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Milestone is proud to announce MXGP2 – The Official Motocross Videogame, scheduledfor launch in february 2016 on Xbox One®, the all-in-one games and entertainment system, PlayStation®4, and Windows PC®/STEAM™.
A pulsating mechanical heart, powered by petrol and immersed in dust and mud, forged in the flames of the furnaces of master mechanics – the sound of the engine roaring in your helmet – the vibrations of the bike, every judder and jolt felt by players around the world, clutching their gamepads: these are the concepts guiding the development team working on the new chapter of the videogame series dedicated to one of the most adrenalin-charged, competitive, and spectacular two-wheel motorsports out there.
The stars of this new title are the riders, the teams, and the circuits of the 2015 season that have kept spectators glued to their screens and on the edges of their seats right up to Romain Febvre clinching the world title at the Netherlands MXGP on 30 August. As if that weren’t enough, MXGP2 ups the stakes: the game covering the 2015 season brings a breath of fresh air, along with a blast of exhaust fumes, with the introduction of vehicle and rider customisation, indoor arena events, and much, much more. MXGP2 will ensure players keep one hand ready on the throttle, placing them firmly at the centre of the videogame experience.
The career mode is present and correct, alongside on-line and off-line modes to challenge players and push their gamepads to the limits, right up to the ultimate test: winning the title of undisputed Motocross champion, standing shoulder to shoulder and riding bar to bar with leading names in international Motocross racing, like Ryan Villopoto and eight-time world champion Tony Cairoli.
Luisa Bixio, the VP at Milestone, says “Motocross is a thrilling and spectacular sport, bringing together a dynamic, enthusiastic community of fans, who are always ready to share their ideas for new features and ideas with us.” She continues, “After our experience with MXGP, and its positive reception from critics and fans alike, we got to work on developing MXGP2. The passion that the development team working on the game are putting into every detail, and the expertise they have built up working on titles for the current generation of consoles, allows us to create a product that will satisfy the needs of all Motocross fans.” Luisa Bixio concludes by inviting “everybody to warm up your engines, and get ready for an adrenalin-charged and passion-driven experience.”
In development at Milestone studios in Italy, MXGP2 – The Official Motocross Videogame is scheduled for a february 2016 launch on Xbox One, PlayStation®4 and Windows PC®/STEAM™.
https://youtu.be/LXwSYvspvIU
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No other game came close! I still enjoy it. Hopefully the next one isa few steps up.
Wonder if they'll have a freestyle mode for the clutch where you can loop out n shit :
The optimal situation would be an entire new version for PC, the fact is that the "new" gen consoles are kind of shitty.
But i will buy the game for the PC, that's for sure! Go Milestone!
All is up to the game studio now, from MUD THE GAME to MXGP they improved massively, if they can repeat this improvement on MXGP2 it will be one of the best mx games we've ever seen.
Ofcourse we can wait for the game still rockin mx-sim. New Monster Energy Cup track and MXON tracks are comming up in the near future so that'll be fun
Pit Row
Checkerz(Chris from Race Tech) is one of the few top creators in MXS that understands that a game like MXS will not develop if content creators start charging money for content. Donations are the right way to do it.
I REALLY hope Milestone takes a leap forward with MXGP2. The first MXGP game was a really good first MX game(i won't count MUD) for them.
It doesn't have top tier graphics. But to put the graphics on the same level as Minecraft is a terrible comparison.
But year the game is not dead but the MXS community is in a bad shape. I still play the game, mostly offline and i enjoy it but the forums are a mess and it's really unfortunate.
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