Disappointed with Mad Skills Mx3

BUTWHY?
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Edited Date/Time 3/18/2021 1:07am
So I understand software companies need to make money but for a mobile game, it’s about $25/per new bike or an absolutely obscure amount of game play. Disappointed in the developers for ruining a great game with greed. Anyone else agree?
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vdrsnk04
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1/4/2021 7:58pm
Disagree. Without putting the time in to win the bikes and improve your skills, if you buy them all you don’t have the ability to use the better bikes and you just crash a bunch. I’ve had multiple friends do it that way and it never worked out.
2
1
zehn
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1/4/2021 8:14pm
k no
2
CraigCrashes
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1/4/2021 8:16pm
Try using cheat code “gEtWrEcKeD” to unlock all the bikes
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xrmark
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1/4/2021 8:25pm
There’s a 3rd one?
6

The Shop

omalley
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1/4/2021 9:14pm
Is it out? Heard a bunch about it awhile back, then crickets...
1
tobz
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1/4/2021 10:36pm
omalley wrote:
Is it out? Heard a bunch about it awhile back, then crickets...
Haven’t seen an update since September:


Ray_MXS
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1/4/2021 11:48pm Edited Date/Time 1/4/2021 11:49pm
Hold your horses. The game is not out yet. They have tons of changes in the works before its released.

Everything will be available for free, with a pay-for-convenience model for those who wanna skip ahead a little bit. It was the same in MSM2, just packaged a little differently.

As a beta tester I vastly prefer 3 over to 2.

But yeah, it isn't finished yet. It's missing a lot of features
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1
1/5/2021 3:49am
It is in "soft launch" mode in Canada and Philippines I believe. I've been playing since Spring, and they have made improvements in areas for sure, but it still feels unfinished. For example, I can't upgrade any parts on my bikes, which is annoying, The Jam are only a couple of tracks in rotation, and they got rid of Versus mode last update, although I expect it will return, once tweaked... I hope.

I still prefer 2, but I definitely see 3 having more potential.
JustMX
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1/5/2021 3:57am
Hell,

Msmx 2 already makes me feel like I am working the controller with my feet.

I watch clips of the guys holding the fast times and just am in awe of how easy they make it look.

If the developers want to make a fortune they should come up with, hmmm, let's say a "wheelie bar" to keep us from looping out all the time.

I know it might be unreasonable to expect it to be available to players over 55 years of age only, but maybe they could put it on a sliding scale.

Start it at $400 for teenagers, and drop it $100 per decade (20+ = 300, 30+ = 200, 40+ = 100, 50+ = 0

Just sayin'
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JustMX
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1/5/2021 3:57am
1
BUTWHY?
Posts
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Location
CA
1/5/2021 4:23am
Dan541 wrote:
It is in "soft launch" mode in Canada and Philippines I believe. I've been playing since Spring, and they have made improvements in areas for sure...
It is in "soft launch" mode in Canada and Philippines I believe. I've been playing since Spring, and they have made improvements in areas for sure, but it still feels unfinished. For example, I can't upgrade any parts on my bikes, which is annoying, The Jam are only a couple of tracks in rotation, and they got rid of Versus mode last update, although I expect it will return, once tweaked... I hope.

I still prefer 2, but I definitely see 3 having more potential.
I mean they nailed it with game play, there is ton of content but you need to purchase each bike to continue on in career mode, it is a absurd amount of coins or gold, to actually get the amount would take about a month of game play or it works out to $25/bike. Then to upgrade the parts, either wait 10 hours for a upgrade or purchase gold bars for instant update. If you purchased everything it would be close to a $400-$500 game. Bit excessive in my eyes...
2
3
BUTWHY?
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Location
CA
1/5/2021 4:24am
Ray_MXS wrote:
Hold your horses. The game is not out yet. They have tons of changes in the works before its released. Everything will be available for free...
Hold your horses. The game is not out yet. They have tons of changes in the works before its released.

Everything will be available for free, with a pay-for-convenience model for those who wanna skip ahead a little bit. It was the same in MSM2, just packaged a little differently.

As a beta tester I vastly prefer 3 over to 2.

But yeah, it isn't finished yet. It's missing a lot of features
Well it’s fully available in Canada...
1
3
BUTWHY?
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1/5/2021 4:25am
vdrsnk04 wrote:
Disagree. Without putting the time in to win the bikes and improve your skills, if you buy them all you don’t have the ability to use...
Disagree. Without putting the time in to win the bikes and improve your skills, if you buy them all you don’t have the ability to use the better bikes and you just crash a bunch. I’ve had multiple friends do it that way and it never worked out.
Clearly you haven’t played the new edition....
1
3
vdrsnk04
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1/5/2021 4:32am
vdrsnk04 wrote:
Disagree. Without putting the time in to win the bikes and improve your skills, if you buy them all you don’t have the ability to use...
Disagree. Without putting the time in to win the bikes and improve your skills, if you buy them all you don’t have the ability to use the better bikes and you just crash a bunch. I’ve had multiple friends do it that way and it never worked out.
BUTWHY? wrote:
Clearly you haven’t played the new edition....
Yep, I misread he was asking about version 3 not 2. My mistake.
1
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warthog898
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1/5/2021 5:00am
BUTWHY? wrote:
I mean they nailed it with game play, there is ton of content but you need to purchase each bike to continue on in career mode...
I mean they nailed it with game play, there is ton of content but you need to purchase each bike to continue on in career mode, it is a absurd amount of coins or gold, to actually get the amount would take about a month of game play or it works out to $25/bike. Then to upgrade the parts, either wait 10 hours for a upgrade or purchase gold bars for instant update. If you purchased everything it would be close to a $400-$500 game. Bit excessive in my eyes...
you don't need to purchase anything. you can upgrade your bikes just by racing in the game. doesn't take much time at all. your impatience failed you not the game. this is clearly a superbly biased opinion towards instant gratification.
1
1
kb228
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1/5/2021 5:47am
$25 for a bike isnt much different than what other games do. Ask me how much money ive spent on fortnite unlocking dances and characters........
1
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dsmith
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Fantasy
1/5/2021 7:09am
When's the release in usa...
1/5/2021 9:17am
Hey guys! Thanks for the feedback (please keep it coming). Here is an update. (FYI I'm the Lead Game Designer on MSM3)

First of all the game is NOT finished whatsoever. It is in a soft launch phase in Canada and the Philippines right now. Think of it as an early beta or early access type phase. During this phase we test out a bunch of things (pacing, pricing, economy balancing, etc) and use data from those users to see what works and what doesn't. It is a slow process of release a new version, gather data and feedback, analyze, fix, repeat.

With that being said don't get too upset about pricing or pacing (yet). Those things are still very much going to change. There are also some features in the game that will reward more currency which have not yet been implemented (achievement system). So once those are in the amount of money you earn will go up and make it easier to buy things.

However, MSM3 will take longer to play through than MSM2 did. We want the game to last a few months or more (not a couple weeks like MSM2 Career). So be prepared for it to feel a bit more in depth and "grindy". We will ALWAYS allow free players to unlock the fastest bikes without spending money. So you'll never be blocked behind a pay-wall in order to get the best bike. It just might take a bit longer if you don't want to spend cash.

We don't have a release date yet. We had planned on releasing it last year but we were not 100% satisfied with the state the game was in. So we have delayed it until we think it is ready. We don't want to release a game that we don't stand by 100%. We hope to release it sometime in the first half of 2021, but I'm not making any promises!

Things we want to add before we launch the game worldwide:
- Teams
- More event types in addition to Jam
- Whips (maybe... we are currently testing them and figuring out if they are fun)
- Achievements
- More track backgrounds
- and other small stuff

Then we have a list of other features to add in future updates. These are things the community has been asking for. The main on being a track editor (if all things go to plan). A ranked competitive league. Plus we will be adding more IRL gear brands in MSM3.

Update on MSM2 - we have a new game mode in the works. Be on the look out for a pretty huge update in a couple months or so. We decided to bring a new game mode to MSM2 while we work on finishing MSM3. We also will NOT be shutting down MSM2 once MSM3 is released. So for those player who prefer MSM2 you will still be able to play and get updates.

Feel free to hit me with any questions!

TL;DR - MSM3 is not finished. A lot is still changing. We would love your feedback on the current version but expect the final version to be much better! It will be released when we feel it is the best it can be! MSM2 is still being worked on and we have a big update soon.
10
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BUTWHY?
Posts
137
Joined
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Location
CA
1/5/2021 10:42am
Hey guys! Thanks for the feedback (please keep it coming). Here is an update. (FYI I'm the Lead Game Designer on MSM3) First of all the...
Hey guys! Thanks for the feedback (please keep it coming). Here is an update. (FYI I'm the Lead Game Designer on MSM3)

First of all the game is NOT finished whatsoever. It is in a soft launch phase in Canada and the Philippines right now. Think of it as an early beta or early access type phase. During this phase we test out a bunch of things (pacing, pricing, economy balancing, etc) and use data from those users to see what works and what doesn't. It is a slow process of release a new version, gather data and feedback, analyze, fix, repeat.

With that being said don't get too upset about pricing or pacing (yet). Those things are still very much going to change. There are also some features in the game that will reward more currency which have not yet been implemented (achievement system). So once those are in the amount of money you earn will go up and make it easier to buy things.

However, MSM3 will take longer to play through than MSM2 did. We want the game to last a few months or more (not a couple weeks like MSM2 Career). So be prepared for it to feel a bit more in depth and "grindy". We will ALWAYS allow free players to unlock the fastest bikes without spending money. So you'll never be blocked behind a pay-wall in order to get the best bike. It just might take a bit longer if you don't want to spend cash.

We don't have a release date yet. We had planned on releasing it last year but we were not 100% satisfied with the state the game was in. So we have delayed it until we think it is ready. We don't want to release a game that we don't stand by 100%. We hope to release it sometime in the first half of 2021, but I'm not making any promises!

Things we want to add before we launch the game worldwide:
- Teams
- More event types in addition to Jam
- Whips (maybe... we are currently testing them and figuring out if they are fun)
- Achievements
- More track backgrounds
- and other small stuff

Then we have a list of other features to add in future updates. These are things the community has been asking for. The main on being a track editor (if all things go to plan). A ranked competitive league. Plus we will be adding more IRL gear brands in MSM3.

Update on MSM2 - we have a new game mode in the works. Be on the look out for a pretty huge update in a couple months or so. We decided to bring a new game mode to MSM2 while we work on finishing MSM3. We also will NOT be shutting down MSM2 once MSM3 is released. So for those player who prefer MSM2 you will still be able to play and get updates.

Feel free to hit me with any questions!

TL;DR - MSM3 is not finished. A lot is still changing. We would love your feedback on the current version but expect the final version to be much better! It will be released when we feel it is the best it can be! MSM2 is still being worked on and we have a big update soon.
So just curious why you charge money for a game that isn’t finished then?!
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ti473
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1/5/2021 11:07am
BUTWHY? wrote:
So I understand software companies need to make money but for a mobile game, it’s about $25/per new bike or an absolutely obscure amount of game...
So I understand software companies need to make money but for a mobile game, it’s about $25/per new bike or an absolutely obscure amount of game play. Disappointed in the developers for ruining a great game with greed. Anyone else agree?
so wait, they don't tell you how much you have to play in order to earn the bikes?

Personally I've always I've never paid for any bike in MSM2, but I am a cheapskate. It doesn't take that long to earn them in the game.
1/5/2021 11:12am
BUTWHY? wrote:
So just curious why you charge money for a game that isn’t finished then?!
We don't charge money for the game. It is free to play. We do charge money for in app purchases as it is impossible to test pricing, conversion, etc without actually charging. What we are doing is nothing new or special. This is the industry standard for mobile games. Any purchases players make in the official App Store version will carry over to the final version once we launch globally. So it's not like they are losing anything.
3
ti473
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958
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Location
Arlington Heights, IL US
1/5/2021 11:13am
Hey guys! Thanks for the feedback (please keep it coming). Here is an update. (FYI I'm the Lead Game Designer on MSM3) First of all the...
Hey guys! Thanks for the feedback (please keep it coming). Here is an update. (FYI I'm the Lead Game Designer on MSM3)

First of all the game is NOT finished whatsoever. It is in a soft launch phase in Canada and the Philippines right now. Think of it as an early beta or early access type phase. During this phase we test out a bunch of things (pacing, pricing, economy balancing, etc) and use data from those users to see what works and what doesn't. It is a slow process of release a new version, gather data and feedback, analyze, fix, repeat.

With that being said don't get too upset about pricing or pacing (yet). Those things are still very much going to change. There are also some features in the game that will reward more currency which have not yet been implemented (achievement system). So once those are in the amount of money you earn will go up and make it easier to buy things.

However, MSM3 will take longer to play through than MSM2 did. We want the game to last a few months or more (not a couple weeks like MSM2 Career). So be prepared for it to feel a bit more in depth and "grindy". We will ALWAYS allow free players to unlock the fastest bikes without spending money. So you'll never be blocked behind a pay-wall in order to get the best bike. It just might take a bit longer if you don't want to spend cash.

We don't have a release date yet. We had planned on releasing it last year but we were not 100% satisfied with the state the game was in. So we have delayed it until we think it is ready. We don't want to release a game that we don't stand by 100%. We hope to release it sometime in the first half of 2021, but I'm not making any promises!

Things we want to add before we launch the game worldwide:
- Teams
- More event types in addition to Jam
- Whips (maybe... we are currently testing them and figuring out if they are fun)
- Achievements
- More track backgrounds
- and other small stuff

Then we have a list of other features to add in future updates. These are things the community has been asking for. The main on being a track editor (if all things go to plan). A ranked competitive league. Plus we will be adding more IRL gear brands in MSM3.

Update on MSM2 - we have a new game mode in the works. Be on the look out for a pretty huge update in a couple months or so. We decided to bring a new game mode to MSM2 while we work on finishing MSM3. We also will NOT be shutting down MSM2 once MSM3 is released. So for those player who prefer MSM2 you will still be able to play and get updates.

Feel free to hit me with any questions!

TL;DR - MSM3 is not finished. A lot is still changing. We would love your feedback on the current version but expect the final version to be much better! It will be released when we feel it is the best it can be! MSM2 is still being worked on and we have a big update soon.
My feedback or question for MSM2 is this... I know (or at least I think I do) that the game was originally made for IOS and then eventually ported to Android. I recently made the switch from from an old Iphone 6 to a pixel. I went from being decent 200-500 in the world every week, to sucking absolute balls. For one the tilt controls on android are moved inward a bit and my finger don't seem to find them, but even when it does, the game seems laggy and not as responsive as on the iphone, even though it was an old phone. I couldn't accept this and I stopped playing. Am I the only one that has experienced this?
1/5/2021 11:17am
BUTWHY? wrote:
So I understand software companies need to make money but for a mobile game, it’s about $25/per new bike or an absolutely obscure amount of game...
So I understand software companies need to make money but for a mobile game, it’s about $25/per new bike or an absolutely obscure amount of game play. Disappointed in the developers for ruining a great game with greed. Anyone else agree?
ti473 wrote:
so wait, they don't tell you how much you have to play in order to earn the bikes? Personally I've always I've never paid for any...
so wait, they don't tell you how much you have to play in order to earn the bikes?

Personally I've always I've never paid for any bike in MSM2, but I am a cheapskate. It doesn't take that long to earn them in the game.
Bikes in MSM3 are purchased with in game currency. We tell you how much currency they cost, but how much you earn depends on how much you play. So there is no set time to unlock each bike.

MSM3 is going to be different than MSM2 in a big way. In MSM2 it is a race to get the fastest bike then go battle it out in Jam or VS. In MSM3 we are adding in a bunch of events and modes that are bike restricted. So you won't always be on the best bike. It makes it more fun to be on other bikes and keeps it competitive no matter what bike you have. It's not meant to be a race to the final bike, but about a long journey that is fun at every step. I actually prefer racing on some of the slower bikes in MSM3. I find I'm better at them.

The main place you'll want the fastest bike is in the ranked league. By time we release that I would assume most players who started playing around launch day will already have the best bikes. That mode won't be out for a few months after launch.
1
1/5/2021 11:21am
ti473 wrote:
My feedback or question for MSM2 is this... I know (or at least I think I do) that the game was originally made for IOS and...
My feedback or question for MSM2 is this... I know (or at least I think I do) that the game was originally made for IOS and then eventually ported to Android. I recently made the switch from from an old Iphone 6 to a pixel. I went from being decent 200-500 in the world every week, to sucking absolute balls. For one the tilt controls on android are moved inward a bit and my finger don't seem to find them, but even when it does, the game seems laggy and not as responsive as on the iphone, even though it was an old phone. I couldn't accept this and I stopped playing. Am I the only one that has experienced this?
Button placement depends on screen size and changed on different devices. On bigger screens they are a bit more towards the center. In MSM3 you can move them around however you want.

The performance can differ a lot on Android devices. Overall they typically don't play as well as on iOS. But that is because of the device limitations, not the game. You can always email support with your exact device info. If we have the same device at the office we can test it out and see if maybe there is a bug causing it or if it just related to the device not being as fast as your old iPhone.
1
1/5/2021 12:12pm
Button placement depends on screen size and changed on different devices. On bigger screens they are a bit more towards the center. In MSM3 you can...
Button placement depends on screen size and changed on different devices. On bigger screens they are a bit more towards the center. In MSM3 you can move them around however you want.

The performance can differ a lot on Android devices. Overall they typically don't play as well as on iOS. But that is because of the device limitations, not the game. You can always email support with your exact device info. If we have the same device at the office we can test it out and see if maybe there is a bug causing it or if it just related to the device not being as fast as your old iPhone.
Hey Joe, MSM2 is great, looking forward to 3. My only complaint is the location of the restart button, I constantly clip it while on a great run, very frustrating. It would be nice to have to option to move it to the top of the screen, or over near pause button. Thanks
1/5/2021 12:23pm
zdhbike wrote:
Hey Joe, MSM2 is great, looking forward to 3. My only complaint is the location of the restart button, I constantly clip it while on a...
Hey Joe, MSM2 is great, looking forward to 3. My only complaint is the location of the restart button, I constantly clip it while on a great run, very frustrating. It would be nice to have to option to move it to the top of the screen, or over near pause button. Thanks
In MSM3 you can move the restart button wherever you want. Not sure if we will bring that to MSM2 or not. Not in the plans at the moment.
BUTWHY?
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CA
1/5/2021 12:43pm
BUTWHY? wrote:
So I understand software companies need to make money but for a mobile game, it’s about $25/per new bike or an absolutely obscure amount of game...
So I understand software companies need to make money but for a mobile game, it’s about $25/per new bike or an absolutely obscure amount of game play. Disappointed in the developers for ruining a great game with greed. Anyone else agree?
ti473 wrote:
so wait, they don't tell you how much you have to play in order to earn the bikes? Personally I've always I've never paid for any...
so wait, they don't tell you how much you have to play in order to earn the bikes?

Personally I've always I've never paid for any bike in MSM2, but I am a cheapskate. It doesn't take that long to earn them in the game.
Bikes in MSM3 are purchased with in game currency. We tell you how much currency they cost, but how much you earn depends on how much...
Bikes in MSM3 are purchased with in game currency. We tell you how much currency they cost, but how much you earn depends on how much you play. So there is no set time to unlock each bike.

MSM3 is going to be different than MSM2 in a big way. In MSM2 it is a race to get the fastest bike then go battle it out in Jam or VS. In MSM3 we are adding in a bunch of events and modes that are bike restricted. So you won't always be on the best bike. It makes it more fun to be on other bikes and keeps it competitive no matter what bike you have. It's not meant to be a race to the final bike, but about a long journey that is fun at every step. I actually prefer racing on some of the slower bikes in MSM3. I find I'm better at them.

The main place you'll want the fastest bike is in the ranked league. By time we release that I would assume most players who started playing around launch day will already have the best bikes. That mode won't be out for a few months after launch.
Lol so you aren’t wrong but the amount of game play needed to win jam rounds and what not is ridiculous... it’s clearly geared towards people purchasing game currency. The payouts are absolutely minimal in the jam rounds. Again like stated, for people that don’t have months (and that’s not exaggerating) of time to build up to the best bike, be prepared to drop $400-$500 to purchase the fastest bike with all the mods to it, as you have to wait 10 hours for a mod to be placed on the bike or use 6 gold bars. I’m sorry but you guys missed the mark and have gotten extremely greedy. There’s a reason it’s sitting at a 3 out of 5 in the Canadian apple App Store with majority of the complaints being the same thing I’m posting... I’m sure once it’s released worldwide, the same complaints will be made.
6
BUTWHY?
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Location
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1/5/2021 12:47pm




5
1/5/2021 12:54pm
I'm never gonna get that RedBull Helmet Sad
1
1/5/2021 4:31pm
Hey guys! Thanks for the feedback (please keep it coming). Here is an update. (FYI I'm the Lead Game Designer on MSM3) First of all the...
Hey guys! Thanks for the feedback (please keep it coming). Here is an update. (FYI I'm the Lead Game Designer on MSM3)

First of all the game is NOT finished whatsoever. It is in a soft launch phase in Canada and the Philippines right now. Think of it as an early beta or early access type phase. During this phase we test out a bunch of things (pacing, pricing, economy balancing, etc) and use data from those users to see what works and what doesn't. It is a slow process of release a new version, gather data and feedback, analyze, fix, repeat.

With that being said don't get too upset about pricing or pacing (yet). Those things are still very much going to change. There are also some features in the game that will reward more currency which have not yet been implemented (achievement system). So once those are in the amount of money you earn will go up and make it easier to buy things.

However, MSM3 will take longer to play through than MSM2 did. We want the game to last a few months or more (not a couple weeks like MSM2 Career). So be prepared for it to feel a bit more in depth and "grindy". We will ALWAYS allow free players to unlock the fastest bikes without spending money. So you'll never be blocked behind a pay-wall in order to get the best bike. It just might take a bit longer if you don't want to spend cash.

We don't have a release date yet. We had planned on releasing it last year but we were not 100% satisfied with the state the game was in. So we have delayed it until we think it is ready. We don't want to release a game that we don't stand by 100%. We hope to release it sometime in the first half of 2021, but I'm not making any promises!

Things we want to add before we launch the game worldwide:
- Teams
- More event types in addition to Jam
- Whips (maybe... we are currently testing them and figuring out if they are fun)
- Achievements
- More track backgrounds
- and other small stuff

Then we have a list of other features to add in future updates. These are things the community has been asking for. The main on being a track editor (if all things go to plan). A ranked competitive league. Plus we will be adding more IRL gear brands in MSM3.

Update on MSM2 - we have a new game mode in the works. Be on the look out for a pretty huge update in a couple months or so. We decided to bring a new game mode to MSM2 while we work on finishing MSM3. We also will NOT be shutting down MSM2 once MSM3 is released. So for those player who prefer MSM2 you will still be able to play and get updates.

Feel free to hit me with any questions!

TL;DR - MSM3 is not finished. A lot is still changing. We would love your feedback on the current version but expect the final version to be much better! It will be released when we feel it is the best it can be! MSM2 is still being worked on and we have a big update soon.
Where can I download the game for my iPhone?

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