fix the tracks and AI which is what they've seemed to do with this game.. but changed the physics haha
Oh well I'm still enjoying it! Still confused by some things.. not being able to update my bike in career for one thing, like what reason could they have for that? And again with the sponsor graphics, they patched it in one game to then just leave it in the next? Weird!
Post a reply to: MXGP4 is comin!