I STILL think EA Supercross 2000 (N64/PSX) is the best MX/SX game.

Motodave15
Posts
4260
Joined
8/7/2010
Location
Temple City, CA US
6/14/2012 6:29pm
This is a very long post... But man i played ea sx2000 sooo much when i was a kid it wasn't even funny. I remeber seattle always being the hardest track for me, idk if it was because of how simple it was or what.. but i always had a hell of a time trying to qualify there vs the AI.

I miss that game, track deteroration commentarty, qualfying. man it was all there.

If somebody would replicate that game, just modern... mother of god they would sell like hot cakes in the winter.

But most company's seem to be stuck with the whole casual gamer bs. that forces us to have shitty console mx games like mx vs atv alive.

So until whoever pull's there heads out of their assess first. I will be playing mx simulator.

It's funny the old school mx games, never really catered to the casual gimmick gamers like they do now.

Thats one reason why i respect mx simulator so much.. its for the hardcore and its rewarding.
6/14/2012 11:15pm
Cool thoughts, dude! Thanks for sharing.

Yeah, I am on Pro and barely made it out the lcq and finished 9th with Emig in Round 4.

Another thing I like that if you crash or go down it is very difficult to get back up front. You really have to choose lines and put in some good lap times to move back up. The AI is tremendous!

I dig MXS but I'm in an area STILL without high speed so I have to play against the AI and the AI pretty much worthless in MXS as it is either super easy like the default tracks or not even trained as with most downloaded tracks. Plus as brilliant as it is it just doesn't capture the feel of watching the old Speedworld broadcasts like Supercross 2000 does. Smile
DoctorJD
Posts
2920
Joined
4/1/2008
Location
Somewhere in..., GA US
6/15/2012 5:30am
They got a lot of things right about that game, but they got an equal number of things totally wrong. The gameplay and physics were horrid, as was the audio (even for that era). I found this clip on youtube. Everything looks great til about 3:30, when the actual gameplay begins.

https://youtu.be/wMjN2uKaf2E
6/15/2012 8:13am
Yeah, the bike sounds are atrocious as I had mentioned before but overall I think it captures supercross as a whole best. And the N64 version (with the high resolution graphics expansion pak) looks probably twice as good as the PSX version shown here. Graphics aren't that important to me but it is nice that the N64 version looks better and WAY less pixelized which is just really hard to look at in these HD days.

DoctorJD, I totally disagree that the gameplay and physics were horrid. You actually have to slow down for corners and time everything decently to get good lap times. I'm not sure what your MX game preference is but hey, to each his own. I just know that I really have to pay attention and concentrate while playing this game (much like MXS which I admire but don't play that much) just to keep the bike straight and to not bog down in corners and botch my jumps and timing sections. I know in the old MVA games you could just pin it and rail around what seemed like the most exaggerated berm and track sizes ever. In Reflex and Alive you did have to brake but Reflex was hampered by floaty bouncy physics and Alive could have been great if there had actually been some decent tracks other than the JS7 stuff.

But even with all that said, none of the MVA games let you go thru a full points series with heats, lcqs, full 20 lap mains, etc. That, to me, is pivotal.

But hey, I love MX gaming discussion so would love to hear yours and others thoughts on this game as well as your favorites and why.

The Shop

rc4187
Posts
1076
Joined
4/1/2008
Location
WA US
6/15/2012 9:32am
I put this in the n64 last night and played about 10 mins bc of your post. The game is terrible. Yes, the game modes are well done, but the game play is awful. If slowing down in corners means do a complete stop... then yes, you do that a lot. Also the suspension is so bouncy / mushy that you just plow through the jumps. I remember when it first came out and I thought it was terrible then as well, but for some reason I played it anyway. The commentary gets old very fast. I had to mute most sounds as they were making my ears bleed. Most feature rich moto games were motocross madness 2 and the first mx unleashed (imo).
6/15/2012 10:25am Edited Date/Time 6/15/2012 10:30am
I also still have Supercross 2000 and Supercross 2001 (as well as MX featuring RC 2001) for the PS1 and though 2000 has some good points, overall I much prefer 2001. Imo it has a far better flow and sense of pace than 2000, and yet still retains most of the good things already mentioned - strong AI, Championship chase etc. Each to their own though.

I'm glad you started this thread though because they're (some of the earliest MX titles) still solid games in their own right and I hadn't thought about digging them out and enjoying them again in ages until I read through your review.

Just a shame that all these years later in a time of mainstream gaming and vast leaps in technology - we still can't quite get the definitive virtual MX experience.
6/15/2012 12:18pm
Man, back in the early 2000's we had so many Supercross/Motocross games. EA's 2001 and 2001, Supercross Circuit, RC's Championship Motocross and the McGrath games. Nowadays we can't get any SX games at all.

I see there is some difference of opinions here which is all good. Anyway else love any of the older games? I thought Supercross Circuit could have been cool but it's just too fast and the camera way too close for my tastes.
6/15/2012 12:41pm
I could enjoy EA's Supercross 2001 a bit but not nearly as much as 2000 for a few solid reasons.

No heats or lcqs

Championship points series won't let you have 20 lap mains. 5 is the max. I can't believe they didn't let you do full races in season mode.

Framerate is very poor.

The turiing is too effective in 2001. They went too far the other way by going with the arcade power turn method. EXTREMELY arcade.
6/15/2012 1:25pm Edited Date/Time 6/15/2012 1:27pm
And the lack of decent points series really hurts all the MX/SX games. Only a few games, EA Supercross 2000, RC's Championship 2001, Supercross Circuit and MUD FIM Motocross, have full points series. Reflex had a points series with heats and lcqs but there was only 8 rounds (which only 7 were actually Supercross) and the Mains were a pitiful 3 laps and couldn't be changed. 3 laps???? C'mon!
6/15/2012 2:04pm
I took the day off work today before me and Wife head to Budd's Creek tomorrow so after I did the honey-do list I have been playing MX/SX games all afternoon.

I still say that despite it's flaws that Supercross 2000 for N64 is the best overall SX/MX game. I am on Pro and me (as Emig) and KDub just pretty much went back and for for over 17 laps battling for 4th position. I don't recall that happening very often in any other game.

Good times....on such an old game!!

Post a reply to: I STILL think EA Supercross 2000 (N64/PSX) is the best MX/SX game.

The Latest