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https://youtu.be/iNGKV18SPCk?rel=0
I wish it wasn't so easy to just plop your way through the rhythm sections, that's was drove me nuts about Encore.
You can tell the person playing tries not to make contact with the AI. I wonder how that is going to be in this one.
Anxious for next week to see what you guys all think of the game, I'm holding off on the pre-order until I see some game play from better players.
i'll still be buying it, but i'm a lot less excited than i was when info first started coming out.
as for the authenticity... it's pretty rad the first time or so, but eventually i'll be hitting X as fast as i can trying to skip everything except for the actual racing.
(Didn’t mean to quote)
After explaining to Milestone's guys in the UK that the gameplay videos haven't done the game any justice, they have given us (MX Vice) early access. I've done four races and, trust me, those Team VVV videos are nothing like the real thing.
I'll get gameplay videos up and everything ASAP, but this is good. I agree with everyone else and started to lose faith based on recent videos. I'm back on the bandwagon now though!
And for everyone complaining about the turbo clutch in mxvsatv, have you never seen a guys pop a 75ft triple from a dead stop on the inside of the turn? Seems more realistic than the sitting there spinning and going nowhere like mxgp3.
Pit Row
Once I got into my own race, with regular physics/manual shifting, it made all the difference. I was jumping onto a tabletop and immediately shifting to get the pop off. I did bobble in a rhythm and then had to go double, double, double to get out (rather than mindlessly pinning it like Team VVV) and lost quite a lot of time. It was realistic.
Oh yeah, everyone else was playing with joint brakes. Once you make it so that there are separate buttons for the front and back brakes that also makes a huge difference. Squaring up the berms is really impressive.
https://youtu.be/SNKZzpJYdEo?rel=0
If so I'll be sure to provide feedback.
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