Milestone - Monster Energy Supercross The Official Video Game

12/25/2017 3:10pm
Yeah seeing that San Diego track was definitely disappointing, but like someone said, the Vegas track and Minneapolis track looked on point. They missed the marker there. That video looked pretty good other than the tracks and flat whoops. Also the points system at the top of the screen, that must be like a real time skill/points thing like MXGP3. Getting anxious for this game! Also waiting to see MVA gameplay...
12/25/2017 7:58pm
Perhaps the earlier rounds are just more beginner tracks. Instead of adding specific beginner tracks, Milestone used the first couple of rounds as such.
BS12
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12/25/2017 8:50pm
Put my pre-order in today Woohoo
greenmx5
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12/26/2017 12:20am
One of the little things I would like to see them bring back is the time difference between you and the person in front/behind you. Not sure why this went away. But it was cool to see each segment of the track how much closer you were getting to the guy ahead of you or how much you were stretching your lead out.

The Shop

Aaryn234
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Fantasy
12/26/2017 2:47pm
New Physics look much more lively
1-forty-8
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12/26/2017 3:06pm
Can’t say I’m all that excited.

I’m actually more excited about MVA.

I much prefer gameplay over real tracks and riders and am holding my breath that Nordic have listened to the complaints and made the right steps going forward.

And after watching that video above I already feel like I’ve played the game and every track it has to offer.

Going into something with zero expectations is never a bad thing though.
flatout111
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12/26/2017 3:58pm Edited Date/Time 12/26/2017 4:00pm
1-forty-8 wrote:
Can’t say I’m all that excited. I’m actually more excited about MVA. I much prefer gameplay over real tracks and riders and am holding my breath...
Can’t say I’m all that excited.

I’m actually more excited about MVA.

I much prefer gameplay over real tracks and riders and am holding my breath that Nordic have listened to the complaints and made the right steps going forward.

And after watching that video above I already feel like I’ve played the game and every track it has to offer.

Going into something with zero expectations is never a bad thing though.
Everyone has their preferences. I sometimes don't get why fans of our actual sport...the Monster Energy SX series or Lucas Oil Pro MX series...why replicating that isn't an important element. I mean it would be like playing Madden or NBA2k with fake players, arenas, teams. It totally loses the immersion for me. That goes totally against everything I play video games for. Just riding around on fake tracks with no authenticity and nothing to actually play for, series wise, well, I just don't get it, no matter how good the physics. And then when the scale and speed are way off...well, it's just not my cup of tea. But that's ok. And that's what MVA has been about nearly forever. To me.

But to each his own, No right or wrong. I hope everyone buys both games because we can never have too many MX/SX games. I've got my preference but whatever works for you. As long as you enjoy it! Smile
craigathan404
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12/26/2017 6:20pm
flatout111 wrote:
Everyone has their preferences. I sometimes don't get why fans of our actual sport...the Monster Energy SX series or Lucas Oil Pro MX series...why replicating that...
Everyone has their preferences. I sometimes don't get why fans of our actual sport...the Monster Energy SX series or Lucas Oil Pro MX series...why replicating that isn't an important element. I mean it would be like playing Madden or NBA2k with fake players, arenas, teams. It totally loses the immersion for me. That goes totally against everything I play video games for. Just riding around on fake tracks with no authenticity and nothing to actually play for, series wise, well, I just don't get it, no matter how good the physics. And then when the scale and speed are way off...well, it's just not my cup of tea. But that's ok. And that's what MVA has been about nearly forever. To me.

But to each his own, No right or wrong. I hope everyone buys both games because we can never have too many MX/SX games. I've got my preference but whatever works for you. As long as you enjoy it! Smile
I think a good analogy would be the Call of Duty series. It was doing really well when it had real guns, and realistic scenarios it put you into in the campaign mode.

They started adding jet pack and walking on walls and robots and the fan base went away. I stopped buying those games because of that reason.

It seems mostly everyone can appreciate a game that totally immerses you into situations. I played the old Call of Duty’s because it made me feel like I was in combat in WW2, and the MXGP games because it feels like I’m at a GP Racing for wins. Just my .2
MW19
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12/26/2017 7:51pm
1-forty-8 wrote:
Can’t say I’m all that excited. I’m actually more excited about MVA. I much prefer gameplay over real tracks and riders and am holding my breath...
Can’t say I’m all that excited.

I’m actually more excited about MVA.

I much prefer gameplay over real tracks and riders and am holding my breath that Nordic have listened to the complaints and made the right steps going forward.

And after watching that video above I already feel like I’ve played the game and every track it has to offer.

Going into something with zero expectations is never a bad thing though.
flatout111 wrote:
Everyone has their preferences. I sometimes don't get why fans of our actual sport...the Monster Energy SX series or Lucas Oil Pro MX series...why replicating that...
Everyone has their preferences. I sometimes don't get why fans of our actual sport...the Monster Energy SX series or Lucas Oil Pro MX series...why replicating that isn't an important element. I mean it would be like playing Madden or NBA2k with fake players, arenas, teams. It totally loses the immersion for me. That goes totally against everything I play video games for. Just riding around on fake tracks with no authenticity and nothing to actually play for, series wise, well, I just don't get it, no matter how good the physics. And then when the scale and speed are way off...well, it's just not my cup of tea. But that's ok. And that's what MVA has been about nearly forever. To me.

But to each his own, No right or wrong. I hope everyone buys both games because we can never have too many MX/SX games. I've got my preference but whatever works for you. As long as you enjoy it! Smile
Im so stoked for this SX game! More so than MVA. BUT he has a valid point for me. (And this is totally just my opinion) Although having real tracks, teams, riders is freaking amazing, and something I've been wishing for for forever; If the gameplay sucks, then it doesn't do much for me. It has to be fun to play. And that all comes down to gameplay. If there was a game out there with perfect gameplay (realistic, fun, has flow) vs a game that has all the teams, and tracks; I'd pick the gameplay every time. That said I am excited for this SX game moreso than MVA because MVA has let me down so many times. The gameplay of SX looks pretty rad to me. Not perfect. (I'm not digging the SD track. Its just small triple after triple) I am excited to play it and will be purchasing day one.
drt410
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12/26/2017 8:51pm
New physics honestly look pretty good. May have to nab this.
vikwerfic
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12/26/2017 8:54pm
-MAVERICK- wrote:
Comparison between old physics and new physics.

https://youtu.be/sIwr5VfT-u4?rel=0
Physics dont even look different, just graphics. Air-control in these games have always been bad and just hurts the overall feel when playing them.
flatout111
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Raleigh, NC, USA
12/26/2017 9:58pm Edited Date/Time 12/26/2017 10:23pm
1-forty-8 wrote:
Can’t say I’m all that excited. I’m actually more excited about MVA. I much prefer gameplay over real tracks and riders and am holding my breath...
Can’t say I’m all that excited.

I’m actually more excited about MVA.

I much prefer gameplay over real tracks and riders and am holding my breath that Nordic have listened to the complaints and made the right steps going forward.

And after watching that video above I already feel like I’ve played the game and every track it has to offer.

Going into something with zero expectations is never a bad thing though.
flatout111 wrote:
Everyone has their preferences. I sometimes don't get why fans of our actual sport...the Monster Energy SX series or Lucas Oil Pro MX series...why replicating that...
Everyone has their preferences. I sometimes don't get why fans of our actual sport...the Monster Energy SX series or Lucas Oil Pro MX series...why replicating that isn't an important element. I mean it would be like playing Madden or NBA2k with fake players, arenas, teams. It totally loses the immersion for me. That goes totally against everything I play video games for. Just riding around on fake tracks with no authenticity and nothing to actually play for, series wise, well, I just don't get it, no matter how good the physics. And then when the scale and speed are way off...well, it's just not my cup of tea. But that's ok. And that's what MVA has been about nearly forever. To me.

But to each his own, No right or wrong. I hope everyone buys both games because we can never have too many MX/SX games. I've got my preference but whatever works for you. As long as you enjoy it! Smile
MW19 wrote:
Im so stoked for this SX game! More so than MVA. BUT he has a valid point for me. (And this is totally just my opinion)...
Im so stoked for this SX game! More so than MVA. BUT he has a valid point for me. (And this is totally just my opinion) Although having real tracks, teams, riders is freaking amazing, and something I've been wishing for for forever; If the gameplay sucks, then it doesn't do much for me. It has to be fun to play. And that all comes down to gameplay. If there was a game out there with perfect gameplay (realistic, fun, has flow) vs a game that has all the teams, and tracks; I'd pick the gameplay every time. That said I am excited for this SX game moreso than MVA because MVA has let me down so many times. The gameplay of SX looks pretty rad to me. Not perfect. (I'm not digging the SD track. Its just small triple after triple) I am excited to play it and will be purchasing day one.
All points are valid. But, to me, Encore was far from quality. Despite it's questionable air physics, I preferred the Stadium series of MXGP 2 to Encore. It felt more like SX. Alive had the best chance. They messed up when changed scale and physics. The JS7 stuff in Alive was brilliant. But Encore scrapped that and had shoddy AI, too wide tracks, too fast game speed, shifting that didn't work, no rear brake, only 10 riders which only brought to light how wide the tracks were, little to no braking, turbo clutch, dumb exaggerated pre load. Having so fewer riders on such a larger scaled track pretty much shot down the tight feel that is so intrinsic to an actual Supercross race. For me, at least.

There's a lot wrong with the Nordic game that Milestone does better, even with their limitations on Milestone's air physics. Plus yeah, that whole licensing thing which we were told couldn't get done. But hey, physics wise, Milestone are working on them. Remember, Monster Energy Supercross is Milestone's first SX game, ever. Encore was THQs 8th...give or take a few if you're counting MCM.

First. Eighth. That's significant.

It's all good. Hope both are enjoyable. I really hope MVA somehow does Outdoor replicas. That would be saving grace for me. That team has a bad habit of fantasizing things too much when not making replicas. Their best work was replicas with Alive's JS7 and Encore's replica SX tracks...despite the game being garbage the tracks were pretty good.
mxgoon
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12/26/2017 11:19pm
mxgoon wrote:
Theres gonna be some much ramming and takeouts online its gonna be nuts.

Cant wait.
Aaryn234 wrote:
Back to some online racing MXgoon ?
Been racing MXGP3 every day mate on Xbox.
IceMan446
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12/26/2017 11:22pm Edited Date/Time 12/26/2017 11:22pm
-MAVERICK- wrote:
Comparison between old physics and new physics.

https://youtu.be/sIwr5VfT-u4?rel=0
vikwerfic wrote:
Physics dont even look different, just graphics. Air-control in these games have always been bad and just hurts the overall feel when playing them.
Agreed.

And the stupid drift feature is killing me.

I will still buy the game and play it just because its been a long time not having a supercross game.

flatout111
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12/26/2017 11:34pm Edited Date/Time 12/26/2017 11:41pm
Lol. This is going to go a little off topic but will tie in to Monster Energy Supercross a bit so what the heck.You know how I mentioned how everyone has their own preferences and all are valid. I think some people's preferences are crazy, honestly, like no concern for a valid points series or authenticity and just worrying about whips and such but hey, here you go. I'm sure most will think "crazy" of mine.

With Monster Energy Supercross arriving in less than 2 months I am finally stoked (after 18-19 YEARS) to have a modern, fully licensed, fully authentic Supercross game and I have no question it will be my favorite game of all time. I love Milestone's direction, plus also enjoyed the Stadium series they did in 2 so have a feel of what it will be like though much improved.

But until February 13th, 2018, this old gem is still my favorite Supercross video game. The last series...19 years ago...to actually have the full Supercross license thru Pace, the AMA and EA. Real riders, bikes, teams, tracks, Art Eckman and David Bailey on full in game race commentary (the ONLY game to this point to even attempt it), and a sweet ESPN2 TV style presentation with pre and post race lineups/finishes, points summaries, etc.

It's a freakin' hard game. Turn off the assists and you'll see how hard it is. Part of it is it's just a bit wonky in control but they were def aiming simulation. It's like a hard to control sim. Like a simulation sorta but of course some of the physics are just plain wonky. But it def lent way more toward being a simulation. You must roll jumps and time things to get things right, lap time wise. Yes, it's a bitch to turn, first turns look like a massacre and the physics are God awful mushy and let you plow throw all jumps but hey, it was 1999!! And not timing everything right does slow you down a lot. But the layouts are good, the game speed isn't exaggerated, the scale is right, the game isn't floaty and you can have back forth battles with the AI.

It was the last game...until now with Monster Energy Supercross...to offer a full 20 lap, full season points series mode with Heats and LCQs. And Daytona. And when you're in a season mode and you're in the fight for the title...like I am now with Albie...and have to go to the LCQ in Vegas...well, yeah, it's good stuff, to me. There's pressure you don't get otherwise in a one player mode SX game. Yes, it's dated as hell but it feels like late 90's Supercross and nothing beats that. Smile

I've literally played the sh*t out of this game since it came out. Lol. I play on N64 (with the expansion graphics enhancement pak) and it looks darn sweet. And no matter what you say, hearing Art call out Fro, Albie and K Dub and say "they're going bar to bar" and "they're rubbing plastic" makes it friggin' cooler than anything else. Period. To me, that is Lol. Smile

But seriously, EA Supercross 2000 was a game way ahead of it's time that I played for hours today while was home sick. It gives me that immersion into the real series I was talking about with what we will be getting with Monster Energy Supercross. An immersion factor that the other MX console games generally ignore.

Yeah, we know Milestone will eclipse this game super easily with Monster Energy Supercross and I can't wait for it to do so. But until Feb 13th, this is my number 1!

Flame on, fellas. Smile But above all, let's celebrate...after an insane 19 to 20 years since EA Supercross 2000 and EA Supercross....the arrival of, finally, a new licensed product for our sport in Monster Energy Supercross The Official Videogame. This is GOOD for our sport!

Here's the commercial from Y2K!! And for the record, I've never once done a trick during a race. The commercial puts a focus on that but that's what was in back then.

Aaryn234
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Fantasy
12/27/2017 1:32am
mxgoon wrote:
Theres gonna be some much ramming and takeouts online its gonna be nuts.

Cant wait.
Aaryn234 wrote:
Back to some online racing MXgoon ?
mxgoon wrote:
Been racing MXGP3 every day mate on Xbox.
Dam you old PS folks switching to Xbox lol. Just got a PS4 on Xmas, palyed the shit out of MXGP3 the last two days and spent most of today playing online.

Eyes are bloodshot and sore!

Back to work tomorrow so won't be much more play time until the new SX game comes out then ill make some time Smile
Markee
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12/27/2017 5:27am
Maybe yall can help me out. Need to replace my Xbox 360. Was leaning towards the new xbox X or whatever its called, but I'm sure the Xbox one s can be had cheap now. Anyone had the X and S and thought its worth it?? I do have a 4k tv.
Donovan759
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12/27/2017 5:32am
Markee wrote:
Maybe yall can help me out. Need to replace my Xbox 360. Was leaning towards the new xbox X or whatever its called, but I'm sure...
Maybe yall can help me out. Need to replace my Xbox 360. Was leaning towards the new xbox X or whatever its called, but I'm sure the Xbox one s can be had cheap now. Anyone had the X and S and thought its worth it?? I do have a 4k tv.
I'd base it off of how much you play. If you're on often, make the investment in the better console. If you rarely play, stay cheap my friend.
gym_jackets
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Chicago, IL, USA
12/27/2017 7:17am
Markee wrote:
Maybe yall can help me out. Need to replace my Xbox 360. Was leaning towards the new xbox X or whatever its called, but I'm sure...
Maybe yall can help me out. Need to replace my Xbox 360. Was leaning towards the new xbox X or whatever its called, but I'm sure the Xbox one s can be had cheap now. Anyone had the X and S and thought its worth it?? I do have a 4k tv.
Recently got the Xbox One X...that shit CRUSHES loading screens. Like, 4x faster than my old xbox one to launch an MXGP 3 race.
dirtmike86
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1/3/2018 11:30am
Anyone know if milestone will have a booth up to play the game at A1? I don't have social media so i rely on you fuckers for info.
early
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1/3/2018 12:05pm
Got an xbox one for christmas mainly just to get this game. Its my first game system since the first playstation.
DoctorJD
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1/3/2018 12:50pm
flatout111 wrote:
Lol. This is going to go a little off topic but will tie in to Monster Energy Supercross a bit so what the heck.You know how...
Lol. This is going to go a little off topic but will tie in to Monster Energy Supercross a bit so what the heck.You know how I mentioned how everyone has their own preferences and all are valid. I think some people's preferences are crazy, honestly, like no concern for a valid points series or authenticity and just worrying about whips and such but hey, here you go. I'm sure most will think "crazy" of mine.

With Monster Energy Supercross arriving in less than 2 months I am finally stoked (after 18-19 YEARS) to have a modern, fully licensed, fully authentic Supercross game and I have no question it will be my favorite game of all time. I love Milestone's direction, plus also enjoyed the Stadium series they did in 2 so have a feel of what it will be like though much improved.

But until February 13th, 2018, this old gem is still my favorite Supercross video game. The last series...19 years ago...to actually have the full Supercross license thru Pace, the AMA and EA. Real riders, bikes, teams, tracks, Art Eckman and David Bailey on full in game race commentary (the ONLY game to this point to even attempt it), and a sweet ESPN2 TV style presentation with pre and post race lineups/finishes, points summaries, etc.

It's a freakin' hard game. Turn off the assists and you'll see how hard it is. Part of it is it's just a bit wonky in control but they were def aiming simulation. It's like a hard to control sim. Like a simulation sorta but of course some of the physics are just plain wonky. But it def lent way more toward being a simulation. You must roll jumps and time things to get things right, lap time wise. Yes, it's a bitch to turn, first turns look like a massacre and the physics are God awful mushy and let you plow throw all jumps but hey, it was 1999!! And not timing everything right does slow you down a lot. But the layouts are good, the game speed isn't exaggerated, the scale is right, the game isn't floaty and you can have back forth battles with the AI.

It was the last game...until now with Monster Energy Supercross...to offer a full 20 lap, full season points series mode with Heats and LCQs. And Daytona. And when you're in a season mode and you're in the fight for the title...like I am now with Albie...and have to go to the LCQ in Vegas...well, yeah, it's good stuff, to me. There's pressure you don't get otherwise in a one player mode SX game. Yes, it's dated as hell but it feels like late 90's Supercross and nothing beats that. Smile

I've literally played the sh*t out of this game since it came out. Lol. I play on N64 (with the expansion graphics enhancement pak) and it looks darn sweet. And no matter what you say, hearing Art call out Fro, Albie and K Dub and say "they're going bar to bar" and "they're rubbing plastic" makes it friggin' cooler than anything else. Period. To me, that is Lol. Smile

But seriously, EA Supercross 2000 was a game way ahead of it's time that I played for hours today while was home sick. It gives me that immersion into the real series I was talking about with what we will be getting with Monster Energy Supercross. An immersion factor that the other MX console games generally ignore.

Yeah, we know Milestone will eclipse this game super easily with Monster Energy Supercross and I can't wait for it to do so. But until Feb 13th, this is my number 1!

Flame on, fellas. Smile But above all, let's celebrate...after an insane 19 to 20 years since EA Supercross 2000 and EA Supercross....the arrival of, finally, a new licensed product for our sport in Monster Energy Supercross The Official Videogame. This is GOOD for our sport!

Here's the commercial from Y2K!! And for the record, I've never once done a trick during a race. The commercial puts a focus on that but that's what was in back then.

The cool thing about that game was that it was from EA Sports. You heard the same, "when it's in the game, it's in the game" from Madden. It felt like we'd finally arrived. And then I played it. Holy smokes was that game a heaping pile of crap. But like you said, they got a lot of things right: The format, scaling, the official teams and bikes, real SX venues and tracks, and yea, the AI was pretty legit.

The learning curve was incredibly steep, but I never really felt any satisfaction once I got the hang of it. When I think back on SX 2000, it's not fondly, but I really did appreciate certain aspects of the game.
greenmx5
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1/3/2018 2:54pm
I've been grinding away trying to get in the top 300 on all tracks for fastest lap time. Got top 100 on a few. Since the career got stale, this has been my challenge.

I've also found tons of enjoyment out of taking a 125 and ripping around the tracks against the 4 smokes
craigathan404
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Oregon City, OR, USA
1/3/2018 3:40pm
greenmx5 wrote:
I've been grinding away trying to get in the top 300 on all tracks for fastest lap time. Got top 100 on a few. Since the...
I've been grinding away trying to get in the top 300 on all tracks for fastest lap time. Got top 100 on a few. Since the career got stale, this has been my challenge.

I've also found tons of enjoyment out of taking a 125 and ripping around the tracks against the 4 smokes
Same here. In the Top 100 on every track, top 50 on 12 and top 20 on a few!
peelout
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18384
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Location
Ogden, UT, USA
1/3/2018 3:43pm
greenmx5 wrote:
I've been grinding away trying to get in the top 300 on all tracks for fastest lap time. Got top 100 on a few. Since the...
I've been grinding away trying to get in the top 300 on all tracks for fastest lap time. Got top 100 on a few. Since the career got stale, this has been my challenge.

I've also found tons of enjoyment out of taking a 125 and ripping around the tracks against the 4 smokes
on MXGP3?

shit man, i'm struggling to top 5 on the hardest setting. MXGP2 i was giving them 20 second head starts on a 7 lap race and winning by 5-10. 3 is much harder in my opinion.
gerg
Posts
1543
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Location
AU
1/3/2018 3:49pm
The latest physics looks promising the bikes look a little more weighty and the drift looks more realistic.

I'm only late in on this but it looks like the whips/scrubs arent a canned animation any more is this right?
greenmx5
Posts
1641
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4/1/2014
Location
USA
1/3/2018 4:05pm
greenmx5 wrote:
I've been grinding away trying to get in the top 300 on all tracks for fastest lap time. Got top 100 on a few. Since the...
I've been grinding away trying to get in the top 300 on all tracks for fastest lap time. Got top 100 on a few. Since the career got stale, this has been my challenge.

I've also found tons of enjoyment out of taking a 125 and ripping around the tracks against the 4 smokes
Same here. In the Top 100 on every track, top 50 on 12 and top 20 on a few!
Damn you must be flying! I got 28th on suphan buri and was pumprd!
greenmx5
Posts
1641
Joined
4/1/2014
Location
USA
1/3/2018 4:09pm
greenmx5 wrote:
I've been grinding away trying to get in the top 300 on all tracks for fastest lap time. Got top 100 on a few. Since the...
I've been grinding away trying to get in the top 300 on all tracks for fastest lap time. Got top 100 on a few. Since the career got stale, this has been my challenge.

I've also found tons of enjoyment out of taking a 125 and ripping around the tracks against the 4 smokes
peelout wrote:
on MXGP3? shit man, i'm struggling to top 5 on the hardest setting. MXGP2 i was giving them 20 second head starts on a 7 lap...
on MXGP3?

shit man, i'm struggling to top 5 on the hardest setting. MXGP2 i was giving them 20 second head starts on a 7 lap race and winning by 5-10. 3 is much harder in my opinion.
Once you get a bike setup that works, you can drop seconds off your lap time. I always use the ktm as much as it hurts me to do that. It's just so much faster. Although I have been able to get faster lap times on the smx cup on the Honda.

For the ktm I use these settings.

Preload
-4 front
-3 rear

Don't touch spring stiffness

Compression dampening
-1 front
+1 rear

Rebound dampening
+2 front and rear

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