Posts
35699
Joined
7/10/2006
Location
Aliso Viejo, CA
US
Fantasy
988th
Edited Date/Time
1/27/2012 12:39am
While I know there was some bog on Saturday, you'll be happy to know that we added another server, which should make Vital MX much faster than before, even during high traffic periods.
Also, in the next week or so, we'll be updating the site code (the entire thing is being retooled now), which should also offer additional speed boosts. Both Vital BMX and Vital MTB have undergone these changes already, and both are significantly faster than before.
We'll be looking for any glitches after we do the update, and we can definitely use your help and feedback. I'll give you some advance warning when the changes will take place.
Thanks!
Also, in the next week or so, we'll be updating the site code (the entire thing is being retooled now), which should also offer additional speed boosts. Both Vital BMX and Vital MTB have undergone these changes already, and both are significantly faster than before.
We'll be looking for any glitches after we do the update, and we can definitely use your help and feedback. I'll give you some advance warning when the changes will take place.
Thanks!
Are they greater traffic/following than MX?
Personally (and don't tell them this), I look at them as the crash test dummies that should make it smoother when it hits the moto site.
It wasn't as bad overall as I dreaded.
The Shop
Perhaps somebody could explain to the AMA why it is a bad idea to have their laptime servers on one pipe?
Post a reply to: Just an FYI on site speed