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Can't reverse certain objects, 30 feet of unusable space running up to all finish-line jumps, zero split lane jumps, Some objects disappear when you try and reverse them, one of the 1/2 whoops won't reverse when it is sand, etc. etc.
LOVING the game and thankful for all of the attention they are giving the updates. Just wish they'd consider these. Maybe they have? LOL.
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Thanks I greatly appreciate the kind words.
Learning this editor/bike dynamics has been challenging. Anyone can lay objects down to resemble the track map. But I try to make the tracks ride the same as in the real race itself first then aesthetics second. Because the fun factor comes first from the riding experience.
This game has a much more powerful bike than the last two. And the objects are much more peaky They did however enhance the gravity vs traction element for the bike. This helps when trying to tame the bike for sure.
I try to create a flow around the track that causes the rider to ride mostly in the meat of the power for easy objects, then a little over the meat to clear bigger stuff like rare quads, triple to flats etc. In this video you'll see that almost all the way around the bike is in the meat of the power less a couple sections. Trying to force the riders to roll the large sand wall was a challenge as there is no wall steep enough in the editor. So on my replica track here if you launch the sand wall you case the next jump slowing you way down. but if you roll the sand wall then gas it down you can clear the next two jumps and keep your momentum up.
This will be up tonight after mama goes to bed. Here's a hot lap. SPX SX R9 ATLANTA
since the last update the load screen automatically resets your choices to standard and semi-auto on the others and it is frustrating as f%%%. I don't know who handles the details over there but they suck at their job.. Hey guys we know the tuff blocks were shit, so we will fix this for you, but in turn we will destroy your entire experience by changing shit that wasn't even at question...!!
I ran for a few this morning and i'm just so disappointed. You have to be able to reset after every race or your next race is fuc*ed. I use the short intermission. can't any longer..
Alot of guys are running -5 everything, great to learn on! I suggest going -5 rear only. Then once you get used to the game start raising the spring rate of both front and rear.
Pit Row
Try -5 all settings
Or -2 all settings
Or -5 rear only
Or stock.
Mine is
+5front
-5 rear
+5 front/rear
-5 front/rear
0 front rear
It really comes down to your riding style. Hopefully one of those helps out.
Managed to do this, took a bit of grinding but eventually got it fully completed. I'm pretty neutral on the game it's not bad but nothing special either. Managed to get it pretty cheap on one of those key sites, maybye paid 20-30 eu don't remember exactly.
Overal it was kinda worth it's money put in quite allot of hours in the somewhat short period i had it. For a fun arcade experience it's good to just get on a do some races. Now that i got it 100% i can pretty much uninstall it though all my interest is gone. Something that keeps me hooked in mx games is the weekly looking forward to replica tracks / events that go along with real world racing. Mx simulator has that or had that (havent been on there for few years) and mxvsatv also had it with a supercross pack a few years ago and a outdoor pack more recently.
While this game was okay i'd enjoyed some kind of weekly extra track release thats a replica of the ama sx track of that weekend irl i guess.. Possibly with hotlap / leaderboards / online racing events that take place for a whole week untill the next track releases. (allot of car sim racing games use this weekly setup for online activity)
Congrats for unlocking all the achievements, my "doing 100 scrubs" is still locked after days of play...
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