Posts
240
Joined
1/31/2011
Location
Walnut Creek, CA
US
Edited Date/Time
1/25/2012 4:55pm
There is even a newervideo i posted the link below i cant figure out how to post it!! Its way better than this one. best video to date! for those that are interested! I think it looks pretty good first person looks sick for once https://youtu.be/FBI09kXzHvo .
Xbox 360 Games - E3 2011 - MX vs ATV Alive. http://www.g4tv.com/videos/51308/MX-vs-ATV-Alive-Gameplay-Preview/ Link to newest video here
Xbox 360 Games - E3 2011 - MX vs ATV Alive. http://www.g4tv.com/videos/51308/MX-vs-ATV-Alive-Gameplay-Preview/ Link to newest video here
The Shop
The hardest part is waiting to play it!
I've actually personally been working with the animators this week on the rider positioning. We've been so focused on making sure the vehicles ride like real bikes and ATVs, that the riders have just been along for the ride. Now that the vehicles are handling amazing, we are tuning up all the riders to make sure they are up to par.
Pit Row
As far as PC version, right now the plan is just for PS3 and 360; however, there was never a plan for Reflex to be on PC at launch either and it happened, so never say never.
Holeshot Boost – Always starting at the back of the pack? The Holeshot Boost Rider Skill will help you get the jump on the competition and capture the MotoSport Holeshot Award.
Stealth Passing – Want to be able to sneak up on your opponents to pass them when they least expect it? Running the Stealth Passing Rider Skill allows you to give opponents a shorter warning time that you are close, so you can execute a sneaky pass around the inside.ide.[/i]e.
Just wondering what the deal is with this stuff, is the boost like the boost that was in Excitebike?? The Stealth thing on the other hand is just plain weird, are we using a radar?
James is super human at scrubs - this gives us the ability to re-create that
Alessi (was) super human at starts - this gives us the ability to re-create that
etc. etc.
If you want the "pick one strength or another" thing to happen in your game, do it by making us purchase parts that have a bigger impact on high RPM hp or low RPM torque. Why is it always 2 steps forward and one step back with you guys? Why can't you just take two steps forward and just stay there?
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