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Jroc
10/29/2015 5:06am
10/29/2015 5:06am
Edited Date/Time
11/30/2015 7:29pm
Has anyone played the new game yet? I played a little bit last night and I feel that they are moving in the right direction. The handling seems better, the AI doesn't dart across a rhythm section to take you out and the clutch is not a rocket launcher. The whip/ scrub physics still need some tweeking but are better as well. I heard of people having frame rate issues but mine ran fine (I only raced 250 supercross west career so far). I know most people are over this game but was just wondering what some of your thoughts are? I'm playing on PS4.
Either way it's nothing to bad and allways enjoyable to get some new MX games on the market!
*Disclaimer: No fancy whips or scrubs in here, was allready hard enough hitting the lines on the 250. 450s give more speed for the jumps to focus more on the whole style thing*
Made this like an hour after the PC release, rhythm tracks on 250s where damn hard to land all the big lines!!
The Shop
The rider does nothing but sit on the bike in the whoops while the wheels just go up and down
Rider positioning and movement just looks so dumb
Probably a very good game if you don't care about the physics or if you don't ride yourself tho
https://www.youtube.com/watch?v=08z_8jvQ_PU
This looks much better imo (I mean only the physics, whoops, corners jumps etc.)
Like a lot of people I really wish we just had an updated Reflex with better AI and a whole load of new circuits, but that isn't going to come in the foreseeable future. I have been enjoying the latest iteration, though as I said in another thread, I don't think the Outdoor circuits flow that well with the new physics. The AI is a mixed bag too, which isn't an issue if you only really care for multiplayer but a single player experience is very important to me. Thankfully the whole deal is much better on the Supercross and Rhythm tracks imo.
However, half the fun is watching the sick scrubs you pull off. MvA Encore definitely an improvement from their last game, but it's shocking the aspects of the game they continue to overlook, which are so important.
Pit Row
As far as OEM bikes, if you bought them on ps3, they'll transfer to ps4, so they claim. We will see. Same goes with track purchases.
IMO, the only thing about Unleashed that is better than Supercross/Encore is the rider movements and size relative to the bikes. The scale of the tracks is even more ridiculous than Supercross
P.S.Reflex will NEVER be updated. It is gone for ever get over it. This company has some really cools stuff in the works. They are also listening to the gaming public and trying very hard to accommodate them.
Here is a better video of the whip. Yes still needs some work. But it is getting better.
I'm okay with a simcade but with Supercross the series went backwards, being inferior to both Reflex and Alive. Hopefully Encore starts to reverse the trend.
My favorite MX/SX games are still MXGP and EA Supercross/EA Supercross 2000 and Reflex. Reflex is the best of the MVA series, though Alive's Stewart Compound is the best thing the developer has made. The rest of Alive's tracks pretty much are kinda meh, though. Not really excited they brought those tracks to Encore as the Alive Nationals were pretty poor other than the outstanding JS7 stuff.
* Right Stick Left/Right = Bike roll (leaning left or right in air)
* Right Stick Forward/Back = Bike pitch (front end rise and fall)
* Left Stick Left/Right = Bike Yaw (pivot rotation)
* Left Stick Forward/Back = does nothing
There is some ~10-20% crossfade across sticks/axis in various circumstances, but that's the basic dissection for both in-air and on-ground driving with two thumbsticks.
Now, apply that.
1) Go in the air, and lead first with the right stick by pulling back and lean over. This should get you "whipped".
2) Now to straighten out from here, it is mostly done with the Left Stick Yaw rotation with the Left Stick to get pointed in the right direction. Add in a little Right Stick to correct your lean and you should be able to land straight with practice.
That's the simplified breakdown. Give it a try.
Also, the Stock and Upgrade chassis have auto whip correction enabled. Stop applying input, and the bike will attempt to re-orient itself.
The factory chassis has no auto-correction. You are left to manipulate your whip bases purely on the inputs I described above.
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