mx vs atv all out

4/21/2020 7:44pm
Mossy wrote:
And it was a bad first impression for me when the game came out. I just put an hour into the game today and followed the...
And it was a bad first impression for me when the game came out.

I just put an hour into the game today and followed the guys video above “fun” tune setup and I actually did have a lot of fun! I almost want to buy the National Tracks lol.

And I wish there was modding like there was on Reflex for PC. That’s my other request Cool
If you don’t have the National tracks I’d recommend getting them. The replica tracks are by far the best tracks in this game.

You may want to try the tuning they have on MXO sports, they have some bike good set ups. The all around 450 tune works pretty well. I tend to use a set up close to it but I tend to go a little harder with the suspension.
2
oilman400
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Winters, CA, USA
5/10/2020 8:45am
Noticed a new update came out yesterday, seemed like the game played better? Any info on this update?
5/10/2020 1:10pm
oilman400 wrote:
Noticed a new update came out yesterday, seemed like the game played better? Any info on this update?
I thought it seemed to play smoother now also. I guess that’s the general performance improvements listed in patch notes. If you look on mxvsatv.com it has the patch notes.
oilman400
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5/11/2020 6:21pm
Raced on the redbud track and the track seemed like they did A lot of cleaning up on it, I could actually see a big difference in a bunch of the dark off camber corners that was always a guessing game.

The Shop

TheREASZN
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Phoenix, AZ, USA
5/20/2020 10:36am
Mossy wrote:
What I don’t understand about All Out, is instead of having all this tuning bullshit to make the game fun and worth playing, which I think...
What I don’t understand about All Out, is instead of having all this tuning bullshit to make the game fun and worth playing, which I think drives a lot of people off, why not make the game PLAY like that right off the bat?

Make the bikes fun to ride and all that from the get go instead of forcing the player to do all this tuning and stuff. I could see if it was a sim, but it’s not...

Give us a good base tune, and let the player tune it to their liking to the way they like to ride.
Hopefully they do this for their next game. I agree completely and I think that the current set up is one of the reasons some guys...
Hopefully they do this for their next game. I agree completely and I think that the current set up is one of the reasons some guys hate this game.

Tuning in this game is almost a physics changer. If the bike isn’t tuned correctly it is more frustrating than fun. Once you have the tuning set up right it’s a completely different game.





Mossy wrote:
And it was a bad first impression for me when the game came out. I just put an hour into the game today and followed the...
And it was a bad first impression for me when the game came out.

I just put an hour into the game today and followed the guys video above “fun” tune setup and I actually did have a lot of fun! I almost want to buy the National Tracks lol.

And I wish there was modding like there was on Reflex for PC. That’s my other request Cool
The answer to the tuning question is a little complicated, but the TLDR answer is that once you set a game live, you can't just completely overhaul the physics.

That's a major no-no in game dev for a few reasons; one being that what the more hardcore fans like is almost never in sync with the general population that's casually playing the game which makes up the majority of the player base (which from an analytics side is probably much larger than most people think). Those casual players can feel really alienated by changes like that. So the middle ground to completely overhauling physics is to create the ability to change the feel of the game through tuning, and then watching what people do and taking that into development of a future product.
-MAVERICK-
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Ontario, CA
5/20/2020 11:50am
chaseodc wrote:
[url=https://mxvsatv.com/2020ProMotocross/?fbclid=IwAR3oO9qDjsspTmi5qXjG1jzPNQd5WIDqc6bHp2ZQzky4nF8j6aPXB7Zff0s]https://mxvsatv.com/2020ProMotocross/?fbclid=IwAR3oO9qDjsspTmi5qXjG1jzPNQd5WIDqc6bHp2ZQzky4nF8j6aPXB7Zff0s[/url] Looks like Rainbow announced complete 2020 national tracks. Starting with Hangtown tomorrow. I'm excited for The Wick but it's going to be tough switching back...
https://mxvsatv.com/2020ProMotocross/?fbclid=IwAR3oO9qDjsspTmi5qXjG1jzPNQd5WIDqc6bHp2ZQzky4nF8j6aPXB7Zff0s

Looks like Rainbow announced complete 2020 national tracks. Starting with Hangtown tomorrow. I'm excited for The Wick but it's going to be tough switching back from MESX3.

6
fgb729
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5/20/2020 1:18pm
-MAVERICK- wrote:
[img]https://p.vitalmx.com/photos/forums/2020/05/20/428429/s1200_Screenshot_20200520_144940_Chrome.jpg[/img] [img]https://p.vitalmx.com/photos/forums/2020/05/20/428430/s1200_Screenshot_20200520_144957_Chrome.jpg[/img]

I honestly forget so please correct me if/where I'm wrong. We have to pay another 20 to get the tracks for this year, but didn't get all the tracks we paid for last year? And where does this lead, another 20 for next years "updated" tracks? The physics are no where close to good enough to just roll out tracks and expect payment, maybe if it was closer to a sim and actually played good that would work, but not for an arcade game.
4
5/20/2020 1:48pm
-MAVERICK- wrote:
[img]https://p.vitalmx.com/photos/forums/2020/05/20/428429/s1200_Screenshot_20200520_144940_Chrome.jpg[/img] [img]https://p.vitalmx.com/photos/forums/2020/05/20/428430/s1200_Screenshot_20200520_144957_Chrome.jpg[/img]

fgb729 wrote:
I honestly forget so please correct me if/where I'm wrong. We have to pay another 20 to get the tracks for this year, but didn't get...
I honestly forget so please correct me if/where I'm wrong. We have to pay another 20 to get the tracks for this year, but didn't get all the tracks we paid for last year? And where does this lead, another 20 for next years "updated" tracks? The physics are no where close to good enough to just roll out tracks and expect payment, maybe if it was closer to a sim and actually played good that would work, but not for an arcade game.
I can’t remember what the tracks cost last time but I’m pretty sure we got every track we were supposed to get. The last pack wasn’t the full series but the tracks that were available in it were listed prior to them becoming available to purchase.

The game isn’t a sim and I know most of us wish it was . From their perspective they have to try to create a game for all players to enjoy. Sadly some of those players have never raced or even rode a mx bike before. With the current physics bike setup is key. With a more realistic bike tuning it can play more towards sim than arcade though. Part of that is also in line choice. I tend to use the brakes and hit some inside berms in corners that may have an outside line where braking isn’t necessary and full throttle is possible. It’s like the game has exploits that are arcade like but you don’t have to do them. I don’t do backflips and freestyle tricks either but I’m sure some players do.



5/20/2020 2:16pm
The scrubbing is way more functional since the update. With the tuning I run the game is starting to “flow” similar to how reflex felt




3
2
5/20/2020 2:21pm
The scrubbing is way more functional since the update. With the tuning I run the game is starting to “flow” similar to how reflex felt [img]https://p.vitalmx.com/photos/forums/2020/05/20/428483/s1200_10964BFE_0741_4F24_A4F7_63EC8404AD73.jpg[/img]...
The scrubbing is way more functional since the update. With the tuning I run the game is starting to “flow” similar to how reflex felt




I think it’s the closest we’ve got to reflex for a while, it’s made a big difference to the game hope they keep up the work!
5/20/2020 2:23pm
What are you running the chassis set up ?
5/20/2020 2:32pm
Stats from Steam (PC). Average number of players in the last 30 days


2
-MAVERICK-
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5/20/2020 5:10pm
fgb729 wrote:
I honestly forget so please correct me if/where I'm wrong. We have to pay another 20 to get the tracks for this year, but didn't get...
I honestly forget so please correct me if/where I'm wrong. We have to pay another 20 to get the tracks for this year, but didn't get all the tracks we paid for last year? And where does this lead, another 20 for next years "updated" tracks? The physics are no where close to good enough to just roll out tracks and expect payment, maybe if it was closer to a sim and actually played good that would work, but not for an arcade game.
From what I gather you'll have to fork out $20 for the season pass in order to get the national tracks on the dates listed.

Maybe TheREASZN can chime in on it?
VicDaMoan03
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Los Lunas, NM, USA
5/21/2020 5:08am
I don't mind paying $20 but I wish this was already a new game by now. I've never been a fan of the physics of all out. Give me this track pack in a game like reflex and I'd be all over it!
1
greenmx5
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USA
5/21/2020 8:08am
Just another money grab for these guys. The intention last year was to release all the tracks. DC even said it. So now this year we pay $20 for the other tracks we didn't get and "updated" red bud Loretta's etc.
2
tprice07
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Fort Dodge, IA, USA
5/21/2020 9:49am
Hopefully they do this for their next game. I agree completely and I think that the current set up is one of the reasons some guys...
Hopefully they do this for their next game. I agree completely and I think that the current set up is one of the reasons some guys hate this game.

Tuning in this game is almost a physics changer. If the bike isn’t tuned correctly it is more frustrating than fun. Once you have the tuning set up right it’s a completely different game.





Mossy wrote:
And it was a bad first impression for me when the game came out. I just put an hour into the game today and followed the...
And it was a bad first impression for me when the game came out.

I just put an hour into the game today and followed the guys video above “fun” tune setup and I actually did have a lot of fun! I almost want to buy the National Tracks lol.

And I wish there was modding like there was on Reflex for PC. That’s my other request Cool
TheREASZN wrote:
The answer to the tuning question is a little complicated, but the TLDR answer is that once you set a game live, you can't just completely...
The answer to the tuning question is a little complicated, but the TLDR answer is that once you set a game live, you can't just completely overhaul the physics.

That's a major no-no in game dev for a few reasons; one being that what the more hardcore fans like is almost never in sync with the general population that's casually playing the game which makes up the majority of the player base (which from an analytics side is probably much larger than most people think). Those casual players can feel really alienated by changes like that. So the middle ground to completely overhauling physics is to create the ability to change the feel of the game through tuning, and then watching what people do and taking that into development of a future product.
I've been a big fan of the MX vs ATV franchise since before it was even MX vs ATV. I used to build tracks for MCM and then evolved into making bike skins for Reflex. I really enjoy All Out and think it is the best release since Reflex.

That said, one major change that I would love to see in the future version is the ability to edit the tuning while in the Time Trail mode.

Also, look at the customization in Forza Horizon 4. They have a community component that allows users to share tuning settings as well as designs. I think this would be a great addition to any future MX vs ATV games. Here is a video of someone designing their own skin: https://www.youtube.com/watch?v=rPozx-Hmwko





BroFoSho
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5/21/2020 10:21am
thepelican wrote:
Stats from Steam (PC). Average number of players in the last 30 days [img]https://p.vitalmx.com/photos/forums/2020/05/20/428490/s1200_2st.jpg[/img] [img]https://p.vitalmx.com/photos/forums/2020/05/20/428491/s1200_steam.jpg[/img]
Stats from Steam (PC). Average number of players in the last 30 days


11 year-old Reflex still remains the best
2
TheREASZN
Posts
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Location
Phoenix, AZ, USA
5/21/2020 12:42pm
fgb729 wrote:
I honestly forget so please correct me if/where I'm wrong. We have to pay another 20 to get the tracks for this year, but didn't get...
I honestly forget so please correct me if/where I'm wrong. We have to pay another 20 to get the tracks for this year, but didn't get all the tracks we paid for last year? And where does this lead, another 20 for next years "updated" tracks? The physics are no where close to good enough to just roll out tracks and expect payment, maybe if it was closer to a sim and actually played good that would work, but not for an arcade game.
-MAVERICK- wrote:
From what I gather you'll have to fork out $20 for the season pass in order to get the national tracks on the dates listed. Maybe...
From what I gather you'll have to fork out $20 for the season pass in order to get the national tracks on the dates listed.

Maybe TheREASZN can chime in on it?
$19.99 gets you the Season Pass. This will give you a track every week (with a bye week) through the season which ends August 13th.

Check out www.mxvsatv.com/2020ProMotocross so you can see the actual dates of each tracks release.

Thinking towards the future, do you like this type of Season Pass where you pay $XX.XX and then get a steady drip of new content over time?
1
5/21/2020 12:56pm
The DLC is up on steam for PC, just got it. Hangtown doesn't seem to be up yet though.
Dunno i loved SX encore but never really got into ALL OUT, but from messing around a bit past days to prepare for these national tracks it does feel like it has improved allot.
Tyler90
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Crescent City, CA, USA
5/21/2020 2:36pm
Yeah hangtown is not in the xbox version yet but the other tracks are loaded as downloadable options.. when I go to the Microsoft store the 2020 doc isnt there yet, and the ol 2019 nats are unavailable at this time as well.. weird
Mossy
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Newport News, VA, USA
5/21/2020 3:04pm
fgb729 wrote:
I honestly forget so please correct me if/where I'm wrong. We have to pay another 20 to get the tracks for this year, but didn't get...
I honestly forget so please correct me if/where I'm wrong. We have to pay another 20 to get the tracks for this year, but didn't get all the tracks we paid for last year? And where does this lead, another 20 for next years "updated" tracks? The physics are no where close to good enough to just roll out tracks and expect payment, maybe if it was closer to a sim and actually played good that would work, but not for an arcade game.
-MAVERICK- wrote:
From what I gather you'll have to fork out $20 for the season pass in order to get the national tracks on the dates listed. Maybe...
From what I gather you'll have to fork out $20 for the season pass in order to get the national tracks on the dates listed.

Maybe TheREASZN can chime in on it?
TheREASZN wrote:
$19.99 gets you the Season Pass. This will give you a track every week (with a bye week) through the season which ends August 13th. Check...
$19.99 gets you the Season Pass. This will give you a track every week (with a bye week) through the season which ends August 13th.

Check out www.mxvsatv.com/2020ProMotocross so you can see the actual dates of each tracks release.

Thinking towards the future, do you like this type of Season Pass where you pay $XX.XX and then get a steady drip of new content over time?
With a game like this? Yes. I really enjoyed back when MX vs ATV SX was out and a replica track was released every week and people would grind the track times all week haha.
5/21/2020 3:44pm
TheREASZN wrote:
$19.99 gets you the Season Pass. This will give you a track every week (with a bye week) through the season which ends August 13th. Check...
$19.99 gets you the Season Pass. This will give you a track every week (with a bye week) through the season which ends August 13th.

Check out www.mxvsatv.com/2020ProMotocross so you can see the actual dates of each tracks release.

Thinking towards the future, do you like this type of Season Pass where you pay $XX.XX and then get a steady drip of new content over time?
I’m assuming these tracks were supposed to be released the week before the actual race. Unfortunately with the whole pandemic it screwed up the actual season. This was done before with the Supercross replicas on Encore. In a case like this I think the season pass works fairly well. It’s also nice to just buy a track pack that has multiple tracks that you get all at once.
5/21/2020 4:30pm
fgb729 wrote:
I honestly forget so please correct me if/where I'm wrong. We have to pay another 20 to get the tracks for this year, but didn't get...
I honestly forget so please correct me if/where I'm wrong. We have to pay another 20 to get the tracks for this year, but didn't get all the tracks we paid for last year? And where does this lead, another 20 for next years "updated" tracks? The physics are no where close to good enough to just roll out tracks and expect payment, maybe if it was closer to a sim and actually played good that would work, but not for an arcade game.
-MAVERICK- wrote:
From what I gather you'll have to fork out $20 for the season pass in order to get the national tracks on the dates listed. Maybe...
From what I gather you'll have to fork out $20 for the season pass in order to get the national tracks on the dates listed.

Maybe TheREASZN can chime in on it?
TheREASZN wrote:
$19.99 gets you the Season Pass. This will give you a track every week (with a bye week) through the season which ends August 13th. Check...
$19.99 gets you the Season Pass. This will give you a track every week (with a bye week) through the season which ends August 13th.

Check out www.mxvsatv.com/2020ProMotocross so you can see the actual dates of each tracks release.

Thinking towards the future, do you like this type of Season Pass where you pay $XX.XX and then get a steady drip of new content over time?
Hey REASZN I’m cool with the prices. I just wanted to ask if you guys would consider making the hidden tracks at nationals actually raceable? The budds sx, unadilla secret track, martins track all would be so fun to race online. Just a thought figured you could use what’s already there and get some more tracks out
gnarwhip
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Los Angeles, CA, USA
5/21/2020 9:31pm Edited Date/Time 5/21/2020 9:36pm
thepelican wrote:
Stats from Steam (PC). Average number of players in the last 30 days [img]https://p.vitalmx.com/photos/forums/2020/05/20/428490/s1200_2st.jpg[/img] [img]https://p.vitalmx.com/photos/forums/2020/05/20/428491/s1200_steam.jpg[/img]
Stats from Steam (PC). Average number of players in the last 30 days


BroFoSho wrote:
11 year-old Reflex still remains the best
All Out is basically the same as Reflex if you tune your bike right. Sx: All the way to the right suspension, tires, brakes. Far left for sprocket and engine. Almost all left for chassis.
Mx: same but move engine and suspension to the right 1/3 -1/2 way.

I hated sx until I used these settings. The only way you can clear big rythyms easily.
Motodave15
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Temple City, CA, USA
5/21/2020 9:47pm
Does anybody know how to fix the turning? I ride 3rd person, but seem to pingpong left to right on this game and its highly frustrating. Im also a person who has unleashed thumb.... so im always leaned back. ive tried to change but its hard. also Is there a way to slow the game down.. I feel like im doing 100mph and everything is stiff asf....and i have unlocked all the mods and chassi upgrades.
Bennett59
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Bakersfield, CA, USA
5/21/2020 9:58pm
Motodave15 wrote:
Does anybody know how to fix the turning? I ride 3rd person, but seem to pingpong left to right on this game and its highly frustrating...
Does anybody know how to fix the turning? I ride 3rd person, but seem to pingpong left to right on this game and its highly frustrating. Im also a person who has unleashed thumb.... so im always leaned back. ive tried to change but its hard. also Is there a way to slow the game down.. I feel like im doing 100mph and everything is stiff asf....and i have unlocked all the mods and chassi upgrades.
My same issues, the camera pan to left in right when turning throws me off a lot, and the close camera is way to close and it won’t let me zoom out
Any further on the close can. I find myself leaning back like on reflex as well and loop out
5/22/2020 4:36am
Motodave15 wrote:
Does anybody know how to fix the turning? I ride 3rd person, but seem to pingpong left to right on this game and its highly frustrating...
Does anybody know how to fix the turning? I ride 3rd person, but seem to pingpong left to right on this game and its highly frustrating. Im also a person who has unleashed thumb.... so im always leaned back. ive tried to change but its hard. also Is there a way to slow the game down.. I feel like im doing 100mph and everything is stiff asf....and i have unlocked all the mods and chassi upgrades.
Bennett59 wrote:
My same issues, the camera pan to left in right when turning throws me off a lot, and the close camera is way to close and...
My same issues, the camera pan to left in right when turning throws me off a lot, and the close camera is way to close and it won’t let me zoom out
Any further on the close can. I find myself leaning back like on reflex as well and loop out
Make sure you have custom camera enabled in settings. It’s been awhile since I adjusted the camera but I think it’s L1 and R1 or bumper buttons on XBOX and directional pad to adjust camera height, angle and distance. The correct view for your playing style is so important. For 3rd person try and move the camera back and up a little. This allows you to see berms and ruts clearly. Once you get smoother you can readjust camera as needed if you want.

As far as turning try softening suspension if bouncing. Probably more important than that is using right stick for rider weight. Lean back when necessary but don’t lean back when you should be leaning forward or somewhere in between. It takes practice but once you figure it out staying in ruts and berms is more normal than bouncing. If track gets really tore up after several laps try some new lines. Just like irl sometimes the line you’ve been using is no longer the best choice. Hope this helps.
5/22/2020 4:46am
Anybody got Hangtown on their game yet ?
I got it yesterday on PS4. I think it’s available everywhere. It was in the last patch and buying it should of just unlocked it. I’m not sure if it works the same on PC.

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