Milestone - Monster Energy Supercross The Official Video Game

Motofinne
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1/23/2018 3:58am
Take a chill pill guys.

Get the game on PC and you'll have the current roster within a few weeks or months on that platform.
VicDaMoan03
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1/23/2018 4:57am Edited Date/Time 1/23/2018 5:00am
Maybe I'm just used to the bumped up scale of MXvsATV but a bunch of the jumps look like bumps that the rider just treats like whoops. When there is a large jump everyone comes up short and there is no penality for doing so. It feels like it's missing that flow that a supercross game needs.
Donovan759
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1/23/2018 5:05am
So.. I just want to make sure I'm understanding the current conversation. We want to ride last years tracks with this years riders and teams? ... Huh ... makes total sense...

The Shop

greenmx5
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1/23/2018 5:11am
They really need to make the whoops bigger. They have barely any affect on the bike/suspension/rider in this game. It's really hard to get past the stiff rider movement as well. I also think it would be helpful to have a more skilled player in these gameplay videos. Whoever is doing it is making the game look bad.

Also, I don't understand what the big deal is about them being last years tracks? It's literally impossible to make a track before they build it. Sure, there's track maps. But the real track is almost never like the track map we see. This isn't like madden where the stadiums don't change. You still have a football field that's the same in every stadium across the world. The schedules are put out WAY in advance. It's very easy to produce a football game and release it before the season. It's apples to oranges with this one.
flatout111
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1/23/2018 5:23am Edited Date/Time 1/23/2018 5:27am
Donovan759 wrote:
So.. I just want to make sure I'm understanding the current conversation. We want to ride last years tracks with this years riders and teams?...
So.. I just want to make sure I'm understanding the current conversation. We want to ride last years tracks with this years riders and teams? ... Huh ... makes total sense...
Exactly. No thanks. Keep it year based and accurate.

I have no issues playing with a year based accurate roster even if 1 year old. Again, we've never had anything even CLOSE to this authentic. To complain about this is really being picky.

Heck, I'm cool with old rosters and tracks. I'd die for a late 90s track and rider dlc or game. Wink

There are too many variances in bike and gear sponsors year to year. If it was a current roster the bikes and riders would look totally incorrect due to all the changes in teams, sponsors, bike graphics, etc each year. This isn't football where everything is uniform.

This would simply not be an accurate and licensed looking product because most everything shown would be incorrect.

Its best the way it is in my opinion.
billyp330
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1/23/2018 5:50am Edited Date/Time 1/23/2018 5:51am
flatout111 wrote:
Exactly. No thanks. Keep it year based and accurate. I have no issues playing with a year based accurate roster even if 1 year old. Again...
Exactly. No thanks. Keep it year based and accurate.

I have no issues playing with a year based accurate roster even if 1 year old. Again, we've never had anything even CLOSE to this authentic. To complain about this is really being picky.

Heck, I'm cool with old rosters and tracks. I'd die for a late 90s track and rider dlc or game. Wink

There are too many variances in bike and gear sponsors year to year. If it was a current roster the bikes and riders would look totally incorrect due to all the changes in teams, sponsors, bike graphics, etc each year. This isn't football where everything is uniform.

This would simply not be an accurate and licensed looking product because most everything shown would be incorrect.

Its best the way it is in my opinion.
A replica 90s SX game would be sick!!

I don't get why people keep saying that casing the jumps in the game has no effect and doesn't slow the rider down. You can tell it definatly does slow them down in the vids and if he was racing against some one who can actually play the game correctly he would get destroyed. Really wish that they would put out a vid of an actually good player, but either way this game looks awesome.

One thing I will say though is its scary how slow the AI riders are. I'm assuming they are on slowest setting (goon mode maybe?). Hopefully this is the case and in the higher settings they are much, much better.
1/23/2018 7:06am
That game play is seriously making me cringe, it's very hard to watch. The rider is casing literally everything, it looks so bad. I don't understand, can't they find just one person who can play the game properly?
-MAVERICK-
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1/23/2018 7:31am
That game play is seriously making me cringe, it's very hard to watch. The rider is casing literally everything, it looks so bad. I don't understand...
That game play is seriously making me cringe, it's very hard to watch. The rider is casing literally everything, it looks so bad. I don't understand, can't they find just one person who can play the game properly?
It's not just the rider playing that's casing everything in sight it's the AI as well. That part I don't get. The player casing stuff is easy to see why that could happen. He just plain sucks. No reason for the AI to case everything.
bball35
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1/23/2018 7:36am
That game play is seriously making me cringe, it's very hard to watch. The rider is casing literally everything, it looks so bad. I don't understand...
That game play is seriously making me cringe, it's very hard to watch. The rider is casing literally everything, it looks so bad. I don't understand, can't they find just one person who can play the game properly?
-MAVERICK- wrote:
It's not just the rider playing that's casing everything in sight it's the AI as well. That part I don't get. The player casing stuff is...
It's not just the rider playing that's casing everything in sight it's the AI as well. That part I don't get. The player casing stuff is easy to see why that could happen. He just plain sucks. No reason for the AI to case everything.
Could it be because it is muddy conditions in that race?
Spydee
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1/23/2018 9:10am
Has anyone pre-ordered it yet?
flatout111
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1/23/2018 9:14am
Spydee wrote:
Has anyone pre-ordered it yet?
For sure. Couple of months ago.
danzig138
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1/23/2018 9:16am
peelout wrote:
[img]https://media.giphy.com/media/VKtsOAHDx1Luo/200.gif[/img]
x2
Spydee
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1/23/2018 9:17am
Are we all getting the Standard or Special Edition? lol.

Hell I gotta get myself the PS+ subscription just to play with you guys online too, urgh!
-MAVERICK-
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1/23/2018 9:17am
That game play is seriously making me cringe, it's very hard to watch. The rider is casing literally everything, it looks so bad. I don't understand...
That game play is seriously making me cringe, it's very hard to watch. The rider is casing literally everything, it looks so bad. I don't understand, can't they find just one person who can play the game properly?
-MAVERICK- wrote:
It's not just the rider playing that's casing everything in sight it's the AI as well. That part I don't get. The player casing stuff is...
It's not just the rider playing that's casing everything in sight it's the AI as well. That part I don't get. The player casing stuff is easy to see why that could happen. He just plain sucks. No reason for the AI to case everything.
bball35 wrote:
Could it be because it is muddy conditions in that race?
Don't think so. I saw the same thing in other video's. That said it might simply be because of the difficulty the player has chosen but that's something we won't really know until we play it ourselves. Maybe on the easier settings they make more mistakes. At least one can hope that's the case.

What's the AI like in MXGP 3?
jones4490
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1/23/2018 9:20am
Spydee wrote:
Has anyone pre-ordered it yet?
flatout111 wrote:
For sure. Couple of months ago.
Ordered the special edition last night from the Microsoft store off of my Xbox.
Downloading the game today so that it is ready on the release date.
1/23/2018 9:24am
chadnikk wrote:
Haha it baffles you that people expect current riders and teams? Hmm..THAT baffles me. I get your point about capturing exact tracks for the 2018 season...
Haha it baffles you that people expect current riders and teams? Hmm..THAT baffles me. I get your point about capturing exact tracks for the 2018 season, but riders and team updates should be a simplistic fix. Every other game provides weekly updates. A one-time fix is not asking for much. I’m beyond excited for the game, but I am simply pointing out the ways that I believe would make its shelf-life increase and to get maximum enjoyment out of it.
Do you have any idea how a video game is made? These guys can't model new bikes and do bike and rider skins for everybody in no time, especially when they are still in development and didn't see the new bikes / gear until a few weeks ago.
peelout
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1/23/2018 9:26am Edited Date/Time 1/23/2018 9:40am
-MAVERICK- wrote:
peelout wrote:
[img]https://media.giphy.com/media/VKtsOAHDx1Luo/200.gif[/img]
-MAVERICK- wrote:
Not impressed? Not getting it? Favoring All Out?
just really MEH, i'll be getting it but other than the graphics and the track editor i don't see much to get excited about.

the MXGP games are boring to me, and i think it's because of the physics. nothing in that video showed me anything that looks even remotely fun. slapping the top of every jump face isn't fun. even in MXGP3 the in-air mechanics are so bad that you can over-jump something by 30 feet and not really have any penalty. casing stuff barely slows you down.

Flatout is all excited because of it's attention to authenticity, which i will say looks spot on. but if the game isn't fun (and it doesn't look fun, at all) then it just becomes a grind. i'm still trying to force myself the rest of the way through the MX2 championship on MXGP3 and i probably won't even touch the 450 series. for a long time i thought that i wanted an authentic series with points, qualifiers, etc. the MXGP games give that but to be honest they are insanely boring to get through.

really the saving factor will be the track editor. but i'm worried that much like Supercross Circuit, all the jumps are pre-determined to the ability of the physics. meaning even if you build a rad track, the jumps and sections will have limitations.

i'll wait to get the game to get a real opinion on it, but the last few videos look pretty underwhelming (besides the graphics)
gt757
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1/23/2018 9:31am
jones4490 wrote:
Ordered the special edition last night from the Microsoft store off of my Xbox. Downloading the game today so that it is ready on the release...
Ordered the special edition last night from the Microsoft store off of my Xbox.
Downloading the game today so that it is ready on the release date.
you Xbox guys, i preordered on my PS4 and it says it will download till the 10th, i'll have to wait a little longer i guess :/
-MAVERICK-
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1/23/2018 9:42am
peelout wrote:
[img]https://media.giphy.com/media/VKtsOAHDx1Luo/200.gif[/img]
-MAVERICK- wrote:
Not impressed? Not getting it? Favoring All Out?
peelout wrote:
just really MEH, i'll be getting it but other than the graphics and the track editor i don't see much to get excited about. the MXGP...
just really MEH, i'll be getting it but other than the graphics and the track editor i don't see much to get excited about.

the MXGP games are boring to me, and i think it's because of the physics. nothing in that video showed me anything that looks even remotely fun. slapping the top of every jump face isn't fun. even in MXGP3 the in-air mechanics are so bad that you can over-jump something by 30 feet and not really have any penalty. casing stuff barely slows you down.

Flatout is all excited because of it's attention to authenticity, which i will say looks spot on. but if the game isn't fun (and it doesn't look fun, at all) then it just becomes a grind. i'm still trying to force myself the rest of the way through the MX2 championship on MXGP3 and i probably won't even touch the 450 series. for a long time i thought that i wanted an authentic series with points, qualifiers, etc. the MXGP games give that but to be honest they are insanely boring to get through.

really the saving factor will be the track editor. but i'm worried that much like Supercross Circuit, all the jumps are pre-determined to the ability of the physics. meaning even if you build a rad track, the jumps and sections will have limitations.

i'll wait to get the game to get a real opinion on it, but the last few videos look pretty underwhelming (besides the graphics)
I get that. I touched on the authenticity in one of my post. It's cool and all and it's something we haven't in a lot of years but personally for me if the gameplay isn't up to par all the authenticity stuff just goes right out the window.

Graphics look really good and I know I'll spend hours just on the track editor alone. Looking forward to creating tracks.

I have very limited time with the MXGP game series so I can't say much about how they play. I only played the first one and couldn't stand the 3rd person view. Rider looked really goofy but a switch to the 1st person view took care of that problem. The game also felt like it played slow. I know their games have improved with each one they've put out but the riders still look goofy.

Give the 450 series a try. I think they're more fun to ride than the 250, at least from what I remember.

Like you I'll be getting it but I have a feeling I'll be putting more time on All Out than MES.
917
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1/23/2018 10:30am
Spydee wrote:
Has anyone pre-ordered it yet?
I just Pre-Ordered the special edition from the PSN store about five minutes ago.
craigathan404
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1/23/2018 10:42am
-MAVERICK- wrote:
Don't think so. I saw the same thing in other video's. That said it might simply be because of the difficulty the player has chosen but...
Don't think so. I saw the same thing in other video's. That said it might simply be because of the difficulty the player has chosen but that's something we won't really know until we play it ourselves. Maybe on the easier settings they make more mistakes. At least one can hope that's the case.

What's the AI like in MXGP 3?
If you play on the hardest difficulty they atleast clear every jump and don’t ride like goons. I can promise you that they are probably on the easiest difficulty by looking at those videos.
-MAVERICK-
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1/23/2018 10:50am
-MAVERICK- wrote:
Don't think so. I saw the same thing in other video's. That said it might simply be because of the difficulty the player has chosen but...
Don't think so. I saw the same thing in other video's. That said it might simply be because of the difficulty the player has chosen but that's something we won't really know until we play it ourselves. Maybe on the easier settings they make more mistakes. At least one can hope that's the case.

What's the AI like in MXGP 3?
If you play on the hardest difficulty they atleast clear every jump and don’t ride like goons. I can promise you that they are probably on...
If you play on the hardest difficulty they atleast clear every jump and don’t ride like goons. I can promise you that they are probably on the easiest difficulty by looking at those videos.
Thanks. Like I've mentioned before I've only played the first MXGP game and only for a limited amount of time. Played it shortly after it was released after my brother lent it to me.

I haven't played any moto games since my short amount of time with MXGP so either way I'm looking forward to playing both games.

Hoping they don't always ride like goons and if they do I'll be out front anyways lol.
flatout111
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1/23/2018 11:14am Edited Date/Time 1/23/2018 11:16am
I think if you enjoyed MXGP2 Stadium Series and MXGP3 SMX then you will love this as I think it will be MUCH improved over those games but in the same general vibe. I loved those. And I
prefer it much over the too fast, over scaled MVA Encore series with their just bad AI and exaggerated everything.

But if you hated those two Milestone games you may not like this. Personally, I enjoyed those a lot.

A lot of making a game play realistically is how YOU play. I don't whip a ton, I just try to stay low and ride as realistically as possible.
-MAVERICK-
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1/23/2018 11:19am
flatout111 wrote:
I think if you enjoyed MXGP2 Stadium Series and MXGP3 SMX then you will love this as I think it will be MUCH improved over those...
I think if you enjoyed MXGP2 Stadium Series and MXGP3 SMX then you will love this as I think it will be MUCH improved over those games but in the same general vibe. I loved those. And I
prefer it much over the too fast, over scaled MVA Encore series with their just bad AI and exaggerated everything.

But if you hated those two Milestone games you may not like this. Personally, I enjoyed those a lot.

A lot of making a game play realistically is how YOU play. I don't whip a ton, I just try to stay low and ride as realistically as possible.
And a lot of making a game as realistic as possible is having competent AI.

Go try and race an F1 game on the hardest difficulty. I guarantee you that you won't be running away from the competition assuming you can even get the lead.
craigathan404
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1/23/2018 11:26am
-MAVERICK- wrote:
And a lot of making a game as realistic as possible is having competent AI. Go try and race an F1 game on the hardest difficulty...
And a lot of making a game as realistic as possible is having competent AI.

Go try and race an F1 game on the hardest difficulty. I guarantee you that you won't be running away from the competition assuming you can even get the lead.
Now if the AI in MES are as competent as they are in F1, that would be awesome.

I’ve always thought, why doesn’t milestone or MvA bring in a high level player and have the AI reflect the high level players skill level?

The thing is, the AI in MXGP3 hit all the jumps and hit the racing lines pretty decently, but they brake way too early, are slow to get on the gas and sometimes it almost seems like they aren’t full throttle on the straights.

Just for example if you put me in a 3 lap race against the hardest AI in MXGP3 I could probably finish 20-30 seconds ahead.
1/23/2018 11:39am
I've got it pre ordered for xb1. Let's moto KPMX264
Donovan759
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1/23/2018 11:47am Edited Date/Time 1/23/2018 11:48am
I've got it pre ordered for xb1. Let's moto KPMX264
Search Vital MX in XB1 clubs and request to join. Just send your Vital handle in a message and VillloFan (cant remember his xb1 gamertag) will add you. There's a group thread in non moto about the club but its probably on page 2 or 3 at this point.

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