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What the hell do they not get about being able to scrub in a dirt bike game. It's the same shit as alive. Honestly the physics to me are worse because you cannot do that, other than that they are the same. People can do this shit in real life for about what 15 years now?
The preload and clutch is so F'n stupid. Its so far beyond what is reasonable it leaves me speechless time and time again. Short a jump by a foot? You are fucked. Shoot off the side of the track. Over jump by 40 feet and land into the face of the next jump? Just press the turbo button and pull back your sling shot and you can put the pieces back together. The game is more about pressing the turbo button the whole time and pulling back your sling shot than anything else.
Another thing is once again, just like alive, that you cannot turn the computers off in a single race when you are wanting to put a track together riding alone and get good lap times.
Hopefully they release a big update to make it worth a fuck. Ill sell my copy 20$ free shipping who wants it.
Feels rad and works super good.
Whips are weird and i think it has alot to do with the very over done air drifting, you can literally land 20 feet off the track after jumping straight.
My favorite part of the game so far is the Kevin Windham Simulator®, or as they labeled it in-game "Freeride Mode", so much fun to find transfers! The air drifting is actually awesome here, you can really do some badass transfer whips.
cant say i've experimented past #1
maybe I will look later to see if I prefer the others
played online last night - - buggy bgugy but good fun nonetheless, would be more than good (and expected) to see that fixed - bikes disappearing everywhere mid race, laying down on the start line etc lol
...i think it's preset 4 that has rider reflex on both sticks which is a bit of handful but probably with time works better than the single stick
definitly experiencing the same buggy online, nearly as bad as reflex at the start ! lol
Pit Row
As someone that's ridden my whole life, the game isn't to hard to get used to. My buddies who don't ride hate the game because they think it's to difficult. This is the problem I see with the Mx Vs. Atv franchise. There isn't much for the average joe to get out of it. I wish they would mimic EA sports, and build a game like SKATE that has a story to it. It's difficult to play, but enjoyable because you have a story to follow. That was one of the things I liked about the old Travis Pastrana game.
Nordic should of looked at the Forza and F1 platforms for inspiration. Just my 2 cents.........
I hope they DLC Stewart's compound for us.
I keep finding myself pulling back thinking it is going to increase traction. But i find that the rider likes to shoot off to one side more often when I do this. Last night I just started letting go of both sticks on straights and not pulling back and it seamed to be a lot more predictable with no loss of speed or traction.
Any thoughts?
Love the game though and I'm kinda glad its not too easy.
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