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reeedddd buuuuuddddd
The Shop
My reactions will be:
Old mx vs atv tracks - kinda cool. I’ll wait to see how they play before buying
One national track - hell yeah
Multiple nations tracks - fuck yessssss
A track editor - I’ll take a week off of work. Maybe just quit so I can play full time.
[b]Multiple tracks confirmed! [/b]
In addition, ole Marcus (Something Rad) is actually becoming fairly skilled at this game. Way to go bud, I enjoyed watching it.
Something Rad --> https://youtu.be/FgwnurbFA10
A few that come to mind are - Samoht LP, Epicphate (FOLLOW HIM), iFam, and SuzukiCity.
I bit my nails the day I released this video over one year ago 06/19/2018, thank you to everybody who believed me. On top of that, we announced the Arenacross DLC 3 months prior to release. Thank you to VitalMX Mx vs ATV community, I could not of done it without you guys as well.
Much love,
Daniel
(insert "Its Happening" gif)
"We must, indeed, all hang together or, most assuredly, we shall all hang separately"
- Benjamin Franklin
Mx vs ATV, make this happen. Tournament of the titans
Although Picklock doesn't think crossplay will happen this time around, an Xbox vs PS4 vs PC tournament is something fun to dream about.
I enjoyed the Milestone games also but the two companies operate differently. Rainbow has not only worked at fixing some major gameplay issues that realistically shouldn’t have been as bad as they were at release but they also expanded the Flying Moto Ranch, tweaked physics, improved deformation and reworked their original national tracks. They did all of that with free patches. Milestone tends to give us a couple patches and then sell us another game for further improvements. I like both series but I definitely get more for my money with All Out.
http://www.thqnordic-investors.com/en/financial-reports/
Pit Row
i set up my bike like Epicphate showed and the thing is a rocket, too fast for me so i've been messing with it. i don't want it too realistic like Sweetd has been doing, but somewhere in the middle. i've also been messing with suspension and traction. i love how different you can make the game feel with just slight adjustments.
hoping for the AMA nats DLC, but if it's just more national tracks on par with what are already in the game then i'll still be stoked with that.
oh, and 1st person is the ONLY way to play this game. something about the physics just feels off in 3rd person and my times are not even close compared to 1st person.
Couple nights ago I was wrecking off track barely finishing the motos in time before dnf, then one race I ripped a start and actually won a moto miraculously. I thought my heart was gonna jump out of my chest, the online racing gets serious haha
Dead-center feels really good, and is a safe bet for being able to pull off oppo-english/jump-swag and loose-whips. But having it cranked to the right does allow for some unique style. Dead-center chassis > far-right chassis DEFINITELY tracks better through whoops and smaller bumps. I personally cannot make my mind up.
I would enjoy leftward/heavier chassis for a realism setup, I just absolutely cannot sacrifice fluid in-air motion for ground physics.
V.2.6 saw both the smoothing out of several national sections from the stock tracks, and an overall reduced reactivity to bumps with far-left or heavy chassis.
That looks like Mount Martin from Millville in the first clip, the finish line whoops at Washougal and then Red Bud/Laroccos Leap. SWEET!
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