Will we ever get a real MX game?

MELTON139
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Edited Date/Time 8/6/2018 10:32am
Seems like everyone I know have been wanting a real sx/mx game with a realistic career mode and real tracks! I mean in NCAA 14 when you start your career mode you play your high school playoffs then select a college to go to depending on how good you play. Why cant we get a MX career mode where you race Loretta's race sign with a team, and do your 250 career and get sponsors depending on how good you are and all that. Didnt MTX Mototrax have a career mode where you got sponsors and moved up to better teams? Seems like everyone has been wanting a game like this for years, how do these developers not realize this, why cant they get like last years tracks layouts and all that and put it in a game? What do you guys think? BTW i know MXGP has a good career mode and stuff but I want the US series not the GP series!
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twotwosix
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12/1/2016 8:48am
Encore is a great game, but most of the Outdoor tracks aren't fun to ride. The SX tracks are all still great.
2
bdp93
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12/1/2016 8:49am
Contact mx vs atv or something with a geniune email and see what they say
12/1/2016 9:06am
Bro, you can't have your cake and eat it also.
dsmith
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12/1/2016 9:12am Edited Date/Time 12/1/2016 9:13am
No.....we wont...if we ever do….I'll cry....

The Shop

GD2
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12/1/2016 9:14am Edited Date/Time 12/1/2016 9:16am
Milestone will probably make improvements to the career mode for the next MXGP game. It'd be nice to see more realistic contracts, more sponsor involvement etc. The private team feature that MXGP 2 had was a nice addition, and if they could continue to improve on that idea the career mode would have much more re-playability.

I'm not sure if there will ever be one like you're wanting, though. MXGP could do something similar with the EMX250 class, but I doubt that will ever happen. And the MX vs. ATV series isn't really based around an immersive/realistic career mode, so I don't think they're going to go make it a priority any time soon (if ever).

You also have to consider that all of the MXGP tracks, teams, etc. came with one license that Milestone bought. If a developer wanted to make a licensed U.S. based game, they'd have to individually license A LOT of stuff. A developer isn't going to want to go through all of that for a game that will sell less than 750k copies.
kott0n
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12/1/2016 9:55am
I hear the MXGP game still has built in whip animations, that kills it for me. I still play Reflex/Supercross Encore.

The simulation games have come a long ways. You could always try the Simulation games; MxBikes and MxSimulator.

I like your ideas though, would be a lot of fun.
motokawi818
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12/1/2016 9:59am
GD2 wrote:
Milestone will probably make improvements to the career mode for the next MXGP game. It'd be nice to see more realistic contracts, more sponsor involvement etc...
Milestone will probably make improvements to the career mode for the next MXGP game. It'd be nice to see more realistic contracts, more sponsor involvement etc. The private team feature that MXGP 2 had was a nice addition, and if they could continue to improve on that idea the career mode would have much more re-playability.

I'm not sure if there will ever be one like you're wanting, though. MXGP could do something similar with the EMX250 class, but I doubt that will ever happen. And the MX vs. ATV series isn't really based around an immersive/realistic career mode, so I don't think they're going to go make it a priority any time soon (if ever).

You also have to consider that all of the MXGP tracks, teams, etc. came with one license that Milestone bought. If a developer wanted to make a licensed U.S. based game, they'd have to individually license A LOT of stuff. A developer isn't going to want to go through all of that for a game that will sell less than 750k copies.
Why wouldn't a license through mx sports work the same? Isn't FIM supercross so in turn the same license as mxgps?
motokawi818
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12/1/2016 10:02am
kott0n wrote:
I hear the MXGP game still has built in whip animations, that kills it for me. I still play Reflex/Supercross Encore. The simulation games have come...
I hear the MXGP game still has built in whip animations, that kills it for me. I still play Reflex/Supercross Encore.

The simulation games have come a long ways. You could always try the Simulation games; MxBikes and MxSimulator.

I like your ideas though, would be a lot of fun.
Mxgp in first person is a game changer. Might as well go to the arcade and play those games for a quarter, they're about the same as mx vs atv at this point.
nickkraze
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12/1/2016 10:02am
Getting MXGP2 for Christmas, can't wait! Looking forward to real brands and real tracks!!
Panic_Rev
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12/1/2016 10:03am
Would they still make you do the road to supercross?
kott0n
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12/1/2016 10:08am
Mxgp in first person is a game changer. Might as well go to the arcade and play those games for a quarter, they're about the same...
Mxgp in first person is a game changer. Might as well go to the arcade and play those games for a quarter, they're about the same as mx vs atv at this point.
Does it still have the built in whip animations though? That kills my flow.
JW381
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12/1/2016 10:08am Edited Date/Time 12/1/2016 10:17am
Can't wait for this thread to get deleted.
JW381
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12/1/2016 10:09am
Mxgp in first person is a game changer. Might as well go to the arcade and play those games for a quarter, they're about the same...
Mxgp in first person is a game changer. Might as well go to the arcade and play those games for a quarter, they're about the same as mx vs atv at this point.
kott0n wrote:
Does it still have the built in whip animations though? That kills my flow.
Chicks dig video game flow. Can't believe they'd go and ruin an entire video game by having built in whip animations. I mean, your flow! WTF!!
p0wn
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12/1/2016 10:14am Edited Date/Time 12/1/2016 10:14am
I think it's hard to make a realistic game because riding is very very very nuanced. It would be hard to play a game where you had to actually get in ruts to be fast, had to get the right speed up the face of a jump, etc. You'd essentially be crashing a whole lot and it'd be a frustrating experience.

It's kind of the same problem as getting casual fans to enjoy watching it on tv. There's so many small nuances that as someone who rides you can really appreciate what these dudes are doing, but as a non rider it's really hard to grasp what the pros do.

One thing I like about hard enduro is they let the regular joe schmo's ride with the pros, so you can appreciate the pros more because they're flying up the hills of Erzberg while the 3rd wave of riders is flopping all over the place.
kott0n
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12/1/2016 10:15am
Yeah the flow going around the track in a game is important...not having predefined animations also important.

Not sure if dense or just trolling.
12/1/2016 10:16am Edited Date/Time 12/1/2016 10:19am
MX Simulator is that game. There are replica series every year on SX and Nationals on replica tracks. The whole format is setup just like real life, and the racing is intense. The game is extremely difficult at first, but once you figure it out, very rewarding. I have a YouTube channel where I play a bunch of MX games, as well as some other stuff here and there. MXGP2 is nothing compared to mx sim. just check out a few mx simulator videos and you'll see how great the game can be.
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GD2
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12/1/2016 10:17am
JW381 wrote:
Can't wait for this thread to get deleted.
The thread didn't get deleted, but a couple of your posts did.
MELTON139
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12/1/2016 10:24am
MX Simulator, doesn't have the career your looking for but IMO best MX game.

https://youtu.be/ZmV1xH0kIKk
Ive been wanting to try that for years just never got around to it, mainly because i dont know what kind of computer you need or what all you need to do to set it up. Why cant they make this for ps4 or xbox one. Also i think like a ricky carmichael motocross game series would be sweet. which i think may have tried before? but yeah mx vs atv is gay, i wish mxgp 2 had the dual joy stick controls and would let you whip and scrub your self, thats the biggest drawback of playing that game in my opinion.
Trevor91
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12/1/2016 10:47am
MELTON139 wrote:
Ive been wanting to try that for years just never got around to it, mainly because i dont know what kind of computer you need or...
Ive been wanting to try that for years just never got around to it, mainly because i dont know what kind of computer you need or what all you need to do to set it up. Why cant they make this for ps4 or xbox one. Also i think like a ricky carmichael motocross game series would be sweet. which i think may have tried before? but yeah mx vs atv is gay, i wish mxgp 2 had the dual joy stick controls and would let you whip and scrub your self, thats the biggest drawback of playing that game in my opinion.
mx sim is for sure a super hard game but after awhile you get it down and its alot of fun even riding by yourself. I just have a typically hp laptop that runs it fine. i have a ps4 controller that i plug into the usb port and its a ton of fun. you dont really need a high end computer to enjoy the game!
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Charper732
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12/1/2016 10:51am
MELTON139 wrote:
Ive been wanting to try that for years just never got around to it, mainly because i dont know what kind of computer you need or...
Ive been wanting to try that for years just never got around to it, mainly because i dont know what kind of computer you need or what all you need to do to set it up. Why cant they make this for ps4 or xbox one. Also i think like a ricky carmichael motocross game series would be sweet. which i think may have tried before? but yeah mx vs atv is gay, i wish mxgp 2 had the dual joy stick controls and would let you whip and scrub your self, thats the biggest drawback of playing that game in my opinion.
the game was designed to be played on even the most limited of computers. Hell, ive played the game using the onboard graphics on the CPU. Every track has a download option for low, med, or high resolution. Pretty much everyone uses an xbox 360 or one controller with it.

Hands down, the best MX game ever made
peelout
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12/1/2016 11:16am
i laugh at this kind of thread. can't please everyone.

you'll have one side saying "play MX Sim bro, it's realistic as fuck bro"
you'll have another saying "i don't have 40 hours per week to put into learning how to not fall over in MX Sim bro"
you'll still have one side saying "i don't want realistic, i want something fun right out of the box"

same argument as the Battlefield vs COD players.

different strokes for different folks.

me, i still like the MXvsATV series but nothing like jamming down on some Excitebike
dboivin
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12/1/2016 11:21am
i play mx sim every night. usually the people bitching about wanting an mx game all the time are the ones that try mx sim for 30 seconds, suck at it and never play it again or try to figure out how to get better at it.

mx sim on the outside is a very bland simple arcade game....but if you commit to it, get involved with the forums, do a ton of reading. you will be occupied for hours getting your bikes/skins/tracks setup. Once setup, It becomes very addicting. most realistic physics and gyro effects that mimic real life situations. My only bitch is small contact in game usually ends up in yard sales.

the big draw is the current track support....which lately has been monetized. I used to download the current track, race my ghost for hours trying to beat its time then watch the race. Now since they are charging for the seasons/track downloads. not so much.
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bh84
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12/1/2016 11:23am Edited Date/Time 12/1/2016 11:24am
I don't understand how Milestone can make such an accurate and nuanced game out of MotoGP, its so damn good, the feeling, the lines you have to take, throttle input etc. and then turn around and make MXGP and it comes off so awkward and almost buggy.

They also have a great career mode where you start as a wild card rider for Moto3 and work your way up to MotoGP. Each bike has its own characteristics, teams offer you contracts based on your performance, its crazy good. Why not in MXGP?
12/1/2016 11:31am
Wow the MX simulator looks really good, physics wise very nice.
12/1/2016 11:32am
bh84 wrote:
I don't understand how Milestone can make such an accurate and nuanced game out of MotoGP, its so damn good, the feeling, the lines you have...
I don't understand how Milestone can make such an accurate and nuanced game out of MotoGP, its so damn good, the feeling, the lines you have to take, throttle input etc. and then turn around and make MXGP and it comes off so awkward and almost buggy.

They also have a great career mode where you start as a wild card rider for Moto3 and work your way up to MotoGP. Each bike has its own characteristics, teams offer you contracts based on your performance, its crazy good. Why not in MXGP?
That would be because one game is based on road ones on dirt.
bh84
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12/1/2016 11:53am
bh84 wrote:
I don't understand how Milestone can make such an accurate and nuanced game out of MotoGP, its so damn good, the feeling, the lines you have...
I don't understand how Milestone can make such an accurate and nuanced game out of MotoGP, its so damn good, the feeling, the lines you have to take, throttle input etc. and then turn around and make MXGP and it comes off so awkward and almost buggy.

They also have a great career mode where you start as a wild card rider for Moto3 and work your way up to MotoGP. Each bike has its own characteristics, teams offer you contracts based on your performance, its crazy good. Why not in MXGP?
That would be because one game is based on road ones on dirt.
and? MotoGP has developing tracks in the wet, different levels of traction on different areas depending on temperature and moisture. If they can get the traction to be that modular in one game why not the other? The dirt excuse also doesnt explain why the career mode isn't as good.
Radical
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12/1/2016 12:01pm
GD2 wrote:
Milestone will probably make improvements to the career mode for the next MXGP game. It'd be nice to see more realistic contracts, more sponsor involvement etc...
Milestone will probably make improvements to the career mode for the next MXGP game. It'd be nice to see more realistic contracts, more sponsor involvement etc. The private team feature that MXGP 2 had was a nice addition, and if they could continue to improve on that idea the career mode would have much more re-playability.

I'm not sure if there will ever be one like you're wanting, though. MXGP could do something similar with the EMX250 class, but I doubt that will ever happen. And the MX vs. ATV series isn't really based around an immersive/realistic career mode, so I don't think they're going to go make it a priority any time soon (if ever).

You also have to consider that all of the MXGP tracks, teams, etc. came with one license that Milestone bought. If a developer wanted to make a licensed U.S. based game, they'd have to individually license A LOT of stuff. A developer isn't going to want to go through all of that for a game that will sell less than 750k copies.
I've developed video games for a living for most of the last 25 years. At 750k copies, all of the tracks can be licensed.
It's a matter of putting together the right team and getting the project approved.

I've pitched MX games to almost every company I've worked for, and unfortunately have not succeeded in getting approval, and budget.

It's ridiculous that there isn't a game with a good career mode (I haven't checked out MX Sim lately). Creating the game play and physics are by far the hardest part of developing a game. The seasons are easy.
12/1/2016 12:01pm
I've been having lots of fun on Mx vs Atv: Reflex lately. If you have the PC version you can get allot of skins & tracks over at http://reflex-central.com/



This is the Glen Helen replica for the game. I've been having lots of fun on this track!
MW19
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12/1/2016 12:02pm
If I ever win the lottery, one of the first things I want to do is develop a game like this. I know it takes a lot of money. But if I ever I win a big lottery I'll start it. Wish me luck.

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