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Edit: lol right where the hell did flatout go. Probably lost his music gig from playing MES.
I'd vote for a qualifying round if we're using any DL tracks so we could get a little practice in and figure out the layout. I haven't been riding any DL tracks except a couple times racing online when the host selected them.
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I absolutely hate the online tracks. Some of the one's I've encountered were simply just whoops, straightaway 5th gear pinned jump bowl turn straightaway 5th gear pinned jump..., snakeruns, no obstacles with just corners and a finish line jump single to flat, etc.
The list goes on and on with terrible tracks and with no search feature or column for friend tracks I gave up trying to find good ones. Some are marked as 2018 replicas but the scale is so far off they suck. Those 2 features need to be added in my opinion. Friend tracks would be so much simpler to have good tracks.
Qualifiers to me are only good for practicing a DL track you've never ran before or just a quick one to get your lines down before the race. If we're running long mains on the base tracks then it's kinda pointless.
Eventually I'll make a nicely prepped track but between work and I'm in the middle of buying a house, just no time or energy for it. It used to take me about 4-6 weeks to make a really nice SX track for MCM2. There was a lot more involved in that process though. You made the whole layout with Photoshop using gradient tools then import to Dillo for testing, tweaking, etc. Object placement took a couple days. Textures were usually done by a friend, then imported to Dillo.
This is what I get every time I search. I bet they will tell me to delete the game and re-install :/
photo not very clear but it says "A communication error with xbox live has occurred."
I performed all the network tests on the xbox and they all came up good with Open nat so not sure whats up.
Oh well. A few decades and probably close to a thousand tracks created (not all released obvisouly) throughout the years of MCM moving into MVA etc. Good times.
Funny how a lot of my friends from the TK and ADD stuff, including myself, have careers now in design, all because we wanted to create tracks, skins and objects for mcm2... and had to learn how to use Photoshop etc to do it. Prettty cool. Im sure the same thing happened for a lot of people from that era.
Not to mention before that a few of us switched from racing to Freestyle (in the so called real world), and made that happen too. Because of a damn game. Haha. Without going way off topic, ending up meeting online mcm friends from across the globe at events and doing freestyle demos together was pretty rad.
To be young again..
PS, back on topic. Tuff blocks suck, and i suck at this game i think. But its so cool when it works properly and you get in a rhythm. I do think ill probably enjoy All Out more though, not only for the sentimental value but just overall freedom of doing what you want. Until then ill keep plugging away on this game and hope things happen and DLC get released to where it doesn't end up collecting dust like the GP games did after a few career modes.
I havnt had time to do any online stuff yet but would be cool once it all settles down. Are u on ps4?
I’ll be on for the next 3 hours or so
Pit Row
No on rode 2 strokes in MXGP hut I could in the career. Disappointed.
I'm preferring it on PC at the moment, my beast PC runs it so smooth even with the ultrawide screen,
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