Milestone | Monster Energy Supercross 5

gt757
Posts
299
Joined
12/28/2011
Location
MX
2/25/2022 1:17pm Edited Date/Time 2/25/2022 1:19pm




5
2/25/2022 2:08pm
thepelican wrote:
Let's just remember this game was made like 14 years ago [embed][/embed]
Let's just remember this game was made like 14 years ago
Still gives me a chub.
3
2
2/25/2022 2:56pm Edited Date/Time 2/25/2022 2:58pm
The privateer point is a good one. I had in max realistic and difficulty, chiz and friese on the podium and the factory guys were in 12th and down lol. It should be really hard to get a podium. Just have a good player make a lap then mirror it for the race. Also the offers are silly hrc and phoenix have the same offer lol. This game has so much potential, listen to us🤪 developers!
motoman617
Posts
617
Joined
6/10/2012
Location
Camarillo, CA US
3/14/2022 9:14pm
Game is out on the Xbox if you bought the early access version.
1

The Shop

js451
Posts
579
Joined
10/23/2017
Location
AU
3/15/2022 3:31am
thepelican wrote:
Let's just remember this game was made like 14 years ago [embed][/embed]
Let's just remember this game was made like 14 years ago
The cornering in this game looks absolute trash compared to any of the modern milestone games.
3
4
3/15/2022 6:49am Edited Date/Time 3/15/2022 6:54am
Just downloaded it last night.

-Still the same gear since SX2, that's 4 years ago...how hard is it Milestone?
-Can't change number plate font still
-Can't simply add team graphics to bikes, without buying the team bike which comes with unchangeable gear.
-I have to build up my riders skills just to navigate the bike mediocre around the track. Why not just give us the skills straight away? We have to learn the physics anyways, why make us learn ever-changing physics until you max everything out? It won't change after that...Seems like a giant waste of time and learning.
-It still doesn't recognize when you wrap up a title EARLY. 80 pts ahead with 3 rounds left, and it makes you finish the series without getting your championship plaque early. It should let you choose if you want to race the rest of the series or not.
-At least the bikes sound better and the Star 250F is a beast on this game.
-Swapping the back end in whoops sections is an awesome feature, I just hope as we play it doesn't become super easy to swap out.
-All the AIDS are stupid, makes the game 10x worse if any are turned ON.
-Training and Working out for the skills is annoying. I'd rather them have a test track option between races that lets you test your bike easier and makes it faster the more you test. They already have the California supercross tracks just like in real life from every team on the 3rd game.
-The track scans and jumps from round to round are so different, nothing is predictable. Not many line choices, mainly 1 line on each track. They force you to jump rhythms only one way most of the time. The Triples are different on every track, some you have to try way too hard on a 250 to make.
-FIX THE AI RIDER SPEED. Tomac, Webb and Roczen place after 15th? Friese on the podium? Chiz battling for lead? Seems they need to spend time making certain riders faster depending on how they did that year, (since they're already a year behind on when this game comes out. They have the real world results to go by.)


I feel like this was longer than I had hoped. I think its an okay game, but its the little things they have to fix. I'm not buying SX6 if they don't change things....and then i buy it anyways because the online servers move onto the next game...
9
3/15/2022 7:40am
HonDawg17 wrote:
Just downloaded it last night. -Still the same gear since SX2, that's 4 years ago...how hard is it Milestone? -Can't change number plate font still -Can't...
Just downloaded it last night.

-Still the same gear since SX2, that's 4 years ago...how hard is it Milestone?
-Can't change number plate font still
-Can't simply add team graphics to bikes, without buying the team bike which comes with unchangeable gear.
-I have to build up my riders skills just to navigate the bike mediocre around the track. Why not just give us the skills straight away? We have to learn the physics anyways, why make us learn ever-changing physics until you max everything out? It won't change after that...Seems like a giant waste of time and learning.
-It still doesn't recognize when you wrap up a title EARLY. 80 pts ahead with 3 rounds left, and it makes you finish the series without getting your championship plaque early. It should let you choose if you want to race the rest of the series or not.
-At least the bikes sound better and the Star 250F is a beast on this game.
-Swapping the back end in whoops sections is an awesome feature, I just hope as we play it doesn't become super easy to swap out.
-All the AIDS are stupid, makes the game 10x worse if any are turned ON.
-Training and Working out for the skills is annoying. I'd rather them have a test track option between races that lets you test your bike easier and makes it faster the more you test. They already have the California supercross tracks just like in real life from every team on the 3rd game.
-The track scans and jumps from round to round are so different, nothing is predictable. Not many line choices, mainly 1 line on each track. They force you to jump rhythms only one way most of the time. The Triples are different on every track, some you have to try way too hard on a 250 to make.
-FIX THE AI RIDER SPEED. Tomac, Webb and Roczen place after 15th? Friese on the podium? Chiz battling for lead? Seems they need to spend time making certain riders faster depending on how they did that year, (since they're already a year behind on when this game comes out. They have the real world results to go by.)


I feel like this was longer than I had hoped. I think its an okay game, but its the little things they have to fix. I'm not buying SX6 if they don't change things....and then i buy it anyways because the online servers move onto the next game...
Thanks for the write up. Seems like they want people to buy DLC disguised as a game (DLC that does not include any new gear or bike components!). The numbering issue alone is mind-numbing because its suuuuch an easy fix. Just give the players the option to make the numbers so big that they wrap around the rider's entire body. Who cares? Let the players decide.
5
tireguy1000
Posts
56
Joined
10/14/2021
Location
Apple Valley, CA US
3/15/2022 2:04pm
HonDawg17 wrote:
Just downloaded it last night. -Still the same gear since SX2, that's 4 years ago...how hard is it Milestone? -Can't change number plate font still -Can't...
Just downloaded it last night.

-Still the same gear since SX2, that's 4 years ago...how hard is it Milestone?
-Can't change number plate font still
-Can't simply add team graphics to bikes, without buying the team bike which comes with unchangeable gear.
-I have to build up my riders skills just to navigate the bike mediocre around the track. Why not just give us the skills straight away? We have to learn the physics anyways, why make us learn ever-changing physics until you max everything out? It won't change after that...Seems like a giant waste of time and learning.
-It still doesn't recognize when you wrap up a title EARLY. 80 pts ahead with 3 rounds left, and it makes you finish the series without getting your championship plaque early. It should let you choose if you want to race the rest of the series or not.
-At least the bikes sound better and the Star 250F is a beast on this game.
-Swapping the back end in whoops sections is an awesome feature, I just hope as we play it doesn't become super easy to swap out.
-All the AIDS are stupid, makes the game 10x worse if any are turned ON.
-Training and Working out for the skills is annoying. I'd rather them have a test track option between races that lets you test your bike easier and makes it faster the more you test. They already have the California supercross tracks just like in real life from every team on the 3rd game.
-The track scans and jumps from round to round are so different, nothing is predictable. Not many line choices, mainly 1 line on each track. They force you to jump rhythms only one way most of the time. The Triples are different on every track, some you have to try way too hard on a 250 to make.
-FIX THE AI RIDER SPEED. Tomac, Webb and Roczen place after 15th? Friese on the podium? Chiz battling for lead? Seems they need to spend time making certain riders faster depending on how they did that year, (since they're already a year behind on when this game comes out. They have the real world results to go by.)


I feel like this was longer than I had hoped. I think its an okay game, but its the little things they have to fix. I'm not buying SX6 if they don't change things....and then i buy it anyways because the online servers move onto the next game...
Thanks for the write up. Seems like they want people to buy DLC disguised as a game (DLC that does not include any new gear or...
Thanks for the write up. Seems like they want people to buy DLC disguised as a game (DLC that does not include any new gear or bike components!). The numbering issue alone is mind-numbing because its suuuuch an easy fix. Just give the players the option to make the numbers so big that they wrap around the rider's entire body. Who cares? Let the players decide.
So Dave, would you say that 5 handles more like 3 or 4?
motoman617
Posts
617
Joined
6/10/2012
Location
Camarillo, CA US
3/15/2022 3:04pm
To me the bikes feel heavier in 5. Bike doesn’t seem as floaty. Might just the first impression and I may rethink that the more time I get with it.

As was stated above it is amazing we are on MESX 5 and some of the small things still haven’t been addressed.

First track I wanted to try was the Atlanta Speedway tracks. Thought they would be cool but I was pretty disappointed in them. They just don’t look good. Dirt looks terrible. It is amazing to me that they build a track in the outdoor compound ( the mx track ) with nice loamy looking dirt and the dirt in the stadiums look like crap.I know some stadiums are hard packed dirt but we should have better than what some of them look. I have a good setup. Xbox One X and a 55” LG OLED TV so it is not the setup. I still think the dirt in the first game of the series looks better than some of these tracks.

I’m back to playing GT7 on my PS5 😀
1
3/16/2022 2:21am
HonDawg17 wrote:
Just downloaded it last night. -Still the same gear since SX2, that's 4 years ago...how hard is it Milestone? -Can't change number plate font still -Can't...
Just downloaded it last night.

-Still the same gear since SX2, that's 4 years ago...how hard is it Milestone?
-Can't change number plate font still
-Can't simply add team graphics to bikes, without buying the team bike which comes with unchangeable gear.
-I have to build up my riders skills just to navigate the bike mediocre around the track. Why not just give us the skills straight away? We have to learn the physics anyways, why make us learn ever-changing physics until you max everything out? It won't change after that...Seems like a giant waste of time and learning.
-It still doesn't recognize when you wrap up a title EARLY. 80 pts ahead with 3 rounds left, and it makes you finish the series without getting your championship plaque early. It should let you choose if you want to race the rest of the series or not.
-At least the bikes sound better and the Star 250F is a beast on this game.
-Swapping the back end in whoops sections is an awesome feature, I just hope as we play it doesn't become super easy to swap out.
-All the AIDS are stupid, makes the game 10x worse if any are turned ON.
-Training and Working out for the skills is annoying. I'd rather them have a test track option between races that lets you test your bike easier and makes it faster the more you test. They already have the California supercross tracks just like in real life from every team on the 3rd game.
-The track scans and jumps from round to round are so different, nothing is predictable. Not many line choices, mainly 1 line on each track. They force you to jump rhythms only one way most of the time. The Triples are different on every track, some you have to try way too hard on a 250 to make.
-FIX THE AI RIDER SPEED. Tomac, Webb and Roczen place after 15th? Friese on the podium? Chiz battling for lead? Seems they need to spend time making certain riders faster depending on how they did that year, (since they're already a year behind on when this game comes out. They have the real world results to go by.)


I feel like this was longer than I had hoped. I think its an okay game, but its the little things they have to fix. I'm not buying SX6 if they don't change things....and then i buy it anyways because the online servers move onto the next game...
Thanks for the write up. Seems like they want people to buy DLC disguised as a game (DLC that does not include any new gear or...
Thanks for the write up. Seems like they want people to buy DLC disguised as a game (DLC that does not include any new gear or bike components!). The numbering issue alone is mind-numbing because its suuuuch an easy fix. Just give the players the option to make the numbers so big that they wrap around the rider's entire body. Who cares? Let the players decide.
So Dave, would you say that 5 handles more like 3 or 4?
I haven't played 5 yet. I stopped paying full price for Milestone games when they stopped releasing new games, and instead started releasing DLC disguised as a new game. The reviews of new MXGP and MESX games have been saying the same things since MXGP3 came out, and Milestone has done nothing to address these comments. No active track deformation, no new gear, no free physics for the scrub/whip, AI is too easy, track editor needs to allow players to make their own hills, etc. I think the new games are worth 50% of their price at release, and so I'll let you know what I think of MESX 5 in 12 months time when it's on sale at 50% off!
7
stewie94
Posts
4655
Joined
2/25/2013
Location
La Plata, MD US
3/17/2022 4:03pm
anybody else game gets the error report when on career mode on houston 3 450s ?
watson90
Posts
167
Joined
10/12/2021
Location
CA
3/17/2022 6:12pm
stewie94 wrote:
anybody else game gets the error report when on career mode on houston 3 450s ?
I’m on ps4 and have not had that issue. On 450 season 2, and Eli and myself are rockin the #1 plate..
3
js451
Posts
579
Joined
10/23/2017
Location
AU
3/17/2022 6:34pm
I haven't played 5 yet. I stopped paying full price for Milestone games when they stopped releasing new games, and instead started releasing DLC disguised as...
I haven't played 5 yet. I stopped paying full price for Milestone games when they stopped releasing new games, and instead started releasing DLC disguised as a new game. The reviews of new MXGP and MESX games have been saying the same things since MXGP3 came out, and Milestone has done nothing to address these comments. No active track deformation, no new gear, no free physics for the scrub/whip, AI is too easy, track editor needs to allow players to make their own hills, etc. I think the new games are worth 50% of their price at release, and so I'll let you know what I think of MESX 5 in 12 months time when it's on sale at 50% off!
All of the things you’ve mentioned have been addressed and slightly improved each year. The only way we get the ultimate game we all want is buy supporting them each year. Game evolution takes time
1
12
stewie94
Posts
4655
Joined
2/25/2013
Location
La Plata, MD US
3/17/2022 6:52pm
stewie94 wrote:
anybody else game gets the error report when on career mode on houston 3 450s ?
watson90 wrote:
I’m on ps4 and have not had that issue. On 450 season 2, and Eli and myself are rockin the #1 plate..
well i should say ps5 cause im on the ps5 but yea i even restarted the race 3 times and kept getting the error report after the race results was calculated , just decided to reset the career and start back to square 1 again , but im not goona be able to touch the game again for another couple of days so we'll see
TooTallJason
Posts
626
Joined
11/10/2020
Location
Denver, CO US
3/18/2022 8:51am
I just want to say I have Reflex and MESX5 installed, and everyone is remembering Reflex with rose colored glasses. It was a good start, too bad they seemed to have not continued in that direction.

But compared to MESX5, it's a janky ass game. For whatever it's worth, MEXS5 is a fun game. It's not the the best, most accurate simulator on earth, but it's fun.
3
1
scrallex
Posts
167
Joined
12/18/2018
Location
Austin, TX US
3/18/2022 9:14am
Do you still initiate the scrub animation and immediately crash when you weigh the opposite side in turns like in every one of their games with that stupid canned whip? You know, like real life and stuff
tireguy1000
Posts
56
Joined
10/14/2021
Location
Apple Valley, CA US
3/18/2022 1:09pm

Played this game for 12 hours yesterday. - JMHO - Basic Review.

They have improved above the #4 version where the bike was as light as a feather and super bouncy. It is not as realistic as #3 as far as bike physics. #3 wasn't perfect either as it liked to low side was too easy and you could not recover. That is now gone. The "steer in the wrong direction to go the right direction" thing is not gone. It has been made uncontrollably sensitive however. The good news here is you no longer need to opposite stick it any more. Both sticks same direction will turn the bike.

Even though #3 had the best bike physics of all versions another draw back was that it was a little too fast. In #5 they slowed the bike was down but increased the "floaty-ness" of the air time when jumping. Don't like that.

Just some details
The new injury feature is ok I guess
The menus are improved and the best yet so far.
Many of the stock tracks look cartoony with a very bright luminosity coming off of the dirt texture.
The AI is much faster and more skilled.
The AI is much more fun to race against.
Still can't race custom tracks in public lobbies
There are a ton of Miles stone tracks to race. I assume they did this since last year we were limited to real SX tracks.
All of the tracks seem to have a rounded look on both sides. I don't like this. The dirt obstacles should appear chiseled and sharp.
The tuff blocks are falling off the track all over.
There are some new objects in the editor but you STILL can not reverse very many of the obstacles.
They did finally add one start module with a shorter run up to it so you can build the start right out of a turn etc.
New 4th whoop more like a roller. But you can't make it sand?
New 1/2 lane jumps.
New stoppy wall
New jumps.
Some new turn modules with 1/2 large whoops inside and outside. But they are a little too big

I did have a TON of fun racing this game once I got the bike figured out. I have to confess. You can do battle harder than in any other SX game ever. And unlike #4 I will not delete it off my console and will continue to play it.

But dang it, if they just brought the improvements of the bike handling of 5 and combined it with the realistic feel of #3 it would be near perfect.





4
moto469
Posts
134
Joined
1/15/2016
Location
UT US
3/18/2022 1:34pm
Game is trash. Had 3 days into career getting my guy leveled up and the game reset during career. Lost everything and put me back to futures.
1
5
JCU927
Posts
49
Joined
11/2/2018
Location
Kissimmee, FL US
3/18/2022 3:53pm
Good game!
1
Markee
Posts
3658
Joined
4/15/2013
Location
Suffolk, VA US
3/18/2022 4:16pm
Nope
1
thundergoat
Posts
79
Joined
1/28/2022
Location
Beverly Hills, CA US
3/18/2022 5:30pm
I'm struggling with the AI. My problem is if I make any mistakes on the first lap they all take their turns smacking me around until I'm in dead last. I can fall back pretty far into last place and catch them again really quickly, but then it's mass chaos once you catch the pack, bikes flying everywhere. That's the experience I get in when playing on hard. However when I drop it medium ai difficulty it's way too easy. I love how it feels playing, but I hate that playing on hard or expert means they're just going to move over every time you try to pass, or if you slow down early to set up for a turn differently than everyone else, they just clean you out.
2
S.Loyer
Posts
1749
Joined
1/4/2012
Location
Palmer, AK US
3/18/2022 5:45pm
Wanna support the sport but this game is bullshit and another madden franchise. Done supporting milestone.
1
1
JW40
Posts
7
Joined
8/20/2019
Location
IN US
3/19/2022 6:39am Edited Date/Time 3/19/2022 2:30pm
Game is fun / fine (for what it is) but it needs some love for sure. It is without a doubt better than that trash MX vs ATV ALL OUT. At best thats a great ipad game.

*** The tweaks below are just that. It really shouldn't be difficult to address these. Of course there are some bigger WANTS not listed.

Tweaks
- The dirt in a few of the stadiums dont seem to be accurate.
- The dirt in a few are extremely off / annoying. Color / Intensity / Highlighting?
- Are they trying to represent the lime drying agent texture in some of these?
- While eroding would be great ... at the very least the dozer track lines should disappear after the first couple laps.
- The starting position/posture is pretty annoying and needs improved (THIS APPEARS TO BE FIXED)
- The camera adjustment after over/under is annoying.
- Gear needs to be updated
- More fonts. I cant stand not being able to move my # higher on jersey. Name should be able to go larger.
- Not sure how to relate this but why does there seem to be more of everything with Moto GP than SX ..... same co.
- Need to be able to back out of a season (I entered one accidentally now have to complete it?)
- Bails move everywhere
- Irritating when you look up to see 2 laps or last lap but its only because the leader crossed the line and you havent.
- If you are going to have tears offs, make it actually do something and necessary and limited. nobody has 100 on
- Release date ... either have it as active rider rosters or change the release date for the end of sx season and it be the way it just was.
- Lapped Riders ... cmon guys not battling here GTFOTW

All for now. Should have documented instead of brainstorm
4
thundergoat
Posts
79
Joined
1/28/2022
Location
Beverly Hills, CA US
3/19/2022 1:58pm
JW40 wrote:
Game is fun / fine (for what it is) but it needs some love for sure. It is without a doubt better than that trash MX...
Game is fun / fine (for what it is) but it needs some love for sure. It is without a doubt better than that trash MX vs ATV ALL OUT. At best thats a great ipad game.

*** The tweaks below are just that. It really shouldn't be difficult to address these. Of course there are some bigger WANTS not listed.

Tweaks
- The dirt in a few of the stadiums dont seem to be accurate.
- The dirt in a few are extremely off / annoying. Color / Intensity / Highlighting?
- Are they trying to represent the lime drying agent texture in some of these?
- While eroding would be great ... at the very least the dozer track lines should disappear after the first couple laps.
- The starting position/posture is pretty annoying and needs improved (THIS APPEARS TO BE FIXED)
- The camera adjustment after over/under is annoying.
- Gear needs to be updated
- More fonts. I cant stand not being able to move my # higher on jersey. Name should be able to go larger.
- Not sure how to relate this but why does there seem to be more of everything with Moto GP than SX ..... same co.
- Need to be able to back out of a season (I entered one accidentally now have to complete it?)
- Bails move everywhere
- Irritating when you look up to see 2 laps or last lap but its only because the leader crossed the line and you havent.
- If you are going to have tears offs, make it actually do something and necessary and limited. nobody has 100 on
- Release date ... either have it as active rider rosters or change the release date for the end of sx season and it be the way it just was.
- Lapped Riders ... cmon guys not battling here GTFOTW

All for now. Should have documented instead of brainstorm
I agree with everything, but you can back out of a season. Just go to the main menu and select "start new season"
1
JW40
Posts
7
Joined
8/20/2019
Location
IN US
3/19/2022 2:27pm
I agree with everything, but you can back out of a season. Just go to the main menu and select "start new season"
You can do that within a season of the career?
1
tireguy1000
Posts
56
Joined
10/14/2021
Location
Apple Valley, CA US
3/19/2022 2:53pm
Looks like we are getting our first update today.
tireguy1000
Posts
56
Joined
10/14/2021
Location
Apple Valley, CA US
3/22/2022 2:47pm
For what it's worth. Went back to 3 again. All my racing buddies and I gave #5 a fair shot for a week. But the #5 bike is just way to busy and unrealistic.

I am completely baffled at the decision making when it comes to this company.
2
3/22/2022 3:47pm
Played about an hour on PC in ultra settings at 120fps. Very disappointed in how average the game looks. I usually play on Xbox Series X but was expecting the PC to be a bigger jump from Mes4.

This series started out so graphically impressive but really hasn't evolved from that. I enjoy the games still. They're flawed but nothing tgat i can't get over. I've put 50+ hours into each game of the series and this will no doubt be the same. I get used to each games physics and quirks and enjoy them for what they are.

Looking forward to the new Mx Vs ATV game also. Hopefully they get it running 60fps on console or have more graphics options on PC. I enjoy All Out but the frame rate is low on my XSX..PC is smoother but really hasnt got many graphics options to make it look great either. I know this series is pretty much universally hated. But loving bikes there's still a lot of fun to be had in it.

Juck
Posts
1921
Joined
5/23/2019
Location
AU
Fantasy
3/22/2022 6:09pm
I only have the first and second ones but I hopped back on the first one a couple weeks ago to replay an old custom track and I was surprised at how good it is. Much better than the second imo.
2

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