mx vs atv all out

peelout
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Ogden, UT, USA
8/5/2019 9:19am
i'm running a realistic tune and am down to a 2:08 at Washougal but know there's a couple spots i can pick it up. the national tracks are fuckin' awesome. best tracks in any game i've ever played. cool thing about Washougal is i get faster the more the corners rut and i get my lines dug in. and like mentioned earlier, gotta slow down to go fast. no more pinning it everywhere.
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Sweetd31
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Deer Park, TX, USA
8/5/2019 9:59am
peelout wrote:
i'm running a realistic tune and am down to a 2:08 at Washougal but know there's a couple spots i can pick it up. the national...
i'm running a realistic tune and am down to a 2:08 at Washougal but know there's a couple spots i can pick it up. the national tracks are fuckin' awesome. best tracks in any game i've ever played. cool thing about Washougal is i get faster the more the corners rut and i get my lines dug in. and like mentioned earlier, gotta slow down to go fast. no more pinning it everywhere.
Hell yeah, I got a(n) (updated) killer 125 tune. Was pegging 2:13s on Shougal (seems legit for a 125). I am starting to find lobbies now too who like playing this way. We had on multiple occasions, a 2-5 person battles for podium spots for 5 laps straight. Fucking fantastic.
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greenmx5
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8/5/2019 2:11pm
I hope they have the amateur track in the free ride of dilla. It's a pretty sick track and literally right beside the pro track

The Shop

seraphim
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Rosedale, MD, USA
8/5/2019 10:13pm
you guys have riddin the track(s) behind mt martin right? kinda cool
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8/6/2019 7:21am
greenmx5 wrote:
I hope they have the amateur track in the free ride of dilla. It's a pretty sick track and literally right beside the pro track
In the gameplay videos you can see they at least have the 180 turn that backs right up to the Skyshot. If the entire track is there, I'm assuming it will be unprepped with no premade ruts or anything, which would be cool to spin some laps online with people and rough up a track that's completely smooth
greenmx5
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8/6/2019 10:02am Edited Date/Time 8/6/2019 10:04am
seraphim wrote:
you guys have riddin the track(s) behind mt martin right? kinda cool
It's a fun little area to rip around on. I'm trying to think about how many other places have real areas beside them that would be cool to ride. I know Unadilla has a legit amateur track beside it along with a GNCC. Budd's has a speedway right beside it they used to build supercross tracks on (the same one J-law ripped on mid national) but haven't in a couple years. That would be sweet if the guys went there and got that kind of info and built an area like that. High point also has a GNCC in the same area as their track.
seraphim
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8/6/2019 10:11am
greenmx5 wrote:
It's a fun little area to rip around on. I'm trying to think about how many other places have real areas beside them that would be...
It's a fun little area to rip around on. I'm trying to think about how many other places have real areas beside them that would be cool to ride. I know Unadilla has a legit amateur track beside it along with a GNCC. Budd's has a speedway right beside it they used to build supercross tracks on (the same one J-law ripped on mid national) but haven't in a couple years. That would be sweet if the guys went there and got that kind of info and built an area like that. High point also has a GNCC in the same area as their track.
yeah budds has a bunch of trails in the woods too
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seraphim
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8/6/2019 10:12am
unadilla is up for xbox
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8/6/2019 10:51am Edited Date/Time 8/6/2019 10:59am
greenmx5 wrote:
I hope they have the amateur track in the free ride of dilla. It's a pretty sick track and literally right beside the pro track
In the gameplay videos you can see they at least have the 180 turn that backs right up to the Skyshot. If the entire track is...
In the gameplay videos you can see they at least have the 180 turn that backs right up to the Skyshot. If the entire track is there, I'm assuming it will be unprepped with no premade ruts or anything, which would be cool to spin some laps online with people and rough up a track that's completely smooth
That track is there, along with some huge jumps.
greenmx5
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8/6/2019 11:09am Edited Date/Time 8/6/2019 11:36am
I mean the amateur track isn't really anything what it's like in real life from the ground level (the arial view is pretty similar as far as layout), but it's cool they gave the spot recognition. Can't wait
Imabigtymer
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Fort Wayne, IN, USA
8/6/2019 3:38pm
REDBUD!!!!

Technically has the night track. I’m. Not sure if it’s in the game. Haven’t done much then actual events on the tracks. But that is another Track that could have another track too explore.
8/6/2019 4:18pm
This is sooooo sick! That barn thing reminds me of Pastrana's garage in MTX Mototrax. They made you go into the window in order to unlock a mission!

Markee
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Suffolk, VA, USA
8/6/2019 4:43pm
Well the national tracks just made me buy this game. Im sure ill be clueless coming from MES and MXGP pro.
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MW19
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San Diego, CA, USA
8/6/2019 4:46pm
Markee wrote:
Well the national tracks just made me buy this game. Im sure ill be clueless coming from MES and MXGP pro.
Don't give up on it right away. Theres a learning curve to it. Recommend 1st person view as well. And that comes from someone who always plays 3rd person in other moto games.
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8/6/2019 5:36pm
Markee wrote:
Well the national tracks just made me buy this game. Im sure ill be clueless coming from MES and MXGP pro.
MW19 wrote:
Don't give up on it right away. Theres a learning curve to it. Recommend 1st person view as well. And that comes from someone who always...
Don't give up on it right away. Theres a learning curve to it. Recommend 1st person view as well. And that comes from someone who always plays 3rd person in other moto games.
Anyone new to this game just know it’s going to feel strange at first. The game plays differently than Milestones games but once you get used to it and it takes some time many of us prefer the physics of All Out.

I actually enjoy playing this game in 3rd person as well as 1st person. I don’t like playing with any of the preset views I always customize them to my liking. Getting the camera you like is so important.

Tuning is also really important. Different bike setups really change how the game plays. A lot of guys are missing out on a really good game because they either didn’t have a bike setup or a camera that worked for them, take the time to get it to where you like.

The other thing to be aware of is line choice. I’ve seen so many complaints of the bike bouncing all over. If you hit clean lines that doesn’t happen. The ruts and bumps work like ruts and bumps.
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seraphim
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8/6/2019 6:31pm
Markee wrote:
Well the national tracks just made me buy this game. Im sure ill be clueless coming from MES and MXGP pro.
mess around with the cameras ALOT. it’s game changing. use your bumbers and dpad to customize the view. go into gameplay settings to make sure it’s enabled. it’s a game. have fun with it. go slow at first, don’t try to pin it everywhere. let off the gas and use your clutch to coast around in certain places.
seraphim
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697
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Rosedale, MD, USA
8/7/2019 5:21am
Markee wrote:
Well the national tracks just made me buy this game. Im sure ill be clueless coming from MES and MXGP pro.
mess around with the cameras ALOT. it’s game changing. use your bumbers and dpad to customize the view. go into gameplay settings to make sure it’s enabled. it’s a game. have fun with it. go slow at first, don’t try to pin it everywhere. let off the gas and use your clutch to coast around in certain places.
1
Markee
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8/7/2019 11:59am
Thanks fellas, guess i'll flip back through this thread and try some setups. Open to try anything you guys think is decent.
greenmx5
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USA
8/7/2019 3:58pm Edited Date/Time 8/7/2019 4:05pm
Finally got to spin some laps on unadilla tonight. My best time was a 1:51. It was a pretty giod lap for me except losing my momentum up the hill before the horseshoe and then blowing the turn in the horseshoe and completely dying on that hill. Can definitely get below 1:50. The track is pretty choppy in some areas like unadilla should be.
MW19
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San Diego, CA, USA
8/7/2019 4:06pm
I would love to know how they went about replicating these tracks. They are damn near perfect! Would love to see behind the scenes.
3
Sweetd31
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Deer Park, TX, USA
8/7/2019 5:17pm
MW19 wrote:
I would love to know how they went about replicating these tracks. They are damn near perfect! Would love to see behind the scenes.
The trash on the track at Washougal gets me every time. They almost look like tear offs
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8/8/2019 2:41pm
add me on xbox (SolidTactics69) I'm pretty good at the game and am looking for people to race the national tracks/freeride with and have a good time
Sweetd31
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Deer Park, TX, USA
8/8/2019 3:00pm
As usual, I am always looking to dial in the perfect tune. Here is a competitive/realistic hybrid (arguably my most realistic setup). I just got tired of having no one to battle with, and frame casing Laroccos Leap with my last tune. This one has much more pop, and is heavier.

--> https://youtu.be/Yy9ORK6lEIE Its at the 1:00 mark, just got to put up with my normal rambling and babbling

Pace is a lot like what I would expect a factory 450 to be/look like
4
greenmx5
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8/8/2019 6:25pm
Assuming they are releasing the rest of the tracks after the season wraps up, what is the track everyone is looking forward to the most? I'm definitely looking forward to Budds as I've done a ton of laps there in real life, but outside the bias of that, I'm really looking forward to Southwick and Thunder Valley. Southwick because, Southwick. And thunder valley because I always thought the layout is really sweet.
Markee
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8/9/2019 4:44am Edited Date/Time 8/9/2019 8:06am
Got a few hours with the game now. My short review.

First Im really digging it, was skeptical from seeing videos over time. Like I said above, the nationals did it for me to give it a shot.

Man the pace of the game is FAST (specially in first person view), and thats cool with me, it's a game at the end of the day. A few unrealistic aspects like the speed and in air control, just fine and fun. Speed coming down hills into breaking bumps like Millville, having to break and hit your marks for that right hander is actually pretty special in a mx game because its just been very few and far between.

The ruts and deformation was another surprise to me, pretty damn good. I like how the tracks already has ruts in it when you start, its not a damn freeway like MXGP.

First person view is where it's at, seems to take away from the quirky physics in turns for some odd reason.

My only gripe is the sound, got to tighten that up.

Lastly, the official Lucas Oil Outdoor National tracks just kick all the ass, this is the direction these guys need to focus on, really hoping we can get them all because of how well they did with the ones released so far.

(greenmx5, same here, have spun quite a few laps at budds, looking forward to the release)

kilbydeuce on PSN btw people.

Edit... Wow the regular nats so far are chicken shit, lol
6
PTG APEX
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Sorrento, FL, USA
8/10/2019 9:09am Edited Date/Time 8/10/2019 9:11am
Unadilla is awesome. I’m fairly quick (2:03 at goat farm nat, 2:09 at washougal). The fast times at unadilla are in the 1:20’s, and I haven’t broke 1:52 yet. What am I missing? Is there a shortcut?
danzig138
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501
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2/22/2014
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Minneapolis, MN, USA
8/10/2019 9:13am
I just spent $40 on DLC because these National tracks have risen this game to the #1 slot for me.

Millville and Dilla alone are worth the 20 bucks.

danzig138
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501
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Minneapolis, MN, USA
8/10/2019 12:45pm
Alright, looks like i jumped the gun here. I spent the last 2 days upgrading my bikes to have them completely reverted back to stock when i restarted the game. What the F is that all about. All that time is now wasted. Not to mention this BS.....


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