Posts
379
Joined
7/13/2017
Location
White Oak, TX, USA
The MotoXpod Show will be live tomorrow night with 2024 WXC champion Rachael Archer, 7 time XC1 Pro ATV champion Walker Fowler, former SX privateer RJ Wageman, and Chauncy Sharp (aka ReaperDoc) from Motocross the Game. If you have any questions for the guests let us know. You can also email Motoxpodshow@Gmail.com if you want to get in on the Pro-X Highs and Lows, Troll Training Top 5, Evan's Coolant Emails, and the X Brand Forum Check-In. Watch live on the Vital MX YouTube channel starting at 4:30 Pacific/7:30 Eastern.
For RJ: What are you doing post racing, and is there something that gives you all the feelings of racing, but not on a dirt bike? Will you do some one off races at some point, or are you totally done racing?
For Reaperdoc: Will the trailer be on any commercials anywhere? How do you guys plan to market the game besides having irl riders/industry people promote it? Also will there be a physical copy of the game?
Whenduro?
Question for Reaperdoc.
Will this game stay true to delivering realstic physics akin to Mx Bikes/Mx Simulator? If so will there be assist settings to help the more casual gamers?
Also will there be OEM manufacturer bikes in this game as dlc? (I assume it will have to be paid dlc for licensing reasons)
Really excited too see the outcome of this motocross simulation game that most people have been dreaming of for quite a while. Can't thank you and the team enough for making this a reality.
For Reaperdoc: Asking for the mod community, specifically the track creators. Is there plans down the road to make track building in Unreal Engine 5 for PC players or is the track editor goal going to be an editor in-game like MESX. Thanks
<3
The Shop
Luxon 4-Post Bar Mounts
$189.95 - $239.95
DeCal Works Huge Plastic Inventory of UFO and Polisport kits.
Free shipping: VITALMX
For reaperdoc: First off I'm super excited for the game and am very appreciative of the effort going into the project.
Will there be a fully customisable 3rd and 1st person camera, FOV also?
Will we be able to mod rider and bike skins etc on pc?
Lastly the netcode needs to be brilliant on day one because that's really what gives us the best experiences.
Thank you.
RJ: What will it take to get R-Jerky to the next level as a business, and really gain traction outside of the moto industry? or even take a bigger share in the moto industry. There is a few other jerky sponsors in the pits.
Now that you've quit professional racing, what's the daily routine like post racing for someone who cannot retire?
For Walker Fowler: Do you see any reduction of factory/manufacturer support coming any time soon from Yamaha? With them being the last OEM in the race quad business, I'm curious if they'll continue support the sport indefinitely or if they'll end up letting it die.
For Reaper Doc: How big of a difference will there be in overall features from Console to PC? I know generally PC will be easier to mod freely, so I'm curious if the experience on console will be more limited?
For Rachael:
--There are a number of New Zealand and Australian off-road racers who race or have raced GNCC over the years and I was wondering how and why you made the decision to pursue the GNCC series?
--Are you aware that people who ride the Industry Class talk about you in multiple ways such as "don't want to be lapped by WXC", "those WXC riders are NO JOKE", and "if I get lapped by WXC, I won't have to ride one more lap"? What do you think of these comments?
--Are you able to make a living racing off-road?
--How was the transition from Yamaha to Kawasaki? Was it easier or harder than you thought? What are the notable differences between the two for woods racing?
Thank you for your time!
Eric
For Rachael: Did you ship two complete bikes to ISDE to have spare parts given that Kawi support is non-existent at that event?
Post a reply to: Let us know your questions for Rachael Archer, Walker Fowler, RJ Wageman, and Chauncy Sharp