Another first turn pile up

30minmotos
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Huh wonder if there’s any solution to this almost clock work like madness…

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6/20/2026 12:25pm
30minmotos wrote:

Huh wonder if there’s any solution to this almost clock work like madness…

Umm, it’s motocross………..not soccer.

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30minmotos
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6/20/2026 12:28pm
30minmotos wrote:

Huh wonder if there’s any solution to this almost clock work like madness…

MoogenKen wrote:

Umm, it’s motocross………..not soccer.

Looks a lot like waiting around because people are injured 5 seconds into a race time and time again not much motocross happening…

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6/20/2026 12:30pm
30minmotos wrote:

Huh wonder if there’s any solution to this almost clock work like madness…

MoogenKen wrote:

Umm, it’s motocross………..not soccer.

30minmotos wrote:

Looks a lot like waiting around because people are injured 5 seconds into a race time and time again not much motocross happening…

Like I’ve already said, go watch soccer.

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30minmotos
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6/20/2026 12:32pm
MoogenKen wrote:

Umm, it’s motocross………..not soccer.

30minmotos wrote:

Looks a lot like waiting around because people are injured 5 seconds into a race time and time again not much motocross happening…

MoogenKen wrote:

Like I’ve already said, go watch soccer.

So the chick wins her first race, dominant, and her reward is injured 5 seconds into the next moto because the first gate pick means literally nothing.

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The Shop

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6/20/2026 1:04pm
30minmotos wrote:

Looks a lot like waiting around because people are injured 5 seconds into a race time and time again not much motocross happening…

MoogenKen wrote:

Like I’ve already said, go watch soccer.

30minmotos wrote:
So the chick wins her first race, dominant, and her reward is injured 5 seconds into the next moto because the first gate pick means literally...

So the chick wins her first race, dominant, and her reward is injured 5 seconds into the next moto because the first gate pick means literally nothing.

I kind of agree with you, but… what if other motorsports like Nascar and F1 adopted the MX style of gate drop?? Talk about exciting starts! 

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30minmotos
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6/20/2026 1:11pm
MoogenKen wrote:

Like I’ve already said, go watch soccer.

30minmotos wrote:
So the chick wins her first race, dominant, and her reward is injured 5 seconds into the next moto because the first gate pick means literally...

So the chick wins her first race, dominant, and her reward is injured 5 seconds into the next moto because the first gate pick means literally nothing.

I kind of agree with you, but… what if other motorsports like Nascar and F1 adopted the MX style of gate drop?? Talk about exciting starts! 

If you prefer carnage, ambulances, helicopter trips to hospitals, more than racing, maybe!

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6/20/2026 3:12pm
30minmotos wrote:

Huh wonder if there’s any solution to this almost clock work like madness…

So what's your solution or alternative to the traditional gate start?

2
6/20/2026 3:22pm

Anyone have an update on Mayla? All I saw was the crash and her on a stretcher.

30minmotos
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6/20/2026 4:24pm
30minmotos wrote:

Huh wonder if there’s any solution to this almost clock work like madness…

neverwas wrote:

So what's your solution or alternative to the traditional gate start?

What do you think would actually reward qualifying position?

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6/20/2026 5:12pm
30minmotos wrote:

What do you think would actually reward qualifying position?

We don’t know. But you seem to have the solution, so that’s why you were asked what your solution would be 

30minmotos
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6/20/2026 5:25pm
30minmotos wrote:

What do you think would actually reward qualifying position?

We don’t know. But you seem to have the solution, so that’s why you were asked what your solution would be 

Not a single idea? Nobody can come up with anything? I don’t have solutions, but gosh I have to imagine something’s out there.

12
BikePilot
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6/20/2026 8:14pm

Imo the combination of 40 rider gates, modern bikes that are so easy to launch, and metal grids means you have a tight cluster of riders all staying pretty even, which is a recipe for carnage when the track goes from being wide enough for 40 to wide enough for 10.  I doubt that there is a solution without a trade off, but fewer riders would be one option as would making starts trickier to slow riders down in general and get more separation.  Banning starting devices would probably help a little.  

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6/20/2026 8:29pm
30minmotos wrote:

What do you think would actually reward qualifying position?

We don’t know. But you seem to have the solution, so that’s why you were asked what your solution would be 

30minmotos wrote:

Not a single idea? Nobody can come up with anything? I don’t have solutions, but gosh I have to imagine something’s out there.

Lol, stop toying with them and cough up your vision!

joshd
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6/20/2026 9:32pm

We have doubled the displacement in both classes. Paddle tires, launch devices, ecu maps, grates, this list goes on. One thing we haven’t improved is our reaction times. I bet the guys are going 5-10 mph faster into the first turn that they were in 2006. It’s just silly. 

Not only that. With all these devices have made the starts more even and everyone is closer together. That’s not a good thing. 

I think it will take a star passing before any changes are made. 

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Village Idiot
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6/20/2026 9:49pm
joshd wrote:
We have doubled the displacement in both classes. Paddle tires, launch devices, ecu maps, grates, this list goes on. One thing we haven’t improved is our...

We have doubled the displacement in both classes. Paddle tires, launch devices, ecu maps, grates, this list goes on. One thing we haven’t improved is our reaction times. I bet the guys are going 5-10 mph faster into the first turn that they were in 2006. It’s just silly. 

Not only that. With all these devices have made the starts more even and everyone is closer together. That’s not a good thing. 

I think it will take a star passing before any changes are made. 

This.

So many of the variables have been removed from the race to the first turn that there's very little separation between the riders when they arrive.

Remove all the aids (traction control, starting devices, grates, starting maps, etc.) and this will return the variability and spread out the field. It will also show who has the skill and who has been leaning on the aids. And isn't the skill what we're trying to measure between the gate drop and checkered flag?

17
joshd
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6/20/2026 9:51pm
joshd wrote:
We have doubled the displacement in both classes. Paddle tires, launch devices, ecu maps, grates, this list goes on. One thing we haven’t improved is our...

We have doubled the displacement in both classes. Paddle tires, launch devices, ecu maps, grates, this list goes on. One thing we haven’t improved is our reaction times. I bet the guys are going 5-10 mph faster into the first turn that they were in 2006. It’s just silly. 

Not only that. With all these devices have made the starts more even and everyone is closer together. That’s not a good thing. 

I think it will take a star passing before any changes are made. 

This.So many of the variables have been removed from the race to the first turn that there's very little separation between the riders when they arrive.Remove...

This.

So many of the variables have been removed from the race to the first turn that there's very little separation between the riders when they arrive.

Remove all the aids (traction control, starting devices, grates, starting maps, etc.) and this will return the variability and spread out the field. It will also show who has the skill and who has been leaning on the aids. And isn't the skill what we're trying to measure between the gate drop and checkered flag?

Yes but most importantly it will slow the speeds down. It’s 30 mph vs 35-40 mph enough to save injury? Who knows but it can’t hurt. 

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Village Idiot
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6/20/2026 9:56pm
joshd wrote:
We have doubled the displacement in both classes. Paddle tires, launch devices, ecu maps, grates, this list goes on. One thing we haven’t improved is our...

We have doubled the displacement in both classes. Paddle tires, launch devices, ecu maps, grates, this list goes on. One thing we haven’t improved is our reaction times. I bet the guys are going 5-10 mph faster into the first turn that they were in 2006. It’s just silly. 

Not only that. With all these devices have made the starts more even and everyone is closer together. That’s not a good thing. 

I think it will take a star passing before any changes are made. 

This.So many of the variables have been removed from the race to the first turn that there's very little separation between the riders when they arrive.Remove...

This.

So many of the variables have been removed from the race to the first turn that there's very little separation between the riders when they arrive.

Remove all the aids (traction control, starting devices, grates, starting maps, etc.) and this will return the variability and spread out the field. It will also show who has the skill and who has been leaning on the aids. And isn't the skill what we're trying to measure between the gate drop and checkered flag?

joshd wrote:

Yes but most importantly it will slow the speeds down. It’s 30 mph vs 35-40 mph enough to save injury? Who knows but it can’t hurt. 

It may slow them down, but how fast everyone is going shouldn't matter as much as the fact that they can't all be in the same place at the same time. Spread them out and there's more time for reaction and collision avoidance. No collision, no injury. 

My 2 cents.

3
prozach
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6/20/2026 10:44pm

The Start is one of the best parts of moto.  Also part of what makes it more exciting and less predictable than other Motorsports.  

2
1
6/20/2026 11:02pm Edited Date/Time 6/20/2026 11:09pm

Pile ups because the first turn is to small for all those riders has always been happening  But the real problem is the speed look at MotoGP same thing with a Total different start but they just cant avoid the crashed rider so lower the start speed  its not a kamikaze corner and  the riders can manage  the situation 

1
6/20/2026 11:05pm
30minmotos wrote:

Huh wonder if there’s any solution to this almost clock work like madness…

Removing holeshot devices and the start grates will help. 

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6/21/2026 1:04am

Okay, I’ll bite, since 30minmotos won’t: 1) Grid start like MotoGP, 10 rows of 4-across riders, with a stagger so that qualifying well actually provides a greater advantage than “gate pick.” 2) Abbreviated run to the first turn to keep the corner entry speed down. 3) BIG penalty for jumping the start, like a one lap penalty for each infraction. Complete restart if anyone jumps. 4) No gates, no metal grids, holeshot devices allowed. Start is triggered by a light system.

So instead of having a long run on the big start straight, you have the riders grid lined up on the straight, with the front row almost at the first turn.

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30minmotos
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6/21/2026 1:09am Edited Date/Time 6/21/2026 1:18am
Okay, I’ll bite, since 30minmotos won’t: 1) Grid start like MotoGP, 10 rows of 4-across riders, with a stagger so that qualifying well actually provides a...

Okay, I’ll bite, since 30minmotos won’t: 1) Grid start like MotoGP, 10 rows of 4-across riders, with a stagger so that qualifying well actually provides a greater advantage than “gate pick.” 2) Abbreviated run to the first turn to keep the corner entry speed down. 3) BIG penalty for jumping the start, like a one lap penalty for each infraction. Complete restart if anyone jumps. 4) No gates, no metal grids, holeshot devices allowed. Start is triggered by a light system.

So instead of having a long run on the big start straight, you have the riders grid lined up on the straight, with the front row almost at the first turn.

Sounds sick. Plus you wouldn’t have to have an 80 foot wide start area any longer.


Sounds like first turn pile ups with massive speeds would all but be erased with those ideas.


But destruction derby it is, I guess that’s what the people want.


I do love the fact that qualifying means nothing time and time again. Moto 1 finish means nothing come Moto 2 gate pick.


I feel bad for Mayla because of these inbred starts as we have them now.


EDIT: one tweak I’d recommend is drop the field by 10-20 % so outdoors cut it from 40 down to 34ish and indoors cuz it to 18ish. The last 10% are so far off the pace it’s a hazard for both the top and the back guys at that point.



Or could you imagine the normal starting gates, have them line up in order fastest to slowest inside to outside. Drop the gates inside to outside with an half second delay for each rider. That will have them not side by side into the first turn and allow them to get into the race safely and have the top 10 imagine this, racing with the top 10. Imagine the battles if the guys all get out together instead of a few being buried and then the others getting away and then the battles never materializing.


Even keep the grates it’s fine, but agreed get rid of all other aids. Holeshot devices getting stuck on and chewing up forks are so dumb just ban them.

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rsd47
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6/21/2026 1:50am Edited Date/Time 6/21/2026 1:51am

Ban holeshot devices, ban starting blocks, get rid of the grids, and enforce the use of one map on each ECU (no starting maps).

Go back to variable dirt conditions so your gate pick actually matters and make it harder for the bikes to be rocket ships immediately with the devices and ECUs, and there will be much more separation/less first turn pileups with all 40 riders arriving at the exact same time at insane speeds. More rider talent involved and much harder to control

MotoGP just banned ride height devices off the starts because it was becoming so dangerous. The idea that you can't 'go back' is silly. The problem is that you need a governing body that gives a shit about rider safey and for the teams/manufacurers to agree 

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6/21/2026 3:01am
Okay, I’ll bite, since 30minmotos won’t: 1) Grid start like MotoGP, 10 rows of 4-across riders, with a stagger so that qualifying well actually provides a...

Okay, I’ll bite, since 30minmotos won’t: 1) Grid start like MotoGP, 10 rows of 4-across riders, with a stagger so that qualifying well actually provides a greater advantage than “gate pick.” 2) Abbreviated run to the first turn to keep the corner entry speed down. 3) BIG penalty for jumping the start, like a one lap penalty for each infraction. Complete restart if anyone jumps. 4) No gates, no metal grids, holeshot devices allowed. Start is triggered by a light system.

So instead of having a long run on the big start straight, you have the riders grid lined up on the straight, with the front row almost at the first turn.

30minmotos wrote:
Sounds sick. Plus you wouldn’t have to have an 80 foot wide start area any longer.Sounds like first turn pile ups with massive speeds would all...

Sounds sick. Plus you wouldn’t have to have an 80 foot wide start area any longer.


Sounds like first turn pile ups with massive speeds would all but be erased with those ideas.


But destruction derby it is, I guess that’s what the people want.


I do love the fact that qualifying means nothing time and time again. Moto 1 finish means nothing come Moto 2 gate pick.


I feel bad for Mayla because of these inbred starts as we have them now.


EDIT: one tweak I’d recommend is drop the field by 10-20 % so outdoors cut it from 40 down to 34ish and indoors cuz it to 18ish. The last 10% are so far off the pace it’s a hazard for both the top and the back guys at that point.



Or could you imagine the normal starting gates, have them line up in order fastest to slowest inside to outside. Drop the gates inside to outside with an half second delay for each rider. That will have them not side by side into the first turn and allow them to get into the race safely and have the top 10 imagine this, racing with the top 10. Imagine the battles if the guys all get out together instead of a few being buried and then the others getting away and then the battles never materializing.


Even keep the grates it’s fine, but agreed get rid of all other aids. Holeshot devices getting stuck on and chewing up forks are so dumb just ban them.

I like the sequential gate idea, but half second delay means the 20th qualifier starts off with a 10 second penalty. Maybe a little shorter duration.

I still think holeshot devices are fine, as well as custom start maps. And if you’re gonna have a gate, might as well keep all the other aids too. Shorter start straights too.

2
30minmotos
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6/21/2026 4:41am
Okay, I’ll bite, since 30minmotos won’t: 1) Grid start like MotoGP, 10 rows of 4-across riders, with a stagger so that qualifying well actually provides a...

Okay, I’ll bite, since 30minmotos won’t: 1) Grid start like MotoGP, 10 rows of 4-across riders, with a stagger so that qualifying well actually provides a greater advantage than “gate pick.” 2) Abbreviated run to the first turn to keep the corner entry speed down. 3) BIG penalty for jumping the start, like a one lap penalty for each infraction. Complete restart if anyone jumps. 4) No gates, no metal grids, holeshot devices allowed. Start is triggered by a light system.

So instead of having a long run on the big start straight, you have the riders grid lined up on the straight, with the front row almost at the first turn.

30minmotos wrote:
Sounds sick. Plus you wouldn’t have to have an 80 foot wide start area any longer.Sounds like first turn pile ups with massive speeds would all...

Sounds sick. Plus you wouldn’t have to have an 80 foot wide start area any longer.


Sounds like first turn pile ups with massive speeds would all but be erased with those ideas.


But destruction derby it is, I guess that’s what the people want.


I do love the fact that qualifying means nothing time and time again. Moto 1 finish means nothing come Moto 2 gate pick.


I feel bad for Mayla because of these inbred starts as we have them now.


EDIT: one tweak I’d recommend is drop the field by 10-20 % so outdoors cut it from 40 down to 34ish and indoors cuz it to 18ish. The last 10% are so far off the pace it’s a hazard for both the top and the back guys at that point.



Or could you imagine the normal starting gates, have them line up in order fastest to slowest inside to outside. Drop the gates inside to outside with an half second delay for each rider. That will have them not side by side into the first turn and allow them to get into the race safely and have the top 10 imagine this, racing with the top 10. Imagine the battles if the guys all get out together instead of a few being buried and then the others getting away and then the battles never materializing.


Even keep the grates it’s fine, but agreed get rid of all other aids. Holeshot devices getting stuck on and chewing up forks are so dumb just ban them.

I like the sequential gate idea, but half second delay means the 20th qualifier starts off with a 10 second penalty. Maybe a little shorter duration.I...

I like the sequential gate idea, but half second delay means the 20th qualifier starts off with a 10 second penalty. Maybe a little shorter duration.

I still think holeshot devices are fine, as well as custom start maps. And if you’re gonna have a gate, might as well keep all the other aids too. Shorter start straights too.

The 10 second penalty doesn’t play out that way exactly tho usually they bunch up a bit in early laps and early turns so it shouldn’t play out exactly like that. Either way the 20th place guy deserves to have a penalty you know?

4
30minmotos
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6/21/2026 4:42am
rsd47 wrote:
Ban holeshot devices, ban starting blocks, get rid of the grids, and enforce the use of one map on each ECU (no starting maps).Go back to...

Ban holeshot devices, ban starting blocks, get rid of the grids, and enforce the use of one map on each ECU (no starting maps).

Go back to variable dirt conditions so your gate pick actually matters and make it harder for the bikes to be rocket ships immediately with the devices and ECUs, and there will be much more separation/less first turn pileups with all 40 riders arriving at the exact same time at insane speeds. More rider talent involved and much harder to control

MotoGP just banned ride height devices off the starts because it was becoming so dangerous. The idea that you can't 'go back' is silly. The problem is that you need a governing body that gives a shit about rider safey and for the teams/manufacurers to agree 

Bingo. That young woman may never race again because the sport has become full destruction derby inbred and cheers on the wrecks. It’s sad.


Need the folks in charge to have a freaking brain.

8
6/21/2026 10:38am
30minmotos wrote:

Huh wonder if there’s any solution to this almost clock work like madness…

stop-being-such-a-drama-queen-saturday-night-live %281%29 1
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1
Spike33
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6/21/2026 10:40am

If Hammaker is out then the starts just got significantly safer 

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30minmotos
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6/22/2026 2:48am
Spike33 wrote:

If Hammaker is out then the starts just got significantly safer 

Dude wtf is his deal with that?

1
philG
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6/22/2026 4:46am

Track grooming is the issue. 

There is no consistency in the ground from one gate drop to the next, it all looks lovely, but until you get there you have no idea what the hell is going to happen when you brake and tip in, and when 40 people all have the same problem, stuff goes west very quickly.

We saw that in France MX GP when guys hit soft spots, and got collected, at least if its a hole, you can see its a hole. 

Do it in the morning and leave it the hell alone. 

2

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