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I'm still sticking to my point that there is something very flawed with their physics. Yes, I know you can make the game "look" good by having a good rider, and I'm sure most of us who play MXGP3 well could put a much better game play video together than what has been released. But, that doesn't make it right. If you can hit a rhythm section like whoops there is something wrong. I don't see how this can be argued. If you case a jump badly enough, you should come to a complete stop and lose momentum, not bounce into the next jump and continue on. I don't even hate this game, in fact I think it looks pretty awesome, and I'm going to buy it. I just think there needs to be more tweaking with the physics.
I played the first MXGP and thought the physics were ok. The ground physics were decent, but some other areas were lacking. The main gripe I had with MXGP was the career mode got boring real quick. The A.I wasn't competitive enough and there weren't enough variables to keep it fresh for multiple seasons. And racing the same tracks over and over again got boring. But, as I mentioned before, no MX game has gotten the physics totally correct.
Milestone has added improved graphics, modified physics, weather effects, etc. with their MXGP sequels. Now, with the very first release of MES, they improved the graphics over MXGP3, even more, added a ton of customizations, included a track editor and wrapped it all in a fantastic shell with sweet looking interfaces, etc. What's not to like? This is a day one purchase for me and I don't even play video games very much anymore.
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Like I said, visually the game is second to none and I applaud them for all the things they've added and even just making the game in general. But from what I see, the physics still don't look very good at all, I mean you can't even control your own whip it's just a set animation. To me these things are game breaking and if I learned anything from the MXGP games it's that they don't seem to care and won't fix it, no matter how broken it is.
For the record I'll probably buy the game and play it for a bit, but you can't just sit here and say how great everything is if you want anything to improve.
https://youtu.be/rGGHQAiLkVc?rel=0
Couple little things I've noticed, there's some odd rider names that I've never seen or heard of before. I know it's been said before but the points system when you jump, I personally don't think it's needed. Is that a feature in the MXGP games? If so what does it actually do? Help level things up?
One thing I really wish they would fix is the whoop sections. It's like they're non-existent.
Some of the bigger YouTube guys concentrate on specific games like COD, Battlefield, etc. and those have a lot of followers and very good video's because that's mainly what they concentrate on.
I think it would be very difficult for an individual to build up an MX gaming channel simply because the fan base is smaller, there's only a few games out on the market, not much DLC content, etc. The more content a developer puts out for a game the easier it is to put out video's to your subscribers.
Maybe time for Vital and its members to start sending video's so Vital can upload MX gaming content to their YouTube channel? Just an idea.
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I guess it just baffles me to think fans would be interested in a game that is launched 9 months after a season is complete. Can you imagine if EA Sports dropped Madden 19 in November 2019 with 2017 rosters? It wouldn’t fly, so why is it okay for this series to be a year behind? Personally, I don’t even enjoy playing a game of Madden (or any other sports game) without downloading the most up-to-date rosters. I’m not saying Milestone needs to keep up-to-date throughout the season with rating changes, injuries, etc. but at least provide us with a patch to make the game CURRENT.
As you said gt757, I really hope these captures are for a patch for this year’s game and not for a future release.
They were at the rounds last year to scan the tracks and the stadiums. Maybe the future release will be up to date.
The fact someone would complain about it being a year behind baffles me. I mean we've never ever even got everything replicated like MES.is doing. To complain about it because it's not current and up to date is just too much. Again, there is no way to truly replicate an event, stadium and track until after it has happened. They took drone footage and what they call photogramatry to get it almost perfectly. Its not just from a map. And then it takes months to get that implemented correctly.
This is the only way to truly do it correctly.
It demonstrates no skill for down siding jumps or any sort of timing, which is basically the main objective in SX. Not sure if I'll cop this game, seems like they are missing the ball with the gameplay. Everything else in this game looks amazing but to me, it should be the latter consideration.
Either way, get someone who can actually play to give the people buying a good representation of the game.
I understand what you're saying but to really make it look perfect and authentic you do have to use the previous year roster so you have time to scan all the bikes, gear, signage, riders, arenas and tracks and get them all working perfectly in game. That doesn't take any fun factor away for me. I just play in my mind as if I'm in the 17 season.
To each his own, of course, but I do think this is the best way if you really want it replicated perfectly.
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