Posts
11509
Joined
8/16/2006
Location
Somewhere, CO
US
Fantasy
1442nd
Awesome track last night, it seems they do a great job at this stadium every year and make some unique sections. I really liked the two lane sand section. Does anyone know if they have more floor space to work with? it seems larger than a lot of the other stadiums.
The Shop
The gentle turns into the two long rhythm sections mad them quite one lines and coming into them with so much speed meant that they were pushing and gaining speed through the sections which they normally would.
The 5 pack to triple had two ways to get through but all it really did was make a mistake not lost as much time. The double double finish was Lame.
Sand was awesome. Whoops were awesome. Back and for the on the start straight was cool. The rest was lame and a waste of the floor space. And too fast. We’ve seen this year tight steep tracks are better for racing.
If you look at the qualifying lap times, a large amount of riders were only separated by tenths of a second.
Isn’t that what we hope for, close racing?
Most new stadiums have been horrible for Supercross track designs. The closer the stands are to the playing field the worse it gets for usable track area.
I love the Glendale racing - its a great environment (crowd, stadium size, energy, etc), but in all honesty that was the worst layout since they started racing there.
The one fast line also seemed to protect the line especially having flown 90 degree corners into the long rhythm sections
Pit Row
Personally i think a start straight half the length and another loop at the far end would have been better.. And a wall jump out of the sand.
Use the long start straight to do a jump over the start straight, hook a 180 and jump over it again. It's been done before but with this much space they could even be bigger faster and wider jumps, like make a back to back jump over the start straight, but make the track twice as wide. Do an old school split lane setup and make the riders alternate the side they start on based on the Qualifying times....
From a tight 180, straight out the corner have a wall jump, then from that almost standstill have a rhythm section that goes total entire length of the stadium with a big ass bowl 180 at the end. Use the wall to bunch people up, The rhythm section sorts them out and then a pass can happen in the section or the bowl turn.
Have a wall jump the entire width of the 22 gates 5 metres out of the gate. Or even split the gate like they have done before so the track loops around to complete a lap it goes through the middle of the start and the wall is used again. This would make the wall jump out of the gate as wide and safe as it could be.
Have 2 x 360 degree corners using the over under bridges going each direction....
Make the first corner a sand corner.
Make the track tight, steep, technical and difficult to memorise and get down since you could bring the laptimes up to the 1:40 mark.
Theres so many cool interesting options they could utilise with so much floor space.
Post a reply to: Glendale SX track and stadium.