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Peelout, you might dig into this. It's like a new school Excitebike with an editor and such.
Also, the career would also be better if you did start out as a privateer and then got to move up to factory rides. Or use your money you save to create your own team. You could put your made up team graphics kits for downloadable content.
And definitely a TRACK EDITOR!!
When are we gonna see what it is really like with acceleration and braking in MX games... Don't get me wrong, they've been fun for ages... But everyone knows in MX, sometimes you go real slow around corners and then jump on the gas hard to clear something...
Is it ever coming around... Not full sim but still, no one hits hairpins tapped in 4th!!!
The Shop
I played the Demo to the old game last night, is the full version better? I wasn't very impressed with the demo, I need a joystick man.
There was a steetbike game for PC, im having trouble remembering it now, but what keeps popping into my head is Superbike 2001. Anyhooo after you crashed you would have to run back to your bike. It gets suprisingly boring running to your bike a 1000 ft away. But a MX game might be different, you wouldnt be as far fom your bike id imagine. You had to run to your bike in Excitebike, that was always fun seeing your rider run to his bike but it looked like a bird flapping its wings
1. Does the trick system still allow for backflip variations and does the new trick system tend to leave the tricks to have late execution/extensions(because of the right analog stick) or can tricks be done as soon as you leave the ramp?
2. I reckon an awesome idea for a supercross track would be a daytona rip off. In my opinion it would be an awesome way to show off the terrain deformation with different types of dirt on the track and it would seriously sell as the most unique sx course to everyone. I dont know why anyone hasn't put a daytona type sx track within a mx game. But if it's too late to make it make sure you put it in a future title because it has the potential to really show off your gameplay mechanics.
PS. (can you please put double grab hart attacks, and hart attack Indian airs im a huge Jeremy Lusk fan and it would be cool to do back flip double grab harts and backflip hart attack indian airs)
Pit Row
http://previews.teamxbox.com/xbox-360/2326/MX-vs-ATV-Reflex/p1/
Does anyone care about these necessities?
989 should just come out with Supercross Circuit 2010!
MX SIM
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