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5/28/2010
Location
VA
US
kburgie
9/20/2017 6:46pm
9/20/2017 6:46pm
Edited Date/Time
11/8/2017 4:54pm
I don't play MX Simulator. I tried it out and wasn't that into it, but I went down a YouTube rabbit hole tonight and found the coolest video game thing I've ever seen. This guy built a track in a sandbox, added ruts with a toy bike, 3D scanned the thing and made a playable work of art. Wow!
The Shop
You can even do it with life size tracks by using a drone, and relatively cheap at that. No special camera required. Just a stock DJI Phantom 3 or 4 will do the trick.
But after you get the 3d model, you still convert it to a grey scale displacement map, like you mentioned.
By the way, online erode (or terrain deformation as most would better know it as) has been much improved recently and is still getting refined. So the game will continue to evolve.
One of my winter hobbies ( or any off night I can find time really ) is sim racing cars. I have all the top notch sims here , and quite a few of those tracks are " Laser scanned ". They can measure the tracks from width to elevation within an inch or so , and they are exact replica's of the tracks.
anyway, badass video and that track is sweet. i'm waiting for the day Feld calls up some of these guys to create real supercross track layouts and put them to use, kind of like when the ex-pro's made up all the designs.
Here's an on-board camera of a top 450 pro at San Diego SX. Full gate of online racers, 20 minutes + 1 lap main event. This race he had to do damage control but it's a good representation of how hard and how intense the racing gets.
https://youtu.be/7crTimh-Vs4?rel=0
Pit Row
me last year at the organized LL, 40 guy gate.
won my regional in schoolboy with a 3-3
We're commenting on the statement you made, nothing more. Could you elaborate more on the terrible stick controls?
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