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THAT is how you do it. You make it for the fans of the sport, first and foremost, but also have ways the casual person can enjoy it as well.
https://www.youtube.com/watch?v=7jXV1IUyUV8
https://youtu.be/7jXV1IUyUV8?rel=0
https://youtu.be/4-zewcLLu2M?rel=0
The Shop
If you're a console gamer with a PS3 or Xbox 360 then yes you'll have to upgrade to a PS4 or Xbox One if you plan on continuing to play on console since the game won't be available for the "older" consoles.
The gameplay looks REALLY fast in that clip. I like MXGP3 speed. MvA Encore is too fast and MXGP1&2 were too slow for my taste. That looks a lot faster than MXGP3.
Hopefully career mode has some storline to it. I.e starting as a rookie and having a few races to prove yourself to teams. get a ride work your way up to the big class. Maybe throw in some rider rivarlies
They really should have someone from the team level up everything and save a game that way people that try it know what they'll be getting. It makes sense to do this if you're bringing the demo at the SX and MX races where most of the people who will try it are already fans of the sport.
The basic setup is OK if they're just in a mall where a ton of random people walk by and would like to give it a try.
At least that's how I would go about it.
Yes, Daytona confirmed in that developer interview.
Pit Row
i rely on it. lol
At least it looks good lol
Personally, I'm stoked they got Ralph to do voice over work and I like how they have the running order on top left of screen just like the tv broadcasts. I always say..make it look and sound like the broadcasts like all the other major sports games do.
Great shot. Thanks, Maverick.
He also spoke of how they used drones to capture 1 to 1 not only the tracks but replicate the stadiums and environments as well.
Just search for The Show Radio on your podcatcher or search Monster Energy Supercross video game. They talk about balancing between simulation and arcade.
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