Posts
11
Joined
4/30/2008
Location
Camas, WA, USA
Edited Date/Time
1/27/2012 1:02pm
Now I know there are all the topics about the new game, but instead of just complaining about it, let's put our thoughts and wishes and I will send this link directly to THQ so they can see what the consumers want. Please be realistic and short with what you want. No complaining just constructive criticism please.
I am disappointed with it so far as far as the tracks go. I want real outdoor and supercross tracks. They've done Stewart's compound, so lets get them to do the same for the outdoor tracks and supercross tracks. No more snow tracks and narrow, weedy made-up tracks.
Let's hear some other ideas!
I am disappointed with it so far as far as the tracks go. I want real outdoor and supercross tracks. They've done Stewart's compound, so lets get them to do the same for the outdoor tracks and supercross tracks. No more snow tracks and narrow, weedy made-up tracks.
Let's hear some other ideas!
play the shit out of it, form an opinion after you reach level 50 and let us know how it was.
i have a feeling most of the complaints are coming from players between level 1 and 15.
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Too many wheelies, I want to be able to preload with riding a wheelie up the face of the jump.
The rider waving and taunting is super gay, I'm sure they are getting that picture though, I drive off the track everytime he puts his hand in the air.
no real complaints or than those two. I'm only level 9. Stewarts place is dope as hell and I like how the bike upgrades and it actually makes a difference.
By doing this, we release a great core game for cheaper, get it in more people's hands, and release it sooner rather than the 2+ year wait we've had in the past. Then we follow it up with a ton of DLC that consumers can pick and chooose what they want to build THEIR game. DLC has allowed us to do so many cool things like the Stewart Compound and finally, get the OEM's involved. The great thing is, you only pay for what you want.
It will deifnitely make the possibility of real tracks easier to digest, as well as, allows us to take the extra time we need to fully re-fine SX to be a new and completley authentic experience.
The Stewart Compound SX tracks are just a small glimpse of what is to come. It's a new business model, and it's definitely an experiment, but as a HUGE fan of the series, it excites me to be able to keep the game fresh with new content often.
One more thing. What is the estimated total price of all the DLC items that are to come?
Also, will all the stuff available through DLC be available by unlocking it, or is paying the only way to get more stuff.
Imagine Madden 12 coming out without real stadiums. Imagine Nascar 2012 on fake tracks. Imagine GT5 with fake cars.
Sports/motorsports require realism. But what the fuck do I know?
Like just give is some aprox dates. Like SX is coming late June or something.
Pit Row
Do you have to buy everything that comes out to access the DLC content for online play like it is now with reflex, or will you be able to play online with just the tracks you've decided to buy?
Any word on pricing for the DLC tracks?
Do I have to get them bundled with a bunch of other crap I don't want?
Is the online play portion fixed this time around? As far as I know there's no sample game to download, so given that reflex was as bad as it was I'm not bucking up a dime until I can try this version and see what it's about. Sorry THQ, but fool me once......
DLC tracks will be extremely cheap compared to other games' map packs. Let's just say 10 bucks will go a long way when it comes to tracks.
We've done away with bundles. Buy each item seperately so you can pick what you want to buy and only spend money on what you want. Tracks are the only exception, multiple tracks will be together, but they will be of like event type. Nationals will be with nationals, SX with SX, FR with FR.
All DLC plugs straight into the game and progression system.
Online has been nearly flawless. Ask around.
Quote from there :
Actually talking more about body positioning. That's another piece.
Some things are easy to fix post ship, some things are packaged together and it's tough to fix them because of either file size or risk of breaking something else. Not to mention, patches aren't cheap.
We're currently grabbing a list of issues, and evaluating our next steps.
for the person that said they wont buy it now because of negative comments, the game is cheaper than filling up your gas tank.
Can you name the games you are comparing yourself to?
Only reason I ask is it comes across as COD is $15 for 3 maps and you are going to do better. So are all the tracks going to be completely different or same environment with different layout like reflex? Huge difference and huge difference in built in starting point.
The PRO's yeah there is a couple
1. Graphics look better!
2. Engine sounds are better
3.Level 25 and up tracks look nice
The CONS......................................................................
1. Gameplay is HORRIBLE "hence why the James Stewart trailer video never show's him landing a whip"
2. No Gyro. Throttle doesn't raise bike up in air Brake doesn't chop the front end down!!!
3.Bike feels like a john deere Tractor and you can bash people like its a tractor....
4. Off track black and White super LAMEO
5. no feeling of ruts even being on the track...
6. Feathering the clutch takes 5 seconds whats this a "Steam locomotive"?
7.Turning is Horrible and The Riders look like absolute Goons! throttle hand always down.
8. HAND JESTURES "gotta be the dumbest thing i've seen"
9.
10. I'm tired of thinking about it people please add numbers and keep this going!!!!!!!!
11.
12.
one you play to about level 20, and if you have the stewart tracks it's pretty fun. realism isn't it's best quality, but it's a fun game! and there are real racing lines, not the whole stupid rail the outside, seat boucing and whipping makes for sweet racing, and there will be real bikes, there will be ktms, suzuki's and i believe yamahas. the style isn't as bad once you get smoother with the game and you master the controls, and just giving the clutch a tiny tap coming to the exit point of corners helps alot,
did i mention supercross is gonna be epic? if you have played any of the supercross tracks, ALL THE PHYSICS AND WEIRD FEELING CONTROLS SUDDENLY MAKE SENSE. just give it a few weeks for more content...
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