mx vs atv alive!

GuyB
Posts
35722
Joined
7/10/2006
Location
Aliso Viejo, CA, USA
1/19/2011 11:26am Edited Date/Time 1/19/2011 11:26am
I've seen a list of DLC for the game, and it's quite extensive. You'll also know what's coming...and when.

Jeez, peelout. Were you hurt by a game developer in your formative stages? Wink
1/19/2011 11:30am
http://www.businesswire.com/news/home/20110119005548/en/MX-vs.-ATV%C2%AE-AliveTM-Breaking-Ground-Off-Road

AGOURA HILLS, Calif.--(BUSINESS WIRE)--THQ Inc. (NASDAQ: THQI) today announced MX vs. ATV® AliveTM, the next groundbreaking installment in the 10 million unit-selling franchise, is scheduled for release on the Xbox 360® video game entertainment system from Microsoft and the PlayStation®3 computer entertainment system for a suggested retail price of $39.99. Featuring an enhanced physics engine and the most authentic motocross racing experience to date, MX vs. ATV Alive will be supported by an unprecedented digital content distribution strategy upon its scheduled launch in May 2011. “With innovative technological advances and an unparalleled variety of content, the MX vs. ATV franchise has always led the pack in the off-road racing genre” .“With innovative technological advances and an unparalleled variety of content, the MX vs. ATV franchise has always led the pack in the off-road racing genre,” said Danny Bilson, THQ Executive Vice President of Core Games. “This year, MX vs. ATV Alive is bringing fans the features they asked for, along with a robust content distribution strategy that offers a great new way for gamers to specialize their experience.” “MX vs. ATV Alive introduces a new Bar-to-Bar gameplay mechanic that allows players to physically fight for the lead by going elbow-to-elbow and banging handlebars,” said Michael Lustenberger, THQ Vice President of Global Brand Management Online/Digital. “Combined with the smoother controls and refined terrain deformation, the intense rider collision will make this the most realistic and accessible motocross game yet.” About MX vs. ATV Alive MX vs. ATV Alive will take THQ’s leading original franchise to exhilarating new heights with Bar-to-Bar racing, enhanced physics and the next step in downloadable content distribution. The new Bar-to-Bar racing mechanic allows for increased physical contact between riders so players can battle for position on the track like never before, creating the most intense, realistic racing experience yet. Featuring an advanced version of the franchise’s celebrated physics engine, MX vs. ATV Alive will deliver refined terrain deformation and smooth, intuitive controls that will appeal to newcomers and hardcore fans alike. MX vs. ATV Alive will also employ an “a la carte” method of digital content distribution that allows players to pay for only what they want to play. And for the first time in the series’ history, MX vs. ATV Alive will feature a prominent motocross athlete on the cover and in a variety of in-game videos: two-time AMA Supercross Champion James Stewart. MX vs. ATV Alive will deliver the ultimate motocross racing experience when it releases on Xbox 360 and PlayStation3 for a suggested retail price of $39.99 on its scheduled launch in May 2011. For more information on MX vs. ATV Alive, please go to www.mxvsatv.com.

The Shop

peelout
Posts
18422
Joined
1/6/2011
Location
Ogden, UT, USA
1/19/2011 11:41am Edited Date/Time 1/19/2011 11:42am
GuyB wrote:
I've seen a list of DLC for the game, and it's quite extensive. You'll also know what's coming...and when.Jeez, peelout. Were you hurt by a game...
I've seen a list of DLC for the game, and it's quite extensive. You'll also know what's coming...and when.

Jeez, peelout. Were you hurt by a game developer in your formative stages? Wink
haha,



no i'm just an avid gamer and i love to play mx games especially. it just seems that year after year there are empty promises. also i just see a trend from the sports games. they release something new and great and never really progress from there and it eventually pisses everyone off. the tiger games are there right now as well.



i actually enjoy playing reflex besides some quirks about it, but i enjoy it. the main thing that bugs me is there are basically 4 mx tracks and 4 sx tracks with a separate variation of each, making 8 total.
Rewindcaz
Posts
862
Joined
1/20/2010
Location
SLC, UT, USA
1/19/2011 11:45am Edited Date/Time 1/19/2011 11:46am
I am looking forward to this game.. It's coming out sooner than I expected it to, which is good because I'm still not burned out from Reflex. Reflex raised the bar for motocross games -- the racing itself is great -- just things like the offline mode (having a real motocross series) needed improvement. It sounds like every aspect of the game was improved on .. so I can't wait.



BTW RBW_Triton, if you guys ever need a moto-game fanatic to come test it out and give input.... I'm your guy!!
mx 219
Posts
4047
Joined
8/15/2010
Location
South Central, PA, USA
1/19/2011 12:15pm Edited Date/Time 1/19/2011 12:16pm
my guess is game will not be that good. Games have gone downhill since Unleashed...Reflex a bit better than untamed and my guess is Alive will be slightly better than Reflex...

What THQ has managed to do is keep us content...nothing more. Fact is I could make a better game myself if I had the right people. Actually, I and a few others are in the process(very long) of considering doing so.

There's quite a bit to that process.
JW381
Posts
10638
Joined
7/21/2009
Location
Harrisburg, OR, USA
1/19/2011 2:06pm
is everyone on here too retarded to use the Reflex sticks?? they are frickin AWESOME and are what make the Reflex the best and most realistic...
is everyone on here too retarded to use the Reflex sticks?? they are frickin AWESOME and are what make the Reflex the best and most realistic motocross game to date. Is it perfect?? no. Is it Amazing?? yes. And is it progress?? definitely.

3 problems only for me
lack of tracks
lack of DLC
lack of track editor

everything else far exceeded every expectation i had.

Note: i dont play online - so the online play is neither here nor there

Motocross is a fucking niche sport, we are lucky to have a game, why the fuck is everyone bad mouthing the only company producing high quality progressive motocross games, thinking outside the box and creating something unique. FUCK people, grow up
Gracias senor, glad to know I am not the only one.
ogdeno
Posts
316
Joined
8/27/2009
Location
Sydney, AU
1/19/2011 2:26pm
is everyone on here too retarded to use the Reflex sticks?? they are frickin AWESOME and are what make the Reflex the best and most realistic...
is everyone on here too retarded to use the Reflex sticks?? they are frickin AWESOME and are what make the Reflex the best and most realistic motocross game to date. Is it perfect?? no. Is it Amazing?? yes. And is it progress?? definitely.

3 problems only for me
lack of tracks
lack of DLC
lack of track editor

everything else far exceeded every expectation i had.

Note: i dont play online - so the online play is neither here nor there

Motocross is a fucking niche sport, we are lucky to have a game, why the fuck is everyone bad mouthing the only company producing high quality progressive motocross games, thinking outside the box and creating something unique. FUCK people, grow up
JW381 wrote:
Gracias senor, glad to know I am not the only one.
X2
1/19/2011 2:58pm

Zacka 161 wrote: is everyone on here too retarded to use the Reflex sticks?? they are frickin AWESOME and are what make the Reflex the best and most realistic motocross game to date. Is it perfect?? no. Is it Amazing?? yes. And is it progress?? definitely.

3 problems only for me
lack of tracks
lack of DLC
lack of track editor

everything else far exceeded every expectation i had.

Note: i dont play online - so the online play is neither here nor there

Motocross is a fucking niche sport, we are lucky to have a game, why the fuck is everyone bad mouthing the only company producing high quality progressive motocross games, thinking outside the box and creating something unique. FUCK people, grow up

x3

I couldn't get the hang of the rider reflex controls while playing the demo, so I never bought reflex until I seen it on sale a couple of months ago. It took me a week to finally put some laps together, but now I'm hooked!

I haven't played unleashed for PC since. Alive will be great!
1/19/2011 3:31pm
is everyone on here too retarded to use the Reflex sticks?? they are frickin AWESOME and are what make the Reflex the best and most realistic...
is everyone on here too retarded to use the Reflex sticks?? they are frickin AWESOME and are what make the Reflex the best and most realistic motocross game to date. Is it perfect?? no. Is it Amazing?? yes. And is it progress?? definitely.

3 problems only for me
lack of tracks
lack of DLC
lack of track editor

everything else far exceeded every expectation i had.

Note: i dont play online - so the online play is neither here nor there

Motocross is a fucking niche sport, we are lucky to have a game, why the fuck is everyone bad mouthing the only company producing high quality progressive motocross games, thinking outside the box and creating something unique. FUCK people, grow up
JW381 wrote:
Gracias senor, glad to know I am not the only one.
ogdeno wrote:
X2
What they said. I love the turn / lean sticks. Weighting the outside peg on flat corners etc. Great game.

Can't wait for the new one!
bondsmx
Posts
164
Joined
5/21/2009
Location
Valley Acres, CA, USA
1/19/2011 3:42pm
game over............

http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-plays…



What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it) but you’ll be able to swing away your fists at rival riders and manage to knock them off the road with just the right lucky strike. Be careful, though – they don’t exactly play fair either.

are you kidding me... sigh.................
JW381
Posts
10638
Joined
7/21/2009
Location
Harrisburg, OR, USA
1/19/2011 3:49pm
Pretty baffled by that move...
skidsteer16
Posts
2125
Joined
4/1/2008
Location
Lakewood, CO, USA
1/19/2011 4:01pm
bondsmx wrote:
game over............ http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-playstation-3/ What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it)...
game over............

http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-plays…



What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it) but you’ll be able to swing away your fists at rival riders and manage to knock them off the road with just the right lucky strike. Be careful, though – they don’t exactly play fair either.

are you kidding me... sigh.................
After you knock them down can you stand on their bike too? Huh
1/19/2011 4:01pm
bondsmx wrote:
game over............ http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-playstation-3/ What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it)...
game over............

http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-plays…



What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it) but you’ll be able to swing away your fists at rival riders and manage to knock them off the road with just the right lucky strike. Be careful, though – they don’t exactly play fair either.

are you kidding me... sigh.................
ohhhh shit.
peelout
Posts
18422
Joined
1/6/2011
Location
Ogden, UT, USA
1/19/2011 4:02pm
bondsmx wrote:
game over............ http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-playstation-3/ What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it)...
game over............

http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-plays…



What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it) but you’ll be able to swing away your fists at rival riders and manage to knock them off the road with just the right lucky strike. Be careful, though – they don’t exactly play fair either.

are you kidding me... sigh.................
the idiot that wrote the article also ended by begging them to bring back dune buggies...
Flatliner
Posts
4362
Joined
11/3/2009
Location
CA
1/19/2011 4:06pm
bondsmx wrote:
i may be alone here, but i think i have the best motocross game ever planned out in my head. take mx vs atv unleashed... tweak...
i may be alone here, but i think i have the best motocross game ever planned out in my head.

take mx vs atv unleashed... tweak the pyshics just a tiny bit, to get rid of the "floaty" feeling, update the graphics, for the first time ever, add a useable rut system w/ terrain deformation and make different terrain react differently (ie, sand, mud, hard packed, loam) find a way to make "scrubbing" work correctly, add lots and lots of sx and mx tracks, get rid of all the atv's and other vehicles... and bam... best mx game ever. (well, atleast best one since MCM2) my opinions of course
I do think the scrubbing works now...... Ive jumped under guys before.

Also you were nuts on a 125 outdoors. Cool to see you've made a nice transition to another form of racing.
Flatliner
Posts
4362
Joined
11/3/2009
Location
CA
1/19/2011 4:08pm
bondsmx wrote:
game over............ http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-playstation-3/ What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it)...
game over............

http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-plays…



What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it) but you’ll be able to swing away your fists at rival riders and manage to knock them off the road with just the right lucky strike. Be careful, though – they don’t exactly play fair either.

are you kidding me... sigh.................
that better be a joke.
Triton
Posts
618
Joined
10/1/2006
Location
Redmond, WA, USA
1/19/2011 4:09pm
bondsmx wrote:
game over............ http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-playstation-3/ What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it)...
game over............

http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-plays…



What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it) but you’ll be able to swing away your fists at rival riders and manage to knock them off the road with just the right lucky strike. Be careful, though – they don’t exactly play fair either.

are you kidding me... sigh.................
Someone wasn't paying attention and missed the "You won't" part. Don't sweat it, it happens but that is completely false.
peelout
Posts
18422
Joined
1/6/2011
Location
Ogden, UT, USA
1/19/2011 4:17pm
please don't bring back the dune buggies.

or the trucks. or the utv's. or the golf carts.
spd721
Posts
1390
Joined
9/23/2009
Location
Fenton, MO, USA
1/19/2011 4:17pm
The game would be better if it was called "MX Alive".
Crash82
Posts
9022
Joined
9/16/2006
Location
MONTGOMERY, AL, USA
1/19/2011 4:22pm Edited Date/Time 1/19/2011 4:30pm
So what was up with the 50 points in Reflex? I got there pretty quick, but no one knew what it meant or the purpose? What are the chances of the new game having lap time and rankings that actually work? In the MXM days we had x-times created by X_greenogre it was actually pretty flawless, which is cool considering it was a free add on created by someone who didn't work for rainbow. I was pretty pumped that reflex had that, then really let down by all the serious flaws in it. The bike setup didn't work like you would think it should in reflex, very frustrating finding the best setup, all trial and error with no logic involved. It also didn't help having checkers lie about his setup while he was using the truck motor cheat. The fact that you had to go all the way out to change setups was aggravating.It would be nice to have a practice area where you could work on bike settings without having to go all the way out to make a change. I hope there aren't a lot of cuts on the tracks either, that in itself can ruin a game like this. I hope public races online lets you choose the track and has a start button, I could never in a million years understand that logic behind not having track choice and a start race button, even if it worked correctly it's a poor design for the users. Sorry if this sounds negative Guyb, i know your pumped Vital is in the game and all, but I'm being pretty straight up here, folks like me and peelout have tons of hours playing and this kind of stuff means a lot to us. Pretty much to late to change anything on the game anyway,hey any of you old timers know what happened to X GreenOgre? Remember N_Graph_x? Team NGX? He was actually the first one to make a decent user created track for MCM, it wasn't that realistic, but we played the crap out of that track.
Crash82
Posts
9022
Joined
9/16/2006
Location
MONTGOMERY, AL, USA
1/19/2011 4:27pm
peelout wrote:
please don't bring back the dune buggies.

or the trucks. or the utv's. or the golf carts.
I missed the pitbikes and supermoto though, that's what tripped me out, they took the fun stuff out. I know a whole bunch of folks liked the pitbikes, i may be a minority on the super moto, but i though that was a blast also.
tobz
Posts
3891
Joined
3/5/2007
Location
Adelaide, AU
1/19/2011 4:28pm
bondsmx wrote:
game over............ http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-playstation-3/ What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it)...
game over............

http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-plays…



What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it) but you’ll be able to swing away your fists at rival riders and manage to knock them off the road with just the right lucky strike. Be careful, though – they don’t exactly play fair either.

are you kidding me... sigh.................
Triton wrote:
Someone wasn't paying attention and missed the "You won't" part. Don't sweat it, it happens but that is completely false.
What's he missed? The article says you can swing fists and knock other guys off their bikes? My god.

You guys think your shithole physics and stiff pole-up-the-ass riders are going to be hidden by the fact that your'e able to knock other guys off their bikes? which will probably be buggy as hell to fit in with the rest of the games you guys pump out.

Listen and act on what everone is saying for christ sakes, you'll sell alot more games, and people will play them longer.

From seeing the gameplay video, this thing is a writeoff already.
1/19/2011 4:35pm
bondsmx wrote:
game over............ http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-playstation-3/ What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it)...
game over............

http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-plays…



What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it) but you’ll be able to swing away your fists at rival riders and manage to knock them off the road with just the right lucky strike. Be careful, though – they don’t exactly play fair either.

are you kidding me... sigh.................
Triton wrote:
Someone wasn't paying attention and missed the "You won't" part. Don't sweat it, it happens but that is completely false.
tobz wrote:
What's he missed? The article says you can swing fists and knock other guys off their bikes? My god. You guys think your shithole physics and...
What's he missed? The article says you can swing fists and knock other guys off their bikes? My god.

You guys think your shithole physics and stiff pole-up-the-ass riders are going to be hidden by the fact that your'e able to knock other guys off their bikes? which will probably be buggy as hell to fit in with the rest of the games you guys pump out.

Listen and act on what everone is saying for christ sakes, you'll sell alot more games, and people will play them longer.

From seeing the gameplay video, this thing is a writeoff already.
Where have you seen the gameplay video?
Motodave15
Posts
4252
Joined
8/7/2010
Location
Temple City, CA, USA
1/19/2011 4:36pm Edited Date/Time 1/19/2011 4:37pm
bondsmx wrote:
game over............ http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-playstation-3/ What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it)...
game over............

http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-plays…



What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it) but you’ll be able to swing away your fists at rival riders and manage to knock them off the road with just the right lucky strike. Be careful, though – they don’t exactly play fair either.

are you kidding me... sigh.................
Triton wrote:
Someone wasn't paying attention and missed the "You won't" part. Don't sweat it, it happens but that is completely false.
YOU CAN SWING YOUR FIST???? ARE YOU KIDDING ME!!....I was already skeptical, now i will never buy this game! i think ill check the demo out but thats all thq is getting from me.....come on blackbean games dont let us down now!
Triton
Posts
618
Joined
10/1/2006
Location
Redmond, WA, USA
1/19/2011 4:36pm Edited Date/Time 1/19/2011 5:03pm
bondsmx wrote:
game over............ http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-playstation-3/ What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it)...
game over............

http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-plays…



What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it) but you’ll be able to swing away your fists at rival riders and manage to knock them off the road with just the right lucky strike. Be careful, though – they don’t exactly play fair either.

are you kidding me... sigh.................
Triton wrote:
Someone wasn't paying attention and missed the "You won't" part. Don't sweat it, it happens but that is completely false.
tobz wrote:
What's he missed? The article says you can swing fists and knock other guys off their bikes? My god. You guys think your shithole physics and...
What's he missed? The article says you can swing fists and knock other guys off their bikes? My god.

You guys think your shithole physics and stiff pole-up-the-ass riders are going to be hidden by the fact that your'e able to knock other guys off their bikes? which will probably be buggy as hell to fit in with the rest of the games you guys pump out.

Listen and act on what everone is saying for christ sakes, you'll sell alot more games, and people will play them longer.

From seeing the gameplay video, this thing is a writeoff already.
Lol. That's what the article said, I'm saying he's wrong. That article was written at the event I spoke at. Keep up already. He wasn't paying attention, it happens. As for the game, it will be just fine not worried in the least.
Crash82
Posts
9022
Joined
9/16/2006
Location
MONTGOMERY, AL, USA
1/19/2011 4:39pm Edited Date/Time 1/19/2011 4:43pm
bondsmx wrote:
game over............ http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-playstation-3/ What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it)...
game over............

http://www.gameplaybook.com/news/mx-vs-atv-alive-preview-xbox-360-plays…



What’s new, though, is the Road Rash-style combat. Not entirely like Road Rash, though. You won’t have access to a crowbar (damn it) but you’ll be able to swing away your fists at rival riders and manage to knock them off the road with just the right lucky strike. Be careful, though – they don’t exactly play fair either.

are you kidding me... sigh.................
Triton wrote:
Someone wasn't paying attention and missed the "You won't" part. Don't sweat it, it happens but that is completely false.
Motodave15 wrote:
YOU CAN SWING YOUR FIST???? ARE YOU KIDDING ME!!....I was already skeptical, now i will never buy this game! i think ill check the demo out...
YOU CAN SWING YOUR FIST???? ARE YOU KIDDING ME!!....I was already skeptical, now i will never buy this game! i think ill check the demo out but thats all thq is getting from me.....come on blackbean games dont let us down now!
It's "buy" and everyone will buy it, if they wanted to make it real they should have an MX forum and real life ass kissing and stuff!W00t sometimes I'm pretty funny, no?.

Can you pre-order it yet?

Hey i could have swore you typed "by" dang cough syrup must be kicking in...
Triton
Posts
618
Joined
10/1/2006
Location
Redmond, WA, USA
1/19/2011 4:41pm
Here I will spell it out one last time...

In Alive, there is no fighting, no punching, no kicking, no button mashing, it means you can bang bars with people. Here I'll spell that out too, you can actually check people in corners and be ok, you can go into the 1st turn and be ok.
Flatliner
Posts
4362
Joined
11/3/2009
Location
CA
1/19/2011 4:42pm
Supermoto? I doubt its going to be in there, but I did enjoy it.

Post a reply to: mx vs atv alive!

The Latest