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Meh.
Well, not my cup of tea at all...and that's putting it mildly as I think it is, well.... Let's just take the fifth.
But anyway, I hope it is profitable and enjoyable for them.
"gRaVe DiGgEr FeLt MoRe ReAlIsTiC iN mOnStEr JaM pRo"
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Having another franchise could mean they'll have to grow their team meaning more people will potentially work on the MX vs ATV franchise which is a good thing.
Or it could mean the team will focus on one project at a time which means it'll take even longer in between each MX vs ATV title release. Not a bad thing but not a great thing.
As long as they don't split the current team they have in half in order to work on both titles I think it'll be okay.
You can't fault them for trying to make more money. It is a business after all.
I guess it's just disappointing that for a team so touted for their moto history that what looks like will be their first officially licensed game has nothing to do with moto.
But hey. It's not for me or anyone here. Even if I disagree with a lot of their decisions, the Rainbow crew are good people. I wish them prosperity.
Any of us who thought it might be an official National's game should have our heads checked
anyway. We should know better.
OK, back on track.
Pit Row
The two games couldn't be more different as far as control, you really have to take proper lines in GP Pro to get around corners well. So are "in-air" physics all you care about in a moto game? If so, other than better looking whips, what do you like about All Out physics over MXGP?
I was slow to come around to the MXGP series, bought all the previous games and never liked them much, but they made big strides with MES and MXGP Pro, I was almost immediately hooked on Pro, staying up too late to play it lately!
So how am I out of my fuckin' mind again?
It blows my mind how people don't like the newest offering from Milestone, when it is so obviously the superior moto game on the market right now. It's almost like the US vs Europe debate spilled over into the moto gaming world.
If they ever focused on purely on moto (like Milestone) I think they could produce a quality MX game.
they won't be getting any more of my money
and yeah, if you're calling Milestone's physics good, then you are out of your mind.
WFO at all time, pre-load to jump 500 ft rhythm sections, whips and scrubs are possible = OMG so realistic!!!!! Perfect physics!!!
Just my opinion, from your past couple posts in this thread it seems like you're the only one who is a fanboy here.
It's not the enduro game I'd like but oersonally I'm looking forward to Dakar 18. The navigation, roadbook and protecting your bike are cool aspects I've personally not seen in an Offroad game. I just hope it has some slower, more technical aspects and difficult terrain as well for the bikes.
But anyway...
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