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No suspension, no whoops (thats right, 2ft deep bumps are not whoops) and dude have you checked out the milestone gameplay? They are skidding around more out of the corners than i do in my old Volvo
I kinda figured this was going to be the case. I'd hope this is because this is something they're working on. We'll see.
Also, Sorry about the super long screenshots.
Anyway, yes in MXGP 1 and 2 there was a lot of sliding. A lot of that was corrected with MXGP 3, in my opinion. The new supercross gameplay looks to be going back to the sliding bs, which I'm not a fan of. And I'm not a fan of the bike having no reaction going through the whoops either. I really hate how stiff the riders are on the bike, but I like the MXGP experience as a whole a lot better. I've grown to really like the physics, traction, and track deformation of MXGP 3.
I just could not get over the lack of traction, the ice hockey rink effect, turbo boost out of the corners, shooting to the moon, and the weightless bike of MVA games. The bike would literally stand up on the nose if you hit a bump coming out of a corner and just stay there for a solid 3 seconds or more. If that is all corrected in the new game, the authenticity of bikes will be the least of my worries. But I refuse to pay for OEM DLC. I think it is a gimmick and kind of crooked.
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the only thing i hope they don't do is release 6 tracks and then have to buy the rest (looking at you Alive). i feel like that was a chicken shit thing to do. there better be a good amount of tracks right off the bat.
when tracks come out down the road, i am fine with spending some more money to have them.
What I'm NOT a huge fan of is hitting a corner wide open in 5th gear so I can double preload a six-jump rhythm section. Rythm racing? Who cares, I'll just jump the entire thing. But, my whip looked good though so...Braaaaap!
I was just wondering if you'd like to share your thoughts on the two new MX-related games coming out?
It's way too early to know anything for sure, but I think they both look good. All Out looks like an improved version of what we've seen from Rainbow (at least regarding graphics and animations). Honestly, I'm a little shocked at what Milestone is doing. They seemed to have gone "All Out" in creating their first American-based SX game. The graphics, the 360 interfaces, the authenticity and they even scanned the riders (different bodies, different faces). That's a lot of investment of resources, etc. I hope they see a return on that investment.
You don't have to buy them if you don't want to.
One thing people seem to forget is that one has Monster backing. You think Milestone is going to advertise them for free? Hell no. I have no idea how much they put into the game but for it to be the official supercross game I'm sure they made a significant contribution to Milestone.
The bigger budget you have the better people you can hire to program the game. It's that simple really.
Nordic is simply doing what they can with what they have. Looks to be a big improvement over Supercross and Supercross Encore if you ask me.
Agreed to the whole 2nd part. Who gives a shit about whips if you are doing whole rhythm sections in 1-2 hops.
People will also gladly throw this kind of money around in-app purchases for games on their phones etc. Trying to act like Nordic is some slimeball company forcing you to pay extra is a clueless opinion.
Pit Row
Talk about spending coin on a game and DLC. Hundreds and Hundreds of dollars for shit in those games.
But most don't get my obsession with authenticity and replicating the real series so there you go. To each his own.
Between the two games, hopefully everyone will be satisfied. It's going to be a good year for MX/SX gaming.
I'm buying both.
I'm with Maverick. I know what my preference is, far and away. But it is two completely different approaches. Nothing wrong with that.
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