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people think this game is so unrealistic and use comments like yours to say that but i think they’re examples of how the game is realistic. just because something is hard doesn’t mean it’s unrealistic. it is annoying thowhen you’re trying to rip and you hit a line wrong and you hop around and lose momentum. but that’s imo what makes the game so fun, it takes skill
They're more competitive on All Time. Instead of closing in on lapping riders in 3 lap races you're actually matched for pace. But they're all kamikaze riders and being anywhere near them on the track you're almost guaranteed to be taken out by them. Or bumped off the track.
Which means you have to battle through the pack again only to have them take you out again. Its fine when you holeshot and can open up a lead. But when you dont it feels like a lottery making it through a lap without being hit.
Edit
That said I am not in the sameleague as the better guys here. I imagine they crush the AI regardless.
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I hated my last milestone games, but SX2 looks nice, LOOKS atleast... this game has such potential but im guessing a small developer cant do magic, milestone seems to have the means to make a great game but their product is also far from perfect, but man i would kill to get a SX (or mx for that matter) track with demanding whoops, a steep dragonsback maybe and some rhythms that actually need finesse and timing.
Goat farm was a huge step forward but they can take it up a few notches without a doubt.
Something that we're striving towards is the ability for every players experience to be unique and their own. For those who want to burn crazy fast laps, there are tuning settings and camera views that can help achieve that goal. It may not make the game look or feel realistic, but that is not what they are interested in. For guys like me, I like the game to look and feel like Slay would if he were Free Riding, but with the ability to send stuff that he wouldn't be able to, so my tuning settings and how I control the bike reciprocates that (here's an example: https://www.instagram.com/p/BkQlam2lq38/ ).
I wont get too far into the weeds here with spoilers, but our next Community Update Patch (no date yet, but aiming for March) will be the biggest patch we've done so far. One of the major changes coming with it will be a revamped tuning system. For those who want a heavier feeling bike, that requires proper rider weight distribution and controlled breaking in order to corner well; this is now going to be a possibility.
We have a goal of turning this franchise into the platform this sport deserves. That meant starting over with Unreal, and then continuing to add to the game, make changes, and take feedback from ya'll to continue it's evolution as it moves into the future. Sometime in 2019 we'll open up about the long term future goals and what our plans are. Can't wait for that day. Until then, keep it pinned ya'll.
The bike control and weight could/would/should be 100% heavier without any issues and you could still be able to ”send” unreal stuff.
The throttle should be atleast twice as snappy also, when in the air, as soon as you look at that damn throttle cable it should hit the revlimiter, now it just sounds and feels like my XL250s from 1980, all 19 horsepower unleashed when i shift from the revlimiter in 2nd and the bike bogs in third...
https://mxvsatv.com/anniversary-edition-announcement/
Pit Row
in other words, it ain’t happening. the funny thing to me tho is how people would love a “reflex 2” because of the name. but that doesn’t mean it would be anything like reflex. if someone made a game it wouldn’t play like reflex, they could try to improve on the original but ultimately it would be different and i’m sure the same people that say they would love it would actually end up bitching about it for some reason. just because a game may be called reflex 2 doesn’t mean it would be good. i can’t believe i’m writing the words “reflex 2” lol.
all the DLC has been awesome
do you play 1st person? because if you're racing with anything but 1st person then the game can be very unplayable, 3rd person is sick for free-riding, but 1st person is the ONLY way to race or ride the tracks
They've come a long way with All Out. Looking forward to what they have coming for us this year. So far the dlc tracks have been really good.
^ Please consider trying this tune out, it gave the game new life for me
You can watch the whole thing below
https://www.youtube.com/watch?v=SoJz3QA7CKo
for as large of a tuning range the game gives you, I don’t see enough change and difference. 3rd person you can feel the tires a lot, suspension some, and imo gearing hardly any at all. i mean a little but like i said, from extreme left to extreme right, very little difference. which is why i think they’re redoing it all. try making changes in FPV, you can’t notice anything lol. it wasn’t until i played in third person that i said ok i feel that now. no mesx2 for you?
Mic stays unplugged 95% time these days
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