Will we ever get a real MX game?

tprice07
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12/3/2016 11:53am
Don't want to make it to realistic, most people would be sitting out trying to find a ride...
Best comment of the day haha.
motoman617
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12/3/2016 12:55pm
Deja New wrote:
There was a supercross game for IBM compatible in the late 80's know idea what it was called anymore that was awesome with career mode i.e...
There was a supercross game for IBM compatible in the late 80's know idea what it was called anymore that was awesome with career mode i.e. If you crashed it would tell you you had injured yourself with injuries such as broken bones and you would miss a few rounds of the series. You would have to set up your bike for each track. I remember have to set up he gearing and suspension for the L.A. Coliseum just for one set of triples if it wasn't quite right you had no chance. Even got to pick your Favorit ride of the time. I always picked Erik Kehoe on his RM250. Never see a MX/SX with the same style game play science there are a few good ones but I guess remenissing on the childhood ones makes it just that little bit more fun.
I think this is the one you were talking about. I remember playing it and crashing and having to sit out because of a broken leg. Fun back in the day.






tprice07
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12/3/2016 1:48pm Edited Date/Time 12/4/2016 2:21pm
Figured out how to move the bike when I move the actual controller. I'm still a little sketchy with it, but it is a significant improvement over using the sticks.

This utilizes the gyroscope that is built into the PS4 controller. Enjoy.

The Shop

Hcallz5
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12/3/2016 1:48pm
I have MX simulator, it just sits on my desktop. If you can't ride in a straight line without falling over the game is broken. I want to sit down and race not dedicate hours learning how to take a turn and keep from falling over. I'd rather put that time into riding IRL.
tprice07
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12/3/2016 1:49pm
Hcallz5 wrote:
I have MX simulator, it just sits on my desktop. If you can't ride in a straight line without falling over the game is broken. I...
I have MX simulator, it just sits on my desktop. If you can't ride in a straight line without falling over the game is broken. I want to sit down and race not dedicate hours learning how to take a turn and keep from falling over. I'd rather put that time into riding IRL.
Exactly.
disbanded
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12/3/2016 1:59pm
Riding an actual motorcycle is like 10 times easier than MXSim
JW381
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12/3/2016 2:04pm
Hcallz5 wrote:
I have MX simulator, it just sits on my desktop. If you can't ride in a straight line without falling over the game is broken. I...
I have MX simulator, it just sits on my desktop. If you can't ride in a straight line without falling over the game is broken. I want to sit down and race not dedicate hours learning how to take a turn and keep from falling over. I'd rather put that time into riding IRL.
Yeah but at least it doesn't have canned whip/scrub animations that kill your sick flow Sick
cmarona463
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12/3/2016 2:19pm
Its just funny how people complain about not having a realistic MX game, and then complain about the closest thing we have to a realistic MX game because its "too hard" Laughing

MX sim is not as hard as people make it out to seem, and no the game is definitely not "broken". Because it takes more than 5 minutes to master, its labeled as too hard lol. Pick it up one night before you go to bed, and play it for an hour. I guarantee you will figure out how to "ride in a straight line". If its too hard right at the beginning, you're in luck because there is an arcade mode that you can turn on in the settings. That will let you learn the settings. Then you can turn arcade mode up, and turn your stability setting up. Start riding, and lower it a little bit every so often.

Nothing compares to the flow of a real bike on a real track, but if you want to get close to that, MX sim is the best product out there. Nailing a section that you've been struggling with is an awesome feeling!

Bottom line is, MX sim is the most realistic MX game you can play. That's just how it is. If that is not what you're looking for then that's fine too. But if you want realism, you cannot beat it.
1
Midwest_Mafia
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12/3/2016 3:13pm
disbanded wrote:
Riding an actual motorcycle is like 10 times easier than MXSim
I actually almost spit out my drink.

Sadly the arcade games from the 2000's have been the best so far.............. if that says anything.

No major studio is going to pick up on this anymore, the height of our sport's popularity was in the early 2000's sadly, mainstream wise.

The whole " extreme / alternative " sport thing is dead, look at the x games.
SKlein
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12/3/2016 3:17pm
Hcallz5 wrote:
I have MX simulator, it just sits on my desktop. If you can't ride in a straight line without falling over the game is broken. I...
I have MX simulator, it just sits on my desktop. If you can't ride in a straight line without falling over the game is broken. I want to sit down and race not dedicate hours learning how to take a turn and keep from falling over. I'd rather put that time into riding IRL.
JW381 wrote:
Yeah but at least it doesn't have canned whip/scrub animations that kill your sick flow Sick
Flow for show, corner for dough.
12/3/2016 4:46pm
ok that bubba video is awesome..on the race video, I actually watched the 450 main event.reminded me of how much fun mcm2 tournys used to be . mxgp is too slow and heavy (besides the silly whips and starts).mix some reflex into it and it would be good.dont like 1st person. would be cool if we could download mx sim on xbox one and play it.
I'm hooked on world of tanks right now. everytime I play it. I think I wish these guys would make mx. so much detail ,mods,great competition.we still have gravel slide sound effects in sx,lol. maybe someday.Dry
12/3/2016 4:56pm
I actually almost spit out my drink. Sadly the arcade games from the 2000's have been the best so far.............. if that says anything. No major...
I actually almost spit out my drink.

Sadly the arcade games from the 2000's have been the best so far.............. if that says anything.

No major studio is going to pick up on this anymore, the height of our sport's popularity was in the early 2000's sadly, mainstream wise.

The whole " extreme / alternative " sport thing is dead, look at the x games.
I feel you man. From the late 90s to early 2000s the amount of mx games that where being made was unreal compared to today. You head EA Sports Supercross / Jeremy McGrath Games / Travis Pastrana Games (mototrax mainly) / Ricky Carmichael Games ... And other franchises such as VMX racing and other one off racing games such as sx circuit.

I guess our sport is just to small for it, to make it worth the cost of creating a game anno 2016. We could have brands like redbull or monster energy be the sponsor of a game that is tied to a series they sponsor.. (like ama outdoors or sx) together with a game companny but it's just not happening.

Guess i'm thankfull for guys like Milestone for creating the MXGP series. The games might not be perfect but atleast its new mx games we get Cool
JW381
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12/3/2016 5:15pm
Hcallz5 wrote:
I have MX simulator, it just sits on my desktop. If you can't ride in a straight line without falling over the game is broken. I...
I have MX simulator, it just sits on my desktop. If you can't ride in a straight line without falling over the game is broken. I want to sit down and race not dedicate hours learning how to take a turn and keep from falling over. I'd rather put that time into riding IRL.
JW381 wrote:
Yeah but at least it doesn't have canned whip/scrub animations that kill your sick flow Sick
SKlein wrote:
Flow for show, corner for dough.
Haha I was being sarcastic, poking fun at the Reflex dorks.
jemcee
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12/3/2016 11:49pm
I don't want a game to be realistic cause using a controller looking at a flat 2d image isn't realistic..

I want a game that's easy to play but hard to do.. Does that make any sense? Even though I wouldn't call myself a sprintcar fan My absolute favourite game was a World Outlaw Sprintcar game and it was so simple to actually go around but was hard to go really fast, every race seemed to be different there were varying speeds of drivers and you'd have to work through a field to win a race or get past lappers that didn't all do the same thing.. Had a great career and you actually had to put a series together to win one, it was sick! Sure that's prob all easy when it's just round and round and the graphics didn't need to be anything outside the track but still it was 2002! Surely there's been enough advancements to replicate the race play

There's a reason madskills is so popular and addictive
jemcee
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12/4/2016 12:11am
Yeah they look great I'm not real sure what you want my opinion on haha.. Yes it LOOKS realistic but unless you're sitting on a bike that's made to simulate what's happening and the dirt is somehow real and does exactly what dirt does you're still sitting in a immobile chair pushing a non gradual button to accelerate and steering with two toggles, you know what I'm saying? I love the Dirt rally games and can imagine it's way more realistic sitting in a simulator using pedals and steering wheel than it is me sitting there using a controller
jemcee
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12/4/2016 12:38am
oh right yeah ok sorry.. yeah I can definitely appreciate that skill it's just a skill I don't particularly want haha, well not enough anyway
norcal racer
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12/4/2016 1:06am
I'm going to make an indie game of this on the unreal engine 4. Going to be fake names but the career mode will have common sense unlike any game ever created besides nba 2k. Just give me a few years
MELTON139
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12/4/2016 4:49am
jemcee wrote:
I don't want a game to be realistic cause using a controller looking at a flat 2d image isn't realistic.. I want a game that's easy...
I don't want a game to be realistic cause using a controller looking at a flat 2d image isn't realistic..

I want a game that's easy to play but hard to do.. Does that make any sense? Even though I wouldn't call myself a sprintcar fan My absolute favourite game was a World Outlaw Sprintcar game and it was so simple to actually go around but was hard to go really fast, every race seemed to be different there were varying speeds of drivers and you'd have to work through a field to win a race or get past lappers that didn't all do the same thing.. Had a great career and you actually had to put a series together to win one, it was sick! Sure that's prob all easy when it's just round and round and the graphics didn't need to be anything outside the track but still it was 2002! Surely there's been enough advancements to replicate the race play

There's a reason madskills is so popular and addictive
World of Outlaw was soooo sick! Pulling tear off setting up the car, and awesome career mode!
MELTON139
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12/4/2016 4:56am
I just was a good career mode like 2k, madden, or ncaa. If it had all that I could settle with lesser graphics and physics.
12/4/2016 5:19am
disbanded wrote:
Riding an actual motorcycle is like 10 times easier than MXSim
I'd compare it to learning to ride your bike without training wheels for the first time. Most of us don't remember the struggles we probably had with that. Dedicating a solid hour to it and most kids probably get it dialed. Same with MX Sim. And once you have it, it's like the old saying about riding a bike... you don't forget it.
Not ever game is going to be for every person. They all have their pro's and con's.
12/4/2016 5:48am
I play all the MOTO games for what I need. My nephew and I have been playing mx vs atv untamed and forgot how much fun it was. Mxgp 2 is a blast when it comes to turning and what not. Every game has flaws. I have mx sim and yes you can get by with a regular computer but to get the most out of people fail to mention they have modded comps which doesn't come cheap at all. And set ups are so hard to get help with because people are stingy with giving theirs out. At its core it's a cool game but no better than the others.
Motodave15
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12/4/2016 8:48am
I play all the MOTO games for what I need. My nephew and I have been playing mx vs atv untamed and forgot how much fun...
I play all the MOTO games for what I need. My nephew and I have been playing mx vs atv untamed and forgot how much fun it was. Mxgp 2 is a blast when it comes to turning and what not. Every game has flaws. I have mx sim and yes you can get by with a regular computer but to get the most out of people fail to mention they have modded comps which doesn't come cheap at all. And set ups are so hard to get help with because people are stingy with giving theirs out. At its core it's a cool game but no better than the others.
Yeah the bike setup thing is a pain in the ass when youre tinkering and then start changing stuff in crazy directions all willy nilly like lol.... but to get the most out of it you have to mess with advanced stability settings... takes time thats for sure
flatout111
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12/4/2016 11:21am Edited Date/Time 12/4/2016 11:28am
Here's a totally different take on all of this. But one that I find important and no one ever really mentions.

I think the best MX games made are MXGP 2, Reflex for PC (due to the excellent replica track DLC), MX Sim and then the old EA Supercross 2000. However, one important aspect of what brings Reflex for PC and MX Sim way down, for me, is the lack of trained AI by the CPU. Everyone assumes everyone plays online but that is not the case, at all.

At my current residence I still do not have high speed internet. I use Mifi units and the like to achieve internet access but everything is capped so try doing any gaming with those limits. I'm not alone. Lots of people are in the same situation, even here in 2016. It made me wonder so I actually posed the question to one of the main programmers at Rainbow Studios who I often had corresponded with. My question was what percentage of gamers play online? I figured it was prob 85% play online.

Did you know that it is the exact opposite? Overwhelmingly, more gamers play offline. Like, I'm talking the same kinda numbers but in the opposite way. I was shocked but this is the case from a very reliable source.

In my case, what I want in a MX game is the same thing that Madden or 2K offers to their sports franchises. A realistic, authentic, LICENSED MX product that also has competent AI. You could call it Simcade if you like. It doesn't have to be a total simulator but treat the sport like the 2K series treats basketball. Ever played the 2K basketball games? You feel like you are part of the NBA experience. Their AI is nothing to sneeze at and there is a lot of work done to make sure their games DO have programmed, competent AI. I don't expect this of one ma, (Josh), who makes Sim, or for the creators of the Reflex custom tracks. They aren't making tracks for the masses. But it is important, nonetheless, to me to have this aspect in a MX game. I realize its apples to oranges with budgets when you're talking 2K compared to anything our sport would get but even MXGP 2 offers a great feeling of being in the experience of the GPs and also does a pretty decent job programming computer AI...which, again, is needed if you are not playing online.

I love spinning laps on Reflex for PC on the excellent user made replica SX tracks. But riding solo gets old after a while. Same with MX Sim. Those games have zero computer AI programmed so it really is an aspect that detracts from those games...for me. I realize I'm one of the few in that situation on here...but, according to the numbers, more people than you think play offline than on so it again strengthens the need for a new MX game featuring the AMA riders that can offer more like what MXGP 2 does for their series.

Just a different take on it. I was shocked to hear the numbers that there are GREATLY more offline gamers than online gamers. It's something you never hear about and it's weird because, these days, everything seems made for online gaming with DLC, etc.

It would be nice if Reflex for PC or MX Sim had trained AI. Neither does, so it does change my personal way of looking at it and steers me more towards the console titles that do some of the time.

Actually, if I had my wish, EA or Codemasters would make a licensed MX/SX game and give it the same treatment they give their other sports. That would be my ultimate game for my preferences. As great as MX Sim and Reflex are they still do not have a full license where you can really role play like you can in NBA2K, Madden, etc. MXGP 2 and EA Supercross 2000 are the only games in our sport to come close. And yeah, the gameplay of Reflex on PC and Sim are far superior but they aren't what NBA2K is for basketball or MXGP 2 is to our sport. It's a different approach. Both are valid.
12/4/2016 11:27am
Deja New wrote:
There was a supercross game for IBM compatible in the late 80's know idea what it was called anymore that was awesome with career mode i.e...
There was a supercross game for IBM compatible in the late 80's know idea what it was called anymore that was awesome with career mode i.e. If you crashed it would tell you you had injured yourself with injuries such as broken bones and you would miss a few rounds of the series. You would have to set up your bike for each track. I remember have to set up he gearing and suspension for the L.A. Coliseum just for one set of triples if it wasn't quite right you had no chance. Even got to pick your Favorit ride of the time. I always picked Erik Kehoe on his RM250. Never see a MX/SX with the same style game play science there are a few good ones but I guess remenissing on the childhood ones makes it just that little bit more fun.
motoman617 wrote:
I think this is the one you were talking about. I remember playing it and crashing and having to sit out because of a broken leg...
I think this is the one you were talking about. I remember playing it and crashing and having to sit out because of a broken leg. Fun back in the day.






I remember playing this. It was awesome!
Barrett57
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12/4/2016 11:32am Edited Date/Time 12/4/2016 11:32am
I want a realistic portrayal of the US series as well.

You could skip 16 rounds of supercross because it boring as hell and have half the riders unplayable by the start of the outdoors because of injury.

Be a cracking game.
Jimmy_Sloan
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12/4/2016 11:54am Edited Date/Time 12/4/2016 11:56am
Excitebike has some of the best game physics I've ever played. It's closest to real life riding and it plays on emulators on lower end computers so you don't need 57 gigs of memory with a 98 gig video card. You can also build your own tracks so you can create tracks like Southwick and Red Bud.
PastranaWho
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12/4/2016 1:26pm Edited Date/Time 12/4/2016 1:27pm
Just DL mx simulator it has 3 tracks. Where can i DL more tracks ? i dont have a super game computer so i would like some basic tracks (package) or any cool tracks for a newbie you guys might know of? any help is appreciated.
PastranaWho
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12/4/2016 1:51pm
Thanks.
cali11
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12/4/2016 1:52pm
The MX tracing is fun on MXGP 2. The SX racing sucks if you're playing the computer riders. Every corner they crash 3-4 riders. What's also crazy is I have never seen RV2 even close to the top in any race.! The dude would be lapping these GP riders on an SX track. Still fun game

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