Edited Date/Time
11/16/2016 7:57pm
Take your pick....
{poll:93}
You can also refresh your memory on all of the choices here:
http://www.vitalmx.com/features/Vital-MX-Poll-What-is-the-Best-Motocros…
{poll:93}
You can also refresh your memory on all of the choices here:
http://www.vitalmx.com/features/Vital-MX-Poll-What-is-the-Best-Motocros…
Sure, they weren't as good as 2 and Reflex by today's standards but I like how they had the full license and replica Supercross tracks with the real riders of that era. They both had lots of issues but track scale was spot on and just really cool to also hear Art Eckman and David Bailey on commentary and a tv style presentation.
I really love those 2 EA Supercross games. But MXGP 2 and Reflex are my favorites of the ones listed.
I like MX vs. ATV: Supercross. I just wish you could customize the bikes traction, power, etc like the other ones before it.
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Seriously though, I haven't played MX vs ATV alive or MX vs ATV Supercross, but I'm sure they great. Did they keep the same rider and bike controls separately like Reflex? That really took it to a huge new level I think. Even though Reflex is a better game, I know the best game memories I have by far are from the original MX Unleashed, because it was so much better than any other MX game ever made up until that point, and the freeride areas were freakin badass. I remember you could get planes, monster trucks, trophy trucks, dune buggies, 50s, and the areas were massive. I think the very next game they really, really toned all of that down and it was a huge bummer. But damn dude I remember so many nights staying up until like 2 or 3 a.m. with my sister and playing that game just jackassing around the freeride spots and bench racing (she was a gigantic MX fan too, we were obsessed).
Mx Vs Atv: Unleashed is another really good one for me, it was my personal succesor to MCM2 since there was also online racing and downloable content made by users.
If anyone wanna see some mx games videos feel free to click my youtube in my signature... Lots of stuff on there
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I've played MXS a ton. It is very good but it lacks what I want in a sports game. I want the NBA2K or Madden of Supercross/Motocross. A game where I can play AS my favorite rider AGAINST my favorite riders on all the real teams, bikes, gear and in a points series. MXGP 2 does this perfectly. But being more of an AMA Supercross fan, I still long for that kind of experience for the AMA series. Reflex was great but 3 lap mains in a season mode isn't cutting it.
Really the only Supercross game to even get close to what I am wanting is EA Supercross 2000 which had all the riders, bikes, replica tracks, heats lcqs, 20 lap mains in a full season mode. The follow up game in ways felt better but they eliminated 20 lap mains and heats/lcqs in the season mode for some crazy reason. EA Supercross 2000 had the model dead on. And add Art Eckman and David Bailey in the only SX/MX games to ever offer in game commentary. Way ahead of it's time. Sure the physics are horribly dated compared to now but at least the speed and scale was right, something the MVA series struggles with all the time.
Yeah, MXS has great replica tracks and skins which can make it look spot on for your rider and gear and I could create JS7 or Mookie but I'm still riding against MXS community people, not riding against the video game "versions" of Dunge, KRoc and Bam Bam. So it just isn't authentic in replicating the sport of AMA Supercross/Motocross like the other sports get. But MXS does a lot right with great tracks by the community as does Reflex on PC (Jamie T) and once you get the hang of it MXS is a really good game but playing as me against other guys on the MXS forums just sorta takes me out of the immersion/experience.
Like I said, it's all what you want in a game, I guess. If I want to be me, I'll just go cruise around my local track on my 16 KTM FE 450. But for gaming, I want the whole immersion into my heroes lives. Playing as them. Like if I were playing Madden, I wouldn't not play as Kirk Cousins and just create ME as the Skins QB at FedEx field. That is about as unrealistic as it comes. That's what MXS does. It's very good but not if you want to actually emulate a real Supercross/Motocross season with all the real riders like the other sports simulations do.
Great stuff. We REALLY need a licensed AMA game ala MXGP for our series in America. MVA just doesn't seem willing to spend the money or something. They even made replicas for the broadcasts but wouldn't release them. Who knows. Maybe it is Feld. But I can't imagine why it wouldn't be smart to release those replicas. Their created tracks just don't seem very realistic to me. Not sure why but back in the day before Rainbow took over the THQ games had real tracks (or at least named real...def not replicas).
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