There are only so many track designs you can make in a stadium. I used to get a little burnt out watching similar obstacles, but if you can, try to come up with 3 different tracks/obstacles that haven't been in a previous SX track.
I agree with the over under. I want to see 2 over/unders stacked on top of each other.
if there is no triple...emig isn't gonna be able to say quad......they need to put jumps right in the middle of some the turns. and more sand and add a step up or a huge drop off or a criss cross jump.
scte3.0 pro-line trinity tekin
I have literally 100's of track designs on graph paper I used to make as a kid. I have like 6 notebooks FULL of different tracks. Not 1 of my tracks have the same design and never the same section twice.
I'm just here to stir sh#t up...
Might want to get your eyes checked. There is clearly a SX triple after the whoop section in SLC.
I wasn't being a smartass. I was being a normal human being with functioning eyes. And suggesting I need a safe space...you clearly are off the mark.
can't even take this serious, how about you take this up with feld instead of vital. Go apply for a job and show them how it's done
Yup 65ft standard supercross triple after the whoops before returning to the start straight.
Remember everyone, this is the genius who started a thread suggesting adding turbo's to a motocross bike
Step away from the keyboard bro
@wasummer46
wasummer46 wrote:Yup 65ft standard ...more
No its not. You guys are blind. And yes I thought turbos or superchargers for a new class would be interesting, shoot me. You have to admit, those bikes would be torque monsters!
I'm just here to stir sh#t up...
I dig the Salt Lake track, I count five 180 corners plus thats a pretty cool first turn. I feel like Vegas always seems to have so much potential but they are limited by the shitty dirt out there. Obviously this wouldn't be an issue if we were shipping dirt across the country.
I know I run the risk of being called a dumbass but why doesn't the finish line count as a triple? 3 jumps, looks pretty big.
'A supercross Triple' is a waste of space. Much rather see a long rhythem section with varied options or whoops in that 65' area
Just curious as to why you like the standard triple? It was cool in 86 when Bailey did it and Johnson didn't, but after that it was a really boring part of the track. I think its a good idea that they go away. Everyone does it, creates no passing, and doesnt make the racing better. That space can be used for better obstacles, IMO.
You seem to be the only one that gets it. No dumbass here. hahaha. It called a finish line jump. you wouldn't call it a triple because its the finish line jump. Supercross should have better track design guidelines: 2 whoops, 2 TRIPLES, 1 finish jump, all others are rhythm lanes.
I'm just here to stir sh#t up...
I looked and the next tracks and once again I'm disappointed. They don't have to please me personally in track-making, but come on. Salt Lake has NO TRIPLES. The Finish Line "triple" doesn't count to me.





Next you have East Rutherford, or should I say Arlington and Toronto from last year. SO DUMB. You guys can't make up new track designs?
2016 Arlington
2016 Toronto
Last you have Vegas, or should I say "World of Outlaws". Too many straights where jumps could be.
Pisses me off we re-watch the same design so many times. I know there's only so much you can do with a SX track, but who said you couldn't haul in more than 1 over/under bridge?
I'm just here to stir sh#t up...