Alive SX Tracks?

OneTrack236
Posts
262
Joined
1/6/2009
Location
Yuma, AZ US
Edited Date/Time 1/26/2012 3:35pm
Ok, seriously, hold off on the bikes,gear and other minor dlc. Give us a couple SX tracks, and ones that we can actually race on not just freeride!!! They did not plan there DLC for shit and im really getting tired of the nationals(and they just released 2 new national tracks). FUCK EVERYTHING ELSE.....WE WANT SUPERCROSS!!!
|
ky_savage
Posts
2609
Joined
12/4/2008
Location
Kentucky, KY US
6/16/2011 12:00pm
They'll suck like the rest of the game so what's the rush?
OneTrack236
Posts
262
Joined
1/6/2009
Location
Yuma, AZ US
6/16/2011 12:06pm
I love the game and its gonna get way better when they release the PATCH and SX!!!
ky_savage
Posts
2609
Joined
12/4/2008
Location
Kentucky, KY US
6/16/2011 12:14pm
The patch is already released, or do you have a 360?
mxjef
Posts
909
Joined
8/19/2006
Location
Fountain Valley, CA US
6/16/2011 3:51pm
Don't be too excited about the patch, they went way overboard with the gyro effect.

Hopefully they fix it soon.

The Shop

peelout
Posts
18334
Joined
1/6/2011
Location
Ogden, UT US
6/16/2011 3:53pm
mxjef wrote:
Don't be too excited about the patch, they went way overboard with the gyro effect.

Hopefully they fix it soon.
they should have never touched gyro, now that i'm used to not having it, i don't want it
mxjef
Posts
909
Joined
8/19/2006
Location
Fountain Valley, CA US
6/16/2011 3:57pm
mxjef wrote:
Don't be too excited about the patch, they went way overboard with the gyro effect.

Hopefully they fix it soon.
peelout wrote:
they should have never touched gyro, now that i'm used to not having it, i don't want it
Yeah it really sucks now going downhill, if you're on the gas and hit a bump, instant loopout.
ky_savage
Posts
2609
Joined
12/4/2008
Location
Kentucky, KY US
6/16/2011 4:00pm
To me it seems that the patch made me slower. Might just be me though. But the way the bike is affected it made me much slower.
BugsBunny
Posts
59
Joined
6/14/2011
Location
jacksonville, FL US
6/17/2011 5:00am Edited Date/Time 6/17/2011 5:03am
i reckon they should just make 15 supercross tracks, 10 mx tracks, 2 arenacross tracks, 2 short tracks. Then make 40 competitors in motocross and 20 competitors in supercross. i know its a bit off subject but , that would be awsome!!!, don't u think!

Call it AMA Pro motocross Tour
!!
ky_savage
Posts
2609
Joined
12/4/2008
Location
Kentucky, KY US
6/17/2011 6:23am Edited Date/Time 6/17/2011 8:27am
BugsBunny wrote:
i reckon they should just make 15 supercross tracks, 10 mx tracks, 2 arenacross tracks, 2 short tracks. Then make 40 competitors in motocross and 20...
i reckon they should just make 15 supercross tracks, 10 mx tracks, 2 arenacross tracks, 2 short tracks. Then make 40 competitors in motocross and 20 competitors in supercross. i know its a bit off subject but , that would be awsome!!!, don't u think!

Call it AMA Pro motocross Tour
!!
I'd be happy if they made what they have now work.
6/17/2011 8:06am
BugsBunny wrote:
i reckon they should just make 15 supercross tracks, 10 mx tracks, 2 arenacross tracks, 2 short tracks. Then make 40 competitors in motocross and 20...
i reckon they should just make 15 supercross tracks, 10 mx tracks, 2 arenacross tracks, 2 short tracks. Then make 40 competitors in motocross and 20 competitors in supercross. i know its a bit off subject but , that would be awsome!!!, don't u think!

Call it AMA Pro motocross Tour
!!
gaming engines would never handle it. idk if someone bigger like EA that has massive loot could even make that happen. i bet someone with the money could make a 20 man gate. but online would probably be real glitchy.
maybe when and if ps4 or xbox720 come out.
mxtryon231
Posts
1891
Joined
2/9/2009
Location
Beverly Hills, CA US
6/17/2011 8:16am
The gyro effect is so gay now.. way too easy to loop out now...

Did they not bring in anybody to test this game who has played the previous games before??
AUS_Twisted
Posts
1145
Joined
4/1/2008
Location
Melbourne AU
6/17/2011 5:29pm Edited Date/Time 6/17/2011 5:31pm
gaming engines would never handle it. idk if someone bigger like EA that has massive loot could even make that happen. i bet someone with the...
gaming engines would never handle it. idk if someone bigger like EA that has massive loot could even make that happen. i bet someone with the money could make a 20 man gate. but online would probably be real glitchy.
maybe when and if ps4 or xbox720 come out.
They can on PC, just not consoles unless they used low detail bike and rider models, also depends on how much the AI line calculations etc use on the CPU. I think 10 riders for Supercross and 20 for larger Motocross tracks would be really good, 20 players on a SX track online would be chaos to say the least (you would also need dedicated servers)
6/18/2011 7:42am
right. kind of like on the new battlefield 3 game. the PC can support more players, by like double, and keep all the detail and extra stuff. our counsels are like 5 or 6 years old. time for upgrading!
i really dont think 20 on supercross would be bad. but they need to let us launch from the gate on our own. like by actually having to use throttle control. and if you hit the gate, you get hung up, or slowed down. thatll prevent everyone being clustered so badly. but look at real supercross, the first lap is a mess from 5th-20th. alot of times people dont jump things.
Crash82
Posts
9020
Joined
9/16/2006
Location
MONTGOMERY, AL US
6/18/2011 7:44am
Is there a date yet for the Supercross tracks? Will it be all at once or will they spoon feed them to us?
6/18/2011 5:32pm
Crash82 wrote:
Is there a date yet for the Supercross tracks? Will it be all at once or will they spoon feed them to us?
spoon.
2 in july supposedly.
AUS_Twisted
Posts
1145
Joined
4/1/2008
Location
Melbourne AU
6/18/2011 10:27pm
right. kind of like on the new battlefield 3 game. the PC can support more players, by like double, and keep all the detail and extra...
right. kind of like on the new battlefield 3 game. the PC can support more players, by like double, and keep all the detail and extra stuff. our counsels are like 5 or 6 years old. time for upgrading!
i really dont think 20 on supercross would be bad. but they need to let us launch from the gate on our own. like by actually having to use throttle control. and if you hit the gate, you get hung up, or slowed down. thatll prevent everyone being clustered so badly. but look at real supercross, the first lap is a mess from 5th-20th. alot of times people dont jump things.
Yeah it has always been like that with consoles though, we have been able to have 40 player races in Papyrus NASCAR Racing series over 10 years ago. Look at GT5 on console for example and I believe the max is 16 players online.

As far as current online racing goes, iRacing.com (former Papyrus guys) are a fair way ahead of anyone else in what they offer overall.

One of the races I had years ago in NASCAR Racing 2003, imagine something like this for MX

https://youtu.be/1HWGizdb7mk
6/19/2011 9:46am
i just read that sony admitted working on ps4 and that the crysis2 developers said that xbox should be announcing the newest xbox(720?) at E3 next year for a 2013 release.
peelout
Posts
18334
Joined
1/6/2011
Location
Ogden, UT US
6/20/2011 9:26am
sorry but i think 12 riders is too much on some of the tracks. i can't fucking imagine having to deal with 20-40 morons
Crash82
Posts
9020
Joined
9/16/2006
Location
MONTGOMERY, AL US
6/20/2011 11:44am
And we morans hate dealing with you Bro! You know what it's like to be a 47 year old online pro with a glass eye and arthritis? My good eye is going bad now..
6/20/2011 3:43pm Edited Date/Time 6/20/2011 3:46pm
peelout wrote:
sorry but i think 12 riders is too much on some of the tracks. i can't fucking imagine having to deal with 20-40 morons
tracks just need to be wider and longer laptimes and 40 would be fine. you cant all go into the corner at once. itll funnel down. after 1st lap it would be fine. especially if they ditch the auto launch control and make people actually have to have skill to pull a start. same goes for 20 on supercross.
they do it all the time on mxsim. works fine.
i also think they need to get rid of the dumbass arrow thing everytime you get bumped. thatll make it less stressful.
they claim they make it so you can race closer without crashing..... IF your quick enough to slam your stick in the right direction before you fly off the track.
6/29/2011 8:46pm
supercross? what are you guys thinking? this is a motocross game. and a shitty one at that. if this game looked anywhere near the enjoyment of the afore posted nascar game, I would be playing alive instead of bitching about it. any recomendations for a good road race game for motorcycles?
Drfletcher
Posts
485
Joined
6/12/2008
Location
Cumming, GA US
7/3/2011 8:44am
ky_savage wrote:
To me it seems that the patch made me slower. Might just be me though. But the way the bike is affected it made me much...
To me it seems that the patch made me slower. Might just be me though. But the way the bike is affected it made me much slower.
I was wondering about that too. Please patch the patch.

Post a reply to: Alive SX Tracks?

The Latest